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Orson Scott Card könyvei a rukkolán


Orson Scott Card - Aaron Johnston - Speaker ​for the Dead
The ​next chapter in the bestselling Ender saga is here! Ender Wiggin was 12 years old when he destroyed an alien race. Burdened with guilt, he wrote Speaker for the Dead and created a pseudo-religion that spanned the known worlds. Now an adult, Ender is called to investigate a murder committed by a new alien species with a seemingly gruesome nature. Can he uncover the truth before another species and more human lives are lost? Based on the award-winning novel by bestselling author and science fiction legend Orson Scott Card. Collecting ORSON SCOTT CARD'S SPEAKER FOR THE DEAD #1-5.

Orson Scott Card - Aaron Johnston - Ender's ​Game: Formic Wars - Burning Earth
The ​never-before-told prequel to ENDER'S GAME! An unidentified ship is rocketing toward Earth with tech far beyond anything we've ever seen, and the only people who can give warning are a small band of asteroid miners millions of miles from home. The clock is ticking, and it doesn't look good for the human race. From New York Times-bestselling author Orson Scott Card comes the tale of humanity's first contact with the Formics - and the horrible toll it took on mankind. Collecting FORMIC WARS: BURNING EARTH #1-7.

Orson Scott Card - Jake Black - The ​Authorized Ender Companion
"The ​Authorized Ender Companion" is a complete and in-depth encyclopaedia of all the persons, places, things, and events in Orson Scott Card's Ender Universe. Written by Jake Black under the editorial supervision of Card himself, "The Authorized Ender Companion" will be an invaluable resource for readers of the series. If you ever wondered where Ender went after he left Earth, before he arrived at Lusitania, you'll find the answer here. If you ever wondered how the battle room worked, you'll find the answer here. If you forgot the names of the people were who discovered the descolada, the answer is here. The history of Gloriously Bright's world? Here. "The Authorized Ender Companion" contains all that and more. There are character biographies, time-lines, colony histories, and family trees.

Orson Scott Card - Wyrms
Wyrms ​(1987) is a science fiction novel by American writer Orson Scott Card. The story examines desire, wisdom, and human will. Card describes a version of the tri-partite soul, similar to that articulated by Plato in The Republic.

Orson Scott Card - Lost ​and Found
"Are ​you really a thief?" That's the question that has haunted fourteen-year-old Ezekiel Blast all his life. But he's not a thief, he just has a talent for finding things. Not a superpower-a micropower. Because what good is finding lost bicycles and hair scrunchies, especially when you return them to their owners and everyone thinks you must have stolen them in the first place? If only there were some way to use Ezekiel's micropower for good, to turn a curse into a blessing. His friend Beth thinks there must be, and so does a police detective investigating the disappearance of a little girl. When tragedy strikes, it's up to Ezekiel to use his talent to find what matters most.

Orson Scott Card - The ​Call of Earth
As ​Harmony's Oversoul grows weaker, a great warrior has arisen to challenge its bans. His name is Moozh, and he has won control of an army using forbidden technology. Now he is aiming his soldiers at the city of Basilica, that strong fortress above the Plain. Basilica remains in turmoil. Wetchik and his sons are not strong enough to stop a army. Can Rasa and her allies defeat him through intrigue, or will Moozh take the city and all who are in it?

Orson Scott Card - The ​Worthing Saga
It ​was a miracle of science that permitted human beings to live, if not forever, then for a long, long time. Some people, anyway. The rich, the powerful--they lived their lives at the rate of one year every ten. Somec created two societies: that of people who lived out their normal span and died, and those who slept away the decades, skipping over the intervening years and events. It allowed great plans to be put in motion. It allowed interstellar Empires to be built. It came near to destroying humanity. After a long, long time of decadence and stagnation, a few seed ships were sent out to save our species. They carried human embryos and supplies, and teaching robots, and one man. The Worthing Saga is the story of one of these men, Jason Worthing, and the world he found for the seed he carried. Orson Scott Card is "a master of the art of storytelling" (Booklist), and The Worthing Saga is a story that only he could have written.

