Shane Lacy Hensley könyvei a rukkolán

Shane Lacy Hensley - Savage ​Worlds
Savage ​Worlds is a _Fast! Furious!_ and _Fun!_ rules system for any genre of roleplaying game. Create your own setting, convert an existing one, or pick up one of our amazing worlds like Deadlands, Slipstream, or Weird War II.The rules give players plenty of depth to create their characters and keep bookkeeping to a minimum for the game master. If you're looking for a game that's fast and easy to set up, run, and play, Savage Worlds is for you!

Clint Black - Sean Patrick Fannon - Shane Lacy Hensley - Ross Watson - Game ​Master's Handbook
WELL, ​THAT ESCALATED QUICKLY! Running Savage Rifts is unlike any game you've ever run before: everything is bigger, faster, and over-the-top, with more adventure and threats thanks to the gaping holes in space-time that define the setting. The heroes of the setting are powered up and equipped with the kind of gear you need to fight inter-dimensional wars. WE'VE GOT YOUR BACK The Rifts Game Master's Handbook is packed cover-to-cover with everything you need to master a setting with decades of history and a Megaverse of possibilities. A thorough yet concise overview of the world, with a focus on the North American continent where the Tomorrow Legion is based, adds to information about all the factions and other major known threats the heroes are likely to encounter. All you need to know about the ley lines, the Rifts, how they work, and how to on-the-fly generate them at need is included. You also get a powerful Adventure Generator tailored to the unique qualities of Rifts North America and the foes that plague the Tomorrow Legion, powerful and useful advice on running a Savage Rifts campaign; and much, much more!

Clint Black - Sean Patrick Fannon - Shane Lacy Hensley - Ross Watson - The ​Tomorrow Legion Player's Guide
A ​Megaverse Gone Mad! Prepare yourself for a railgun-shredding, mega-powered magic flinging journey into a post-post-apocalyptic world where supernatural horrors vie with technological empires for master of the world. This is the world of RIFTS. Unpredictable holes in the very fabric of space and time open the way to countless creatures, beings, and dangers. Whatever you imagine - whatever you fear - it's somewhere in this war-and-chaos ravaged world. The Tomorrow Legion is Ready. In the battle for survival, the Tomorrow Legion brings together the greatest, the bravest, and the craziest to stand against an infinity of threats. They stand for a better future than the past they've known.

Shane Lacy Hensley - Deadlands ​- Hell on Earth
The ​year is 2094, but the future is not our own. The Last War ended 13 years ago when supernatural doomsday bombs fell, killing billions and "terrorforming" the world into a vast Deadland, allowing the mysterious and powerful beings known as the Reckoners to manifest in the flesh. The unholy beings rampaged across the Wasted West, decimating the survivors of the Apocalypse, then mysteriously vanishing across the Mississippi to parts unknown. Since then, humanity has struggled to rebuild. Cities shudder beneath still-howling storms, leaving only the wastes to those few who remain. Horrors born of radioactive nightmare stalk the land. And in Denver, a meglomanaical cyborg rules an army of road warriors with an iron fist. This is not the end of the story, but a twisted start to a tale unlike any you've ever played before! It's once again a time for heroes. Players take on the roles of radslinging Doomsayers, vengeful Law Dogs, brain-burning sykers, scavenging junkers and righteous Templars - or gun-toting survivors. Only by warring against the darkness that surrounds them can the heroes hope to end this Hell on Earth.

Shane Lacy Hensley - Deadlands
The ​year is 1877, but the history is not our own. The Civil War drags on, stalled by some horrific occurrences neither the United States nor The Confederacy want the public to know about. The Indians have reclaimed their tribal lands, claiming spirits have granted them amazing powers. California was shattered by a massive earthquake back in '68, leaving a "Great Maze" of labyrinthine sea-canyons and exposing an amazing new superfuel known as ghost rock! It's a boom-town like no other, with fortunes to be made for those bold enough to make their way West! But there's something going on in the American West. Something sinister. Something Weird. The shadows are deeper, the nights longer - fear stalks the land like a hungry beast. Abominations from man's legends and nightmares lurk in the shadows, and strange cults flourish in isolated places on the high planes. Welcome to the world of Deadlands: The Weird West! So, have you got what it takes partner? Are you ready to face the worst horrors the Reckoners have to throw at you? Are you ready to stare Death in the face and spit in his eye-socket? Well, then, saddle up, hombre. The Weird West awaits!

Clint Black - Sean Patrick Fannon - Shane Lacy Hensley - Ross Watson - Savage ​Foes of North America
IN ​A WORLD FULL OF MONSTERS AND MADNESS, IT'S GOOD TO KNOW WHAT'S COMING. One day, your heroes may face a heavily mechanized patrol of Coalition Soldiers. The next, they're trading lasers and mystic bolts with a horde of cybernetic-loving demons called Brodkil. Next week, a gargantuan tentacled horror from a Rift threatens every living thing in the region, and it's up to the Tomorrow Legion to stop it...somehow. Rifts: Savage Foes of North America contains stats and descriptions for all of the major monsters and enemies a group of heroes might face as they serve in the Tomorrow Legion: the Coalition States, the Federation of Magic, the Black Market, the 1st Apocalyptic Cavalry, the bandits of the Pecos Empire, and much, much more. Important key figures, such as Emperor Prosek, Lord Alistair Dunscon, and Sabre Lasar are included. For those times when a Rift opens and you want randomly figure out what comes out of it, there's an extensive Creatures from the Rifts Generator to help you.