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Orson Scott Card - Aaron Johnston - Ender's ​Game: Formic Wars - Burning Earth
The ​never-before-told prequel to ENDER'S GAME! An unidentified ship is rocketing toward Earth with tech far beyond anything we've ever seen, and the only people who can give warning are a small band of asteroid miners millions of miles from home. The clock is ticking, and it doesn't look good for the human race. From New York Times-bestselling author Orson Scott Card comes the tale of humanity's first contact with the Formics - and the horrible toll it took on mankind. Collecting FORMIC WARS: BURNING EARTH #1-7.

Orson Scott Card - Unaccompanied ​Sonata and Other Stories
"Far ​beyond the usual fare of science fiction" is how Ben Bova, Executive Editor of OMNI, describes Orson Scott Card's work - and these eleven stories richly bear out that opinion. The title story, a Hugo and Nebula nominee, says as much as can be said about the nature of creativity, the artistic impulse, and pure human stubbornness; "The Porcelain Salamander" is a brilliant and moving fable that will be read and reread; and "Kingsmeat" touches on a truly original horror in the tale of a necessary treason and its consequences. Orson Scott Card demonstrates the dazzling range of his versatility in this collection, from the harsh depiction of merciless training for interplanetary warfare in "Ender's Game" to the tenderly elegiac mood of "Mortal Gods" and the bitter inventiveness of "The Monkeys Thought 'Twas All in Fun" - a "hard science" story that is at the same time more bizarre than the farthest-out fantasy. No story is any preparation for the next: the sardonic view of jingoism in "I Put My Blue Genes On" seems worlds apart from the uncompromising eerie look at the ultimate punishment presented by "Eumenides in the Fourth Floor Lavatory"; and only the sheer outstanding quality of imagination and writing connects the treatment of the supernatural in "Deep Breathing Exercises" and "Quietus." Most short stories, especially in what are called "category fiction," are destined to be enjoyed - if possible - and forgotten. Orson Scott Card's tales will invade and enrich the reader's memory like the work of few other writers.

Orson Scott Card - Christopher Yost - Ender's ​Game: Ultimate Collection
Andrew ​"Ender" Wiggin is only 6 years old. His peers bully him, his parents are aloof, and his older brother is violently resentful of him. He might also be humanity's only hope. Ender is recruited to join the International Fleet's legion of child warriors in training, to report for duty in defense of the planet. Leaving behind the only person who ever understood him--his kind-hearted sister Valentine--he takes on the challenge of becoming a commander in Earth's defenses. His promise is high, and his teachers are sure he will rise to the test--that is, if Battle School doesn't kill him first. Ender struggles to find a place within his soul for tranquility, humanity and a connection with something greater than the brutal mechanics of war and strategy. But when he is thrust into Command School at a vastly accelerated pace, will he crack up on the road to becoming the hero that the human race so desperately needs? Sci-fi legend Orson Scott Card's Hugo and Nebula-Award winning classic is brought to vivid life by writer Christopher Yost (X-Force) and artist Pasqual Ferry (Ultimate Iron Man II). Collects: - _Ender's Game: Battle School_ 1-5; - _Ender's Game: Command School_ 1-5

Orson Scott Card - The ​Ships of Earth
The ​City of Basilica has fallen. Now Wetchik, Nafai, and all their family must brave the desert wastes, and cross the wide continents to where Harmony's hidden spaceport lies silent, abandoned, waiting for the command to make the great interstellar ships ready for flight again. But of these sixteen people, only a few have chosen their exile. The others, Rasa's spiteful daughters and their husbands; Wetchik's oldest son, Elemak, have been forced against their will. Their anger and hatreds will make the difficult journey harder.