Orson Scott Card - The ​Memory of Earth
Humanity ​has lived for 40 million years on a planet called Harmony, after leaving an Earth that has been destroyed by human conflict. In order not to repeat the mistakes that led to the destruction of civilization on Earth, a computer, known as the Oversoul, was left as guardian of this planet.

Orson Scott Card - The ​Abyss
Far ​beneath the blue Caribbean sea lies Deepcore, the world's most advanced high-technology drilling station. When a mysterious force sends the submarine USS Montana spinning out of control, Deepcore is commandeered as the base for a naval rescue operation. Lindsay Brigman, designer of Deepcore, insists on joining the team. When the operation gets underway, she witnesses something astonishing, activity she can only define as non-terrestrial intelligence. Nobody takes her seriously - there are far more pressing concerns. For up above, the world is spinning towards nuclear war...

Orson Scott Card - Aaron Johnston - Earth ​Unaware
The ​mining ship El Cavador is far out from Earth, in the deeps of the Kuiper Belt, beyond Pluto. Other mining ships, and the families that live on them, are few and far between this far out. So when El Cavador's telescopes pick up a fast-moving object coming in-system, it's hard to know what to make of it. It's massive and moving at a significant fraction of the speed of light. El Cavador has other problems. Their systems are old and failing. The family is getting too big for the ship. There are claim-jumping corporate ships bringing Asteroid Belt tactics to the Kuiper Belt. Worrying about a distant object that might or might not be an alien ship seems not important. They're wrong. It's the most important thing that has happened to the human race in a million years. The first Formic War is about to begin...

Orson Scott Card - Enchantment
The ​moment young Ivan stumbled upon a clearing in the dense Carpathian forest, his life was forever changed. Atop a pedestal encircled by fallen leaves, the beautiful princess Katerina lay as still as death--while a malevolent presence stirred in the hidden depths below. Now, years later, Ivan is compelled to return. He finds the clearing just as he left it. This time he does not run...

Orson Scott Card - Unaccompanied ​Sonata and Other Stories
"Far ​beyond the usual fare of science fiction" is how Ben Bova, Executive Editor of OMNI, describes Orson Scott Card's work - and these eleven stories richly bear out that opinion. The title story, a Hugo and Nebula nominee, says as much as can be said about the nature of creativity, the artistic impulse, and pure human stubbornness; "The Porcelain Salamander" is a brilliant and moving fable that will be read and reread; and "Kingsmeat" touches on a truly original horror in the tale of a necessary treason and its consequences. Orson Scott Card demonstrates the dazzling range of his versatility in this collection, from the harsh depiction of merciless training for interplanetary warfare in "Ender's Game" to the tenderly elegiac mood of "Mortal Gods" and the bitter inventiveness of "The Monkeys Thought 'Twas All in Fun" - a "hard science" story that is at the same time more bizarre than the farthest-out fantasy. No story is any preparation for the next: the sardonic view of jingoism in "I Put My Blue Genes On" seems worlds apart from the uncompromising eerie look at the ultimate punishment presented by "Eumenides in the Fourth Floor Lavatory"; and only the sheer outstanding quality of imagination and writing connects the treatment of the supernatural in "Deep Breathing Exercises" and "Quietus." Most short stories, especially in what are called "category fiction," are destined to be enjoyed - if possible - and forgotten. Orson Scott Card's tales will invade and enrich the reader's memory like the work of few other writers.

Aaron Johnston - Orson Scott Card - Ender ​In Exile
The ​direct sequel to Ender's Game! Thirteen year-old Ender Wiggin has saved mankind from an alien threat. His reward? Exile. Branded a monster by those who feel threatened by his military genius, Ender is suddenly a hero without a home. Consumed with guilt, Ender must face his own demons and the people who are bent on stripping him of power. Based on the bestselling novel by science-fiction master Orson Scott Card. COLLECTING: _Ender's Game: Ender in Exile_ #1-5

Orson Scott Card - Alvin ​Wandering
An ​Omnibus of Alvin books of the fourth and fifth series. Illustrated by Steve Hickman.