Orson Scott Card - Aaron Johnston - The ​Hive
New ​York Times bestselling authors Orson Scott Card and Aaron Johnston return to the prequels to _Ender's Game_ following _The Swarm_ with _The Hive_, book two in the Second Formic War. Card and Johnston continue the fast-paced hard science fiction history of the Formic Wars--the alien invasions of Earth's Solar System that ultimately led to Ender Wiggin's total victory in _Ender's Game_. A coalition of Earth's nations barely fought off the Formics' first scout ship. Now it's clear that there's a mother-ship out on edge of the system, and the aliens are prepared to take Earth by force. Can Earth's warring nations and corporations put aside their differences and mount an effective defense? _Ender's Game_ is one of the most popular and bestselling science fiction novels of all time. The Formic War series (The First Formic War and The Second Formic War) are the prequels to Ender's story.

Orson Scott Card - A ​War of Gifts
Adding ​to the ever-growing Enderverse, Card provides listeners with an amusing and sincere tale about religious observance just in time for the holidays. Like all Battle School students, Zeck has been torn from his family and religion to train in a school in outer space. Passively resisting his environment, Zeck must find a way to reconcile his beliefs with his actions and learn new things about himself that will challenge the life he knew. With Brick's lighter tone complementing Rudnicki's deep resonating voice, the two make an excellent pair as narrators. Often, their parts are split according to point of view, so that Brick narrates aspects of the story from the vantage point of Zeck and the other students while Rudniki embodies the adults, especially the militaristic leaders at the Battle School. Mostly, this shifting back and forth is done by sections of the book, and not in characters exchanging dialogue. However, very abruptly at one point in the story, the director decided to have Brick and Rudnicki exchange dialogue. If this were the standard throughout, it may well have worked, but since it happened only once and in mid-discussion between two characters, it feels out of place

Orson Scott Card - Children ​of the Mind
The ​destruction of Lusitania draws near The planet Lusitania is home to three sentient species: the Pequeninos; a large colony of humans; and the Hive Queen, brought there by Ender. But once again the human race has grown fearful; the Starways Congress has gathered a fleet to destroy Lusitania. Jane, the evolved computer intelligence, can save the three sentient races of Lusitania. She has learned how to move ships outside the universe, and then instantly back to a different world, abolishing the light-speed limit. But it takes all the processing power available to her, and the Starways Congress is shutting down the Net, world by world. Soon Jane will not be able to move the ships. Ender's children must save her if they are to save themselves. "This is a worthy ending to what might by styled a saga of the ethical evolution of humanity, a concept seldom attempted before and never realized with the success of Card achieved here." - Booklist

Orson Scott Card - The ​Call of Earth
As ​Harmony's Oversoul grows weaker, a great warrior has arisen to challenge its bans. His name is Moozh, and he has won control of an army using forbidden technology. Now he is aiming his soldiers at the city of Basilica, that strong fortress above the Plain. Basilica remains in turmoil. Wetchik and his sons are not strong enough to stop a army. Can Rasa and her allies defeat him through intrigue, or will Moozh take the city and all who are in it?

Orson Scott Card - Heartfire
Peggy ​is a Torch, able to see the fire burning in each person's heart. She can follow the paths of each person's future, and know each person's most intimate secrets. From the moment of Alvin Maker's birth, when the Unmaker first strove to kill him, she has protected him.Now they are married, and Peggy is a part of Alvin's heart as well as his life.But Alvin's destiny has taken them on separate journeys. Alvin has gone north into New England, where knacks are considered witchcraft, and their use is punished by death. Peggy has been drawn south, to the British Crown Colonies and the court of King Arthur Stuart in exile. For she has seen a terrible future bloom in the heartfires of every person in America, a future of war and destruction. One slender path exists that leads through the bloodshed, and it is Peggy's quest to set the world on that path to peace. Look out for more information on this and other Orbit titles on the Orbit website at www.orbitbooks.co.uk

Orson Scott Card - Characters ​& Viewpoint
Ehhez a könyvhöz nincs fülszöveg, de ettől függetlenül még rukkolható/happolható.

Orson Scott Card - Enchantment
The ​moment young Ivan stumbled upon a clearing in the dense Carpathian forest, his life was forever changed. Atop a pedestal encircled by fallen leaves, the beautiful princess Katerina lay as still as death--while a malevolent presence stirred in the hidden depths below. Now, years later, Ivan is compelled to return. He finds the clearing just as he left it. This time he does not run...

Orson Scott Card - The ​Abyss
Far ​beneath the blue Caribbean sea lies Deepcore, the world's most advanced high-technology drilling station. When a mysterious force sends the submarine USS Montana spinning out of control, Deepcore is commandeered as the base for a naval rescue operation. Lindsay Brigman, designer of Deepcore, insists on joining the team. When the operation gets underway, she witnesses something astonishing, activity she can only define as non-terrestrial intelligence. Nobody takes her seriously - there are far more pressing concerns. For up above, the world is spinning towards nuclear war...

Orson Scott Card - Jake Black - The ​Authorized Ender Companion
"The ​Authorized Ender Companion" is a complete and in-depth encyclopaedia of all the persons, places, things, and events in Orson Scott Card's Ender Universe. Written by Jake Black under the editorial supervision of Card himself, "The Authorized Ender Companion" will be an invaluable resource for readers of the series. If you ever wondered where Ender went after he left Earth, before he arrived at Lusitania, you'll find the answer here. If you ever wondered how the battle room worked, you'll find the answer here. If you forgot the names of the people were who discovered the descolada, the answer is here. The history of Gloriously Bright's world? Here. "The Authorized Ender Companion" contains all that and more. There are character biographies, time-lines, colony histories, and family trees.

Orson Scott Card - The ​Folk of the Fringe
Only ​a few nuclear weapons fell in America-the weapons that destroyed our nation were biological and, ultimately, cultural. But in the chaos, the famine, the plague, there exited a few pockets of order. The strongest of them was the state of Deseret, formed from the vestiges of Utah, Colorado, and Idaho. The climate has changed. The Great Salt Lake has filled up to prehistoric levels. But there, on the fringes, brave, hardworking pioneers are making the desert bloom again. A civilization cannot be reclaimed by powerful organizations, or even by great men alone. It must be renewed by individual men and women, one by one, working together to make a community, a nation, a new America.

Orson Scott Card - First ​Meetings in Ender's Universe
Meet ​Andrew "Ender" Wiggin, the unforgettable boy-hero of Ender's Game--winner of the Hugo Award and the Nebula Award for Best Novel--and enter his Universe through this collection of stories. "The Polish Boy" is John Paul Wiggin, the future father of Ender. In the years between the first two Bugger Wars, the Hegemony is desperate to recruit brilliant military commanders to repel the alien invasion. They may have found their man--or boy--in John Paul Wiggin.... In "Teacher's Pest"-a novella written especially for this collection--a brilliant but arrogant John Paul Wiggin, now a university student, matches wits with an equally brilliant graduate student. "The Investment Counselor" is set after the end of the Bugger Wars. Banished from Earth and slandered as a mass murderer, twenty-year-old Andrew Wiggin wanders incognito from planet to planet as a fugitive--until a blackmailing tax inspector compromises his identity and threatens to expose Ender the Xeoncide. Also reprinted here is the original award-winning novella, "Ender's Game," which first appeared in 1977.

Orson Scott Card - First ​Meetings
Meet ​Andrew "Ender" Wiggin, the unforgettable boy-hero of Ender's Game--winner of the Hugo Award and the Nebula Award for Best Novel--and enter his Universe through this collection of stories. "The Polish Boy" is John Paul Wiggin, the future father of Ender. In the years between the first two Bugger Wars, the Hegemony is desperate to recruit brilliant military commanders to repel the alien invasion. They may have found their man--or boy--in John Paul Wiggin.... In "Teacher's Pest"-a novella written especially for this collection--a brilliant but arrogant John Paul Wiggin, now a university student, matches wits with an equally brilliant graduate student. "The Investment Counselor" is set after the end of the Bugger Wars. Banished from Earth and slandered as a mass murderer, twenty-year-old Andrew Wiggin wanders incognito from planet to planet as a fugitive--until a blackmailing tax inspector compromises his identity and threatens to expose Ender the Xeoncide. Also reprinted here is the original award-winning novella, "Ender's Game," which first appeared in 1977.