Orson Scott Card - Ender ​száműzetésben
VÉGJÁTÉK-SOROZAT ​ÚJABB RÉSZE Orson Scott Card Végjáték-sorozata méltán a science-fiction irodalom legsikeresebb regényciklusa. Az Ender száműzetésben című kötet a Végjáték és a Holtak szószólója közti időszakban játszódik, amikor is Ender megnyeri a hangyháborút, majd elhagyja a Földet. Nem kíván bátyja – a Hegemón – bábja lenni, ezért ez félig önként vállalt száműzetés indítja el a csillagok közé. Így találkozik azzal a bolygóval, amit a Hangykirálynő készített elő számára. Card végre zseniális írói képességeivel felfedi az olvasók előtt azt az eddig nem ismert történetet, hogy miként is lett a 12 éves Andrew „Ender” Wigginből az a felnőtt, aki újra átformálja majd az ember lakta civilizációt. A könyv izgalmas átvezető a Végjáték-univerzum második része előtt, de nem szükséges ennek a sorozatnak a teljes ismerete ahhoz, hogy a könyv cselekményeit egészében élvezni tudjuk.

Orson Scott Card - A ​War of Gifts
Adding ​to the ever-growing Enderverse, Card provides listeners with an amusing and sincere tale about religious observance just in time for the holidays. Like all Battle School students, Zeck has been torn from his family and religion to train in a school in outer space. Passively resisting his environment, Zeck must find a way to reconcile his beliefs with his actions and learn new things about himself that will challenge the life he knew. With Brick's lighter tone complementing Rudnicki's deep resonating voice, the two make an excellent pair as narrators. Often, their parts are split according to point of view, so that Brick narrates aspects of the story from the vantage point of Zeck and the other students while Rudniki embodies the adults, especially the militaristic leaders at the Battle School. Mostly, this shifting back and forth is done by sections of the book, and not in characters exchanging dialogue. However, very abruptly at one point in the story, the director decided to have Brick and Rudnicki exchange dialogue. If this were the standard throughout, it may well have worked, but since it happened only once and in mid-discussion between two characters, it feels out of place

Orson Scott Card - Aaron Johnston - Ender's ​Game: Formic Wars - Silent Strike
The ​all-new prequel to Orson Scott Card's science-fiction classic Ender's Game returns! With 44 million people killed by the toxic gas that the alien Formics unleashed in China, the only hope of a counter-agent lies with Mazer Rackham and the Mobile Operations Police safely retrieving a sample. Meanwhile, young asteroid miner Victor Delgado has snuck aboard the Formic mother ship in hopes of taking it down alone ... and boy is he in for a big disappointment. COLLECTING: FORMIC WARS: SILENT STRIKE 1-5

Orson Scott Card - Heartfire
Peggy ​is a Torch, able to see the fire burning in each person's heart. She can follow the paths of each person's future, and know each person's most intimate secrets. From the moment of Alvin Maker's birth, when the Unmaker first strove to kill him, she has protected him.Now they are married, and Peggy is a part of Alvin's heart as well as his life.But Alvin's destiny has taken them on separate journeys. Alvin has gone north into New England, where knacks are considered witchcraft, and their use is punished by death. Peggy has been drawn south, to the British Crown Colonies and the court of King Arthur Stuart in exile. For she has seen a terrible future bloom in the heartfires of every person in America, a future of war and destruction. One slender path exists that leads through the bloodshed, and it is Peggy's quest to set the world on that path to peace. Look out for more information on this and other Orbit titles on the Orbit website at www.orbitbooks.co.uk