Orson Scott Card - Prentice ​Alvin
Alvin ​has returned to the town of his birth and is now the blacksmith's apprentice. But he must also learn the difficult arts of a maker and hopes that the magic of the seer, Peggy, can help him. However, Peggy can only anticipate a future filled with misery and Alvin is forced to hide his powers.

Orson Scott Card - Aaron Johnston - Speaker ​for the Dead
The ​next chapter in the bestselling Ender saga is here! Ender Wiggin was 12 years old when he destroyed an alien race. Burdened with guilt, he wrote Speaker for the Dead and created a pseudo-religion that spanned the known worlds. Now an adult, Ender is called to investigate a murder committed by a new alien species with a seemingly gruesome nature. Can he uncover the truth before another species and more human lives are lost? Based on the award-winning novel by bestselling author and science fiction legend Orson Scott Card. Collecting ORSON SCOTT CARD'S SPEAKER FOR THE DEAD #1-5.

Orson Scott Card - Magic ​Street
Orson ​Scott Card has the distinction of having swept both the Hugo and Nebula awards in two consecutive years with his amazing novels Ender’s Game and Speaker for the Dead. For a body of work that ranges from science fiction to nonfiction to plays, Card has been recognized as an author who provides vivid, colorful glimpses between the world we know and worlds we can only imagine. In a peaceful, prosperous African American neighborhood in Los Angeles, Mack Street is a mystery child who has somehow found a home. Discovered abandoned in an overgrown park, raised by a blunt-speaking single woman, Mack comes and goes from family to family–a boy who is at once surrounded by boisterous characters and deeply alone. But while Mack senses that he is different from most, and knows that he has strange powers, he cannot possibly understand how unusual he is until the day he sees, in a thin slice of space, a narrow house. Beyond it is a backyard–and an entryway into an extraordinary world stretching off into an exotic distance of geography, history, and magic.

Aaron Johnston - Orson Scott Card - Ender ​In Exile
The ​direct sequel to Ender's Game! Thirteen year-old Ender Wiggin has saved mankind from an alien threat. His reward? Exile. Branded a monster by those who feel threatened by his military genius, Ender is suddenly a hero without a home. Consumed with guilt, Ender must face his own demons and the people who are bent on stripping him of power. Based on the bestselling novel by science-fiction master Orson Scott Card. COLLECTING: _Ender's Game: Ender in Exile_ #1-5

Orson Scott Card - Visitors
From ​the internationally bestselling author of Ender’s Game comes the riveting finale to the story of Rigg, a teenager who possesses a secret talent that allows him to see the paths of people’s pasts. In Pathfinder, Rigg joined forces with another teen with special talents on a quest to find Rigg’s sister and discover the true depth and significance of their powers. Then Rigg’s story continued in Ruins as he was tasked to decipher the paths of the past before the arrival of a destructive force with deadly intentions. Now, in Visitors, Rigg’s journey comes to an epic and explosive conclusion as everything that has been building up finally comes to pass, and Rigg is forced to put his powers to the test in order to save his world and end the war once and for all.

Doug Chiang - Orson Scott Card - Robota
Academy ​award winning artist Doug Chiang and best-selling sci-fi author Orson Scott Card join forces for an extraordinary publishing adventure: Robota. An original illustrated science fiction novel, Robota follows the fortunes of a strangely powerful amnesiac named Caps as he navigates an ancient, decaying world in which a dwindling human population battles a society of merciless robot warriors. Aided by talking animals and stalked by terrifying hunter robots, Caps slowly rises to fulfill an awesome destiny. Integrating word and image, Card's masterful storytelling is interwoven with 75 pieces of Chiang's wildly imagined, meticulously rendered art. Packaged in a dramatic metallic case, this unusual and powerful collaboration is tailor-made to thrill.

Orson Scott Card - Ender's ​Game
The ​human race faces annihilation. An alien threat is on the horizon, ready to strike. And if humanity is to be defended, the government must create the greatest military commander in history. The brilliant young Ender Wiggin is their last hope. But first he must survive the rigours of a brutal military training program - to prove that he can be the leader of all leaders. A saviour for mankind must be produced, through whatever means possible. But are they creating a hero or a monster? This is the multiple award-winning classic ENDER'S GAME - a groundbreaking tale of war, strategy and survival.

Orson Scott Card - Aaron Johnston - Dragon ​Age
Hailed ​as "the RPG of the Decade" by PC Gamer magazine, Dragon Age: Origins has redefined the modern fantasy roleplaying game. Now, the innovative game from BioWare becomes the latest hit comic from EA Comics! In a time lost to history, a war ravaged the land. Mages, incredibly powerful wielders of magic, ruled the world through mastery of dark arts and forbidden spells. Their lust for power almost destroyed all existence, and unleashed an unholy pestilence, the Darkspawn, to plague mankind, trolls, faeries, and all the inhabitants of the realm. Now magic is carefully controlled, taught behind the sacred walls of the Circle of Magi, and monitored by the ever-vigilant Templars. It is in this arena that a new generation of Mages in training will arise, warriors of sorcery who will defy the rules of the Templars and change the course of the world forever. Written by multiple award-winning and New York Times bestselling author Orson Scott Card (Ender's Game, Ultimate Iron Man) and Aaron Johnston (Ender's Game: Mazer in Prison) with art by breakout artist Mark Robinson (Skrull Kill Krew) and covers by superstar artist Humberto Ramos, DRAGON AGE will take you to a world beyond imagination!

Orson Scott Card - Árnyékbábok
A ​Végjátékban véget ért Hangyháború után a harc most a Föld teljes uralmáért zajlik. Az Árnyék-sorozat harmadik részében a Hegemónia a bukás szélére kerül, ám az őrült és zseni Achilles az árnyékból, láthatatlan szálakat mozgatva irányítja tovább a hatalomátvételt. A Végjáték hősei a Föld különböző országainak stratégiai pozícióit töltik be, de közös összefogásuk sem elég, hogy Achillest megállítsák. Ebben a sodró lendületű, izgalmas cselekményekben gazdag, szinte letehetetlen regényben Orscon Scott Card a tőle megszokott profizmussal szövi tovább a Végjáték utáni Föld történetét. ORSON SCOTT CARD, aki íróként számos elismerést kapott, tucatnyi science-fiction és fantasy bestsellerrel büszkélkedhet. Card az első olyan szerző, aki két egymás utáni évben is elnyerte a Hugo- és a Nebula-díjat. Az Árnyék-sorozat eddig megjelent két kötete – az Ender árnyékában és a Hegemón árnyéka – után, a harmadik részt most először vehetik magyarul is a kezükbe az olvasók.

Orson Scott Card - Seventh ​Son
From ​the primal depth's of the world's greatest myths comes this gripping fantasy of a boy, born to be a Maker, whose dangerous journey towards knowledge and power makes history ...Amid the deep woods where the Red Man still holds sway, a very special child is born. Young Alvin is the seventh son, and such a boy is destined to become great - perhaps even a man with the enormous powers of a Maker. But even in the loving safety of his home, dark forces reach out to destroy him. Somewhere out there is a power that will do anything to prevent him growing up ...More information on this book and others can be found on the Orbit website at www.orbitbooks.co.uk