Orson Scott Card - Homebody
This ​romantic ghost story relies on a familiar horror backbone: a stranger with a tragic past moves into an old house that also has a tragic past, and is forced to reckon with the supernatural forces that dwell there. In Homebody, the stranger is an itinerant architect-builder who makes a lonely living by purchasing fixer-uppers, renovating them, and selling them. The house he buys in Greensboro, North Carolina, (where Orson Scott Card lives, in real life) has three mysteries attached to it: a tunnel in the basement, an attractive female squatter who refuses to leave, and a trio of weird doomsayers who live next door. Card has a clear, well-honed writing style, full of human warmth--a style that is especially effective in the development of the central character, and in details of tools and techniques for renovating an old house. His approach to murder, danger, and threatening forces is so free of closeness or oppression that one might call it "anti-gothic." In an interview, he said, "I am completely uninterested in exploring evil. Evil (and weak and wicked) people are all evil (or weak, or wicked) in the same boring ways. But good people are infinitely interesting in the ways they manage to be good despite all the awful circumstances of their lives." Homebody is a pleasant tale about the triumph of love over evil, with a couple of bizarre twists to give it spice.

Orson Scott Card - Songmaster
An ​SF classic from the author of Ender's Game. Kidnapped at an early age, the young singer Ansset has been raised in isolation at the mystical retreat called the Songhouse. His life has been filled with music, and having only songs for companions, he develops a voice that is unlike any heard before. Ansset's voice is both a blessing and a curse, for the young Songbird can reflect all the hopes and fears his auidence feels and, by magnifying their emotions, use his voice to heal--or to destroy. When it is discovered that his is the voice that the Emperor has waited decades for, Ansset is summoned to the Imperial Palace on Old Earth. Many fates rest in Ansset's hands, and his songs will soon be put to the test: either to salve the troubled conscience of a conqueror, or drive him, and the universe, into mad chaos. Songmaster is a haunting story of power and love--the tale of the man who would destroy everything he loves to preserve humanity's peace, and the boy who might just sing the world away.

Orson Scott Card - The ​Folk of the Fringe
Only ​a few nuclear weapons fell in America-the weapons that destroyed our nation were biological and, ultimately, cultural. But in the chaos, the famine, the plague, there exited a few pockets of order. The strongest of them was the state of Deseret, formed from the vestiges of Utah, Colorado, and Idaho. The climate has changed. The Great Salt Lake has filled up to prehistoric levels. But there, on the fringes, brave, hardworking pioneers are making the desert bloom again. A civilization cannot be reclaimed by powerful organizations, or even by great men alone. It must be renewed by individual men and women, one by one, working together to make a community, a nation, a new America.

Orson Scott Card - Shadows ​in Flight
Ender's ​Shadow explores the stars in this all-new novel... At the end of Shadow of the Giant, Bean flees to the stars with three of his children--the three who share the engineered genes that gave him both hyper-intelligence and a short, cruel physical life. The time dilation granted by the speed of their travel gives Earth's scientists generations to seek a cure, to no avail. In time, they are forgotten--a fading ansible signal speaking of events lost to Earth's history. But the Delphikis are about to make a discovery that will let them save themselves, and perhaps all of humanity in days to come. For there in space before them lies a derelict Formic colony ship. Aboard it, they will find both death and wonders--the life support that is failing on their own ship, room to grow, and labs in which to explore their own genetic anomaly and the mysterious disease that killed the ship's colony.

Orson Scott Card - Aaron Johnston - Dragon ​Age
Hailed ​as "the RPG of the Decade" by PC Gamer magazine, Dragon Age: Origins has redefined the modern fantasy roleplaying game. Now, the innovative game from BioWare becomes the latest hit comic from EA Comics! In a time lost to history, a war ravaged the land. Mages, incredibly powerful wielders of magic, ruled the world through mastery of dark arts and forbidden spells. Their lust for power almost destroyed all existence, and unleashed an unholy pestilence, the Darkspawn, to plague mankind, trolls, faeries, and all the inhabitants of the realm. Now magic is carefully controlled, taught behind the sacred walls of the Circle of Magi, and monitored by the ever-vigilant Templars. It is in this arena that a new generation of Mages in training will arise, warriors of sorcery who will defy the rules of the Templars and change the course of the world forever. Written by multiple award-winning and New York Times bestselling author Orson Scott Card (Ender's Game, Ultimate Iron Man) and Aaron Johnston (Ender's Game: Mazer in Prison) with art by breakout artist Mark Robinson (Skrull Kill Krew) and covers by superstar artist Humberto Ramos, DRAGON AGE will take you to a world beyond imagination!