Orson Scott Card - Kristályváros
Alvin ​Smith és félvér mostohasógora, Arthur Stuart Nueva Barcelona spanyolok uralta városába jutnak, a rabszolgatartó Dél fülledt, zűrzavaros vidékén, a Mizzippy-delta mentén. Miután a csodával határos módon segítenek megszökni a rabszolgáknak és a város elnyomott francia lakosságának, a hatezer menekülttel elindulnak új otthont keresni az Egyesült Államok északi vidékén. Ebben Alvin új barátja, a bukott kereskedő, Abraham Lincoln lehet segítségére. A helyzetük azonban több mint nehéz, mert látványos akciójuk újra felszíthatja az Észak és Dél közti ellentétet, és közelebb hozhatja a polgárháborút. Alvin számára azonban a legnagyobb kihívás még mindig a jóslatokban látott Kristályváros helyének megtalálása és felépítése. Orson Scott Card alternatív történelmi regénye a XVIII-XIX. századi, frissen függetlenné vált Amerika mágikus világába vezeti az olvasóját, ahol a ráolvasások, bűbájok és igézések a mindennapi élet részei, ahol George Washingtont felségárulásért kivégezték, amiért nem volt hajlandó Jefferson ellen vezetni a seregét, az angol restaurációt meghiúsító Cromwell a déli rabszolgatartó kolóniákra száműzte a Stuartok királyságát, ahol még csak gyermekcipőben jár az Egyesült Államok, és ahol Benjamin Franklint kora legnagyobb varázslójaként tartják számon.

Orson Scott Card - Alvin ​Wandering
An ​Omnibus of Alvin books of the fourth and fifth series. Illustrated by Steve Hickman.

Orson Scott Card - Ruins
When ​Rigg and his friends crossed the Wall between the only world they knew and a world they could not imagine, he hoped he was leading them to safety. But the dangers in this new wallfold are more difficult to see. Rigg, Umbo, and Param know that they cannot trust the expendable, Vadesh ? a machine shaped like a human, created to deceive ? but they are no longer certain that they can even trust one another. But they will have little choice. Because although Rigg can decipher the paths of the past, he can't yet see the horror that lies ahead: A destructive force with deadly intentions is hurtling toward Garden. If Rigg, Umbo, and Param can't work together to alter the past, there will be no future

Orson Scott Card - Xenocide
The ​war for survival of the planet Lusitania will be fought in the hearts of a child named Gloriously Bright. On Lusitania, Ender found a world where humans and pequininos and the Hive Queen could all live together; where three very different intelligent species could find common ground at last. Or so he thought. Lusitania also harbors the descolada, a virus that kills all humans it infects, but which the pequininos require in order to become adults. The Startways Congress so fears the effects of the descolada, should it escape from Lusitania, that they have ordered eh destruction of the entire planet, and all who live there. The Fleet is on its way, a second xenocide seems inevitble.

Orson Scott Card - Aaron Johnston - Earth ​Awakens
The ​story of The First Formic War continues in "Earth Awakens," nearly 100 years before the events of Orson Scott Card's bestselling novel "Ender's Game.".. When the alien ship screamed through the solar system, it disrupted communications between the far-flung human mining ships and Earth. So Earth and Luna were unaware that they had been invaded until the ship dropped into Earth orbit, and began landing terraforming crews in China. Politics slowed the response on Earth, and on Luna, corporate power struggles seemed more urgent than distant deaths. But millions of people were dying, and the planet could be lost. It's up to Mazer Rackham's squad in China, who have developed a method to destroy the alien landers one by one; and Lem Jukes and his crew on the Moon, who may have the key to destroying the Formic mother ship in orbit.

Orson Scott Card - Ender ​száműzetésben
VÉGJÁTÉK-SOROZAT ​ÚJABB RÉSZE Orson Scott Card Végjáték-sorozata méltán a science-fiction irodalom legsikeresebb regényciklusa. Az Ender száműzetésben című kötet a Végjáték és a Holtak szószólója közti időszakban játszódik, amikor is Ender megnyeri a hangyháborút, majd elhagyja a Földet. Nem kíván bátyja – a Hegemón – bábja lenni, ezért ez félig önként vállalt száműzetés indítja el a csillagok közé. Így találkozik azzal a bolygóval, amit a Hangykirálynő készített elő számára. Card végre zseniális írói képességeivel felfedi az olvasók előtt azt az eddig nem ismert történetet, hogy miként is lett a 12 éves Andrew „Ender” Wigginből az a felnőtt, aki újra átformálja majd az ember lakta civilizációt. A könyv izgalmas átvezető a Végjáték-univerzum második része előtt, de nem szükséges ennek a sorozatnak a teljes ismerete ahhoz, hogy a könyv cselekményeit egészében élvezni tudjuk.

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