Orson Scott Card - Fajirtás
Lusitanián ​Ender olyan világra lelt, amely otthont nyújthat embereknek, pequeninóknak és a Hangykirálynőnek is. Remélte, hogy az egymástól roppant különböző három értelmes faj végre egyetértésben fér meg egymás mellett. Csakhogy Lusitanián elszaporodott a descolada vírus is, amely az emberekre nézve halálos, a pequeninók egyedfejlődésének azonban szerves része. A megrettent Csillagközi Kongresszus olyannyira tart a descolada más világokra való átterjedésétől, hogy elrendelte az egész bolygó megsemmisítését. A flotta úton van Lusitania felé, s elkerülhetetlennek látszik, hogy újra xenocídium, fajirtás következzék be. Mígnem a flottának nyoma vész. Tiszta Fényességre hárul a feladat, hogy kiderítse, hová tűnhettek a csillaghajók. A lány a legkiválóbb analitikus gondolkodó a világán – aligha kétséges, hogy megfejti a rejtélyt, de vajon miként dönt: életre vagy halálra ítéli Lusitaniát?

Orson Scott Card - Aaron Johnston - The ​Hive
New ​York Times bestselling authors Orson Scott Card and Aaron Johnston return to the prequels to _Ender's Game_ following _The Swarm_ with _The Hive_, book two in the Second Formic War. Card and Johnston continue the fast-paced hard science fiction history of the Formic Wars--the alien invasions of Earth's Solar System that ultimately led to Ender Wiggin's total victory in _Ender's Game_. A coalition of Earth's nations barely fought off the Formics' first scout ship. Now it's clear that there's a mother-ship out on edge of the system, and the aliens are prepared to take Earth by force. Can Earth's warring nations and corporations put aside their differences and mount an effective defense? _Ender's Game_ is one of the most popular and bestselling science fiction novels of all time. The Formic War series (The First Formic War and The Second Formic War) are the prequels to Ender's story.

Orson Scott Card - Vándorlegény
Alvin ​Smith immár kész férfiként tér vissza Erélyegyházára, és igyekszik a falubelieket megtanítani a Teremtésre. Ám egyre-másra kudarcot vall, sőt szeretett öccse, Calvin is ellene fordul. Alvin elmegy szülőfalujából, hogy megtalálja azokat, akiknek segítségével felépítheti Kristályvárost, de út közben börtönbe kerül és az életéért, a szabadságáért kell küzdenie. Közben Calvin rájön arra, hogy ő is Teremtő, de neki nem Kristályváros kell, nem a tudás, a munka és a nyugalom. Hatalomra vágyik, mindenki fölött akar uralkodni, és el is indul ezen az úton... Orson Scott Card az egyetlen író, aki egymás után kétszer kapta meg a Hugo- és a Nebula-díjat. Card többek között magáénak mondhatja a World Fantasy-díjat, a Locus magazin olvasóinak díját, a Ditmar-díjat és a Mythopoeic-díjat is.

Orson Scott Card - First ​Meetings in Ender's Universe
Meet ​Andrew "Ender" Wiggin, the unforgettable boy-hero of Ender's Game--winner of the Hugo Award and the Nebula Award for Best Novel--and enter his Universe through this collection of stories. "The Polish Boy" is John Paul Wiggin, the future father of Ender. In the years between the first two Bugger Wars, the Hegemony is desperate to recruit brilliant military commanders to repel the alien invasion. They may have found their man--or boy--in John Paul Wiggin.... In "Teacher's Pest"-a novella written especially for this collection--a brilliant but arrogant John Paul Wiggin, now a university student, matches wits with an equally brilliant graduate student. "The Investment Counselor" is set after the end of the Bugger Wars. Banished from Earth and slandered as a mass murderer, twenty-year-old Andrew Wiggin wanders incognito from planet to planet as a fugitive--until a blackmailing tax inspector compromises his identity and threatens to expose Ender the Xeoncide. Also reprinted here is the original award-winning novella, "Ender's Game," which first appeared in 1977.

Doug Chiang - Orson Scott Card - Robota
Academy ​award winning artist Doug Chiang and best-selling sci-fi author Orson Scott Card join forces for an extraordinary publishing adventure: Robota. An original illustrated science fiction novel, Robota follows the fortunes of a strangely powerful amnesiac named Caps as he navigates an ancient, decaying world in which a dwindling human population battles a society of merciless robot warriors. Aided by talking animals and stalked by terrifying hunter robots, Caps slowly rises to fulfill an awesome destiny. Integrating word and image, Card's masterful storytelling is interwoven with 75 pieces of Chiang's wildly imagined, meticulously rendered art. Packaged in a dramatic metallic case, this unusual and powerful collaboration is tailor-made to thrill.

Orson Scott Card - Kristályváros
Alvin ​Smith és félvér mostohasógora, Arthur Stuart Nueva Barcelona spanyolok uralta városába jutnak, a rabszolgatartó Dél fülledt, zűrzavaros vidékén, a Mizzippy-delta mentén. Miután a csodával határos módon segítenek megszökni a rabszolgáknak és a város elnyomott francia lakosságának, a hatezer menekülttel elindulnak új otthont keresni az Egyesült Államok északi vidékén. Ebben Alvin új barátja, a bukott kereskedő, Abraham Lincoln lehet segítségére. A helyzetük azonban több mint nehéz, mert látványos akciójuk újra felszíthatja az Észak és Dél közti ellentétet, és közelebb hozhatja a polgárháborút. Alvin számára azonban a legnagyobb kihívás még mindig a jóslatokban látott Kristályváros helyének megtalálása és felépítése. Orson Scott Card alternatív történelmi regénye a XVIII-XIX. századi, frissen függetlenné vált Amerika mágikus világába vezeti az olvasóját, ahol a ráolvasások, bűbájok és igézések a mindennapi élet részei, ahol George Washingtont felségárulásért kivégezték, amiért nem volt hajlandó Jefferson ellen vezetni a seregét, az angol restaurációt meghiúsító Cromwell a déli rabszolgatartó kolóniákra száműzte a Stuartok királyságát, ahol még csak gyermekcipőben jár az Egyesült Államok, és ahol Benjamin Franklint kora legnagyobb varázslójaként tartják számon.

Orson Scott Card - The ​Ships of Earth
The ​City of Basilica has fallen. Now Wetchik, Nafai, and all their family must brave the desert wastes, and cross the wide continents to where Harmony's hidden spaceport lies silent, abandoned, waiting for the command to make the great interstellar ships ready for flight again. But of these sixteen people, only a few have chosen their exile. The others, Rasa's spiteful daughters and their husbands; Wetchik's oldest son, Elemak, have been forced against their will. Their anger and hatreds will make the difficult journey harder.

Orson Scott Card - Végjáték ​2.
Az ​emlékezetes Végjáték hőse - önhibáján kívül egy egész idegen civilizáció gyilkosa - ebben a regényben a legnehezebb feladatot vállalja fel, ami harcosnak juthat. Sorsa, hogy a megsemmisített kultúra védelmezője, egy halott világ szószólója legyen. S ez csupán a kezdet.... (folytatása a Végjáték 3. kötet, A holtak szószólója címmel olvasható, angolul egy kötetben jelentek meg.)

Orson Scott Card - How ​to Write Science Fiction and Fantasy
From ​one of the all-time bestselling authors of science fiction and fantasy writing comes an excellent resource for beginners or pros. How to Write Science Fiction and Fantasy by Orson Scott Card covers topics such as the creation of worlds and alien societies and the use and rules of magic, topics specific to the genre. Learn creative science fiction and fantasy writing from one of the masters.

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