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Orson Scott Card könyvei a rukkolán


Orson Scott Card - The ​Last Shadow
The ​long-awaited conclusion both the original Ender series and the Ender's Shadow series, as the children of Ender and Bean solve the great problem of the Ender Universe - the deadly virus they call the descolada, which is incurable and will kill all of humanity if it were allowed to escape from Lusitania. One planet. Three sapient species living peacefully together. And one deadly virus that could wipe out every world in the Starways Congress, killing billions. Is the only answer another great Xenocide?

Orson Scott Card - Aaron Johnston - The ​Hive
New ​York Times bestselling authors Orson Scott Card and Aaron Johnston return to the prequels to _Ender's Game_ following _The Swarm_ with _The Hive_, book two in the Second Formic War. Card and Johnston continue the fast-paced hard science fiction history of the Formic Wars--the alien invasions of Earth's Solar System that ultimately led to Ender Wiggin's total victory in _Ender's Game_. A coalition of Earth's nations barely fought off the Formics' first scout ship. Now it's clear that there's a mother-ship out on edge of the system, and the aliens are prepared to take Earth by force. Can Earth's warring nations and corporations put aside their differences and mount an effective defense? _Ender's Game_ is one of the most popular and bestselling science fiction novels of all time. The Formic War series (The First Formic War and The Second Formic War) are the prequels to Ender's story.

Orson Scott Card - Wakers
Laz ​is a side-stepper: a teen with the incredible power to jump his consciousness to alternate versions of himself in parallel worlds. All his life, there was no mistake that a little side-stepping couldn’t fix. Until Laz wakes up one day in a cloning facility on a seemingly abandoned Earth. Laz finds himself surrounded by hundreds of other clones, all dead, and quickly realizes that he too must be a clone of his original self. Laz has no idea what happened to the world he remembers as vibrant and bustling only yesterday, and he struggles to survive in the barren wasteland he’s now trapped in. But the question that haunts him isn’t why was he created, but instead, who woke him up…and why? There’s only a single bright spot in Laz’s new life: one other clone appears to still be alive, although she remains asleep. Deep down, Laz believes that this girl holds the key to the mysteries plaguing him, but if he wakes her up, she’ll be trapped in this hellscape with him. This is one problem that Laz can’t just side-step his way out of.

Orson Scott Card - Alvin ​Wandering
An ​Omnibus of Alvin books of the fourth and fifth series. Illustrated by Steve Hickman.

Orson Scott Card - Shadow ​of the Giant
Bean's ​past was a battle just to survive. He first appeared on the streets of Rotterdam, a tiny child with a mind leagues beyond anyone else. He knew he could not survive through strength; he used his tactical genius to gain acceptance into a children's gang, and then to help make that gang a template for success for all the others. He civilized them, and lived to grow older. Then he was discovered by the recruiters for the Battle School. For Earth was at war - a terrible war with an inscrutable alien enemy. A war that humanity was near to losing. But the long distances of interstellar space has given hope to the defenders of Earth - they had time to train military geniuses up from childhood, forging them into an irresistible force in the high-orbital facility called the Battle School. That story is told in two books, the beloved classic ENDER'S GAME, and its parallel, ENDER'S SHADOW. Bean was the smallest student at the Battle School, but he became Ender Wiggins' right hand, Since then he has grown to be a power on Earth. He served the Hegemon as strategist and general in the terrible wars that followed Ender's defeat of the alien empire attacking Earth. Now he and his wife Petra yearn for a safe place to build a family - something he has never known - but there is nowhere on Earth that does not harbor his enemies - old enemies from the days in Ender's Jeesh, new enemies from the wars on Earth. To find security, Bean and Petra must once again follow in Ender's footsteps. They must leave Earth behind, in the control of the Hegemon, and look to the stars.

Orson Scott Card - Vándorlegény
Alvin ​Smith immár kész férfiként tér vissza Erélyegyházára, és igyekszik a falubelieket megtanítani a Teremtésre. Ám egyre-másra kudarcot vall, sőt szeretett öccse, Calvin is ellene fordul. Alvin elmegy szülőfalujából, hogy megtalálja azokat, akiknek segítségével felépítheti Kristályvárost, de út közben börtönbe kerül és az életéért, a szabadságáért kell küzdenie. Közben Calvin rájön arra, hogy ő is Teremtő, de neki nem Kristályváros kell, nem a tudás, a munka és a nyugalom. Hatalomra vágyik, mindenki fölött akar uralkodni, és el is indul ezen az úton... Orson Scott Card az egyetlen író, aki egymás után kétszer kapta meg a Hugo- és a Nebula-díjat. Card többek között magáénak mondhatja a World Fantasy-díjat, a Locus magazin olvasóinak díját, a Ditmar-díjat és a Mythopoeic-díjat is.

Orson Scott Card - Lost ​and Found
"Are ​you really a thief?" That's the question that has haunted fourteen-year-old Ezekiel Blast all his life. But he's not a thief, he just has a talent for finding things. Not a superpower-a micropower. Because what good is finding lost bicycles and hair scrunchies, especially when you return them to their owners and everyone thinks you must have stolen them in the first place? If only there were some way to use Ezekiel's micropower for good, to turn a curse into a blessing. His friend Beth thinks there must be, and so does a police detective investigating the disappearance of a little girl. When tragedy strikes, it's up to Ezekiel to use his talent to find what matters most.

Orson Scott Card - Unaccompanied ​Sonata and Other Stories
"Far ​beyond the usual fare of science fiction" is how Ben Bova, Executive Editor of OMNI, describes Orson Scott Card's work - and these eleven stories richly bear out that opinion. The title story, a Hugo and Nebula nominee, says as much as can be said about the nature of creativity, the artistic impulse, and pure human stubbornness; "The Porcelain Salamander" is a brilliant and moving fable that will be read and reread; and "Kingsmeat" touches on a truly original horror in the tale of a necessary treason and its consequences. Orson Scott Card demonstrates the dazzling range of his versatility in this collection, from the harsh depiction of merciless training for interplanetary warfare in "Ender's Game" to the tenderly elegiac mood of "Mortal Gods" and the bitter inventiveness of "The Monkeys Thought 'Twas All in Fun" - a "hard science" story that is at the same time more bizarre than the farthest-out fantasy. No story is any preparation for the next: the sardonic view of jingoism in "I Put My Blue Genes On" seems worlds apart from the uncompromising eerie look at the ultimate punishment presented by "Eumenides in the Fourth Floor Lavatory"; and only the sheer outstanding quality of imagination and writing connects the treatment of the supernatural in "Deep Breathing Exercises" and "Quietus." Most short stories, especially in what are called "category fiction," are destined to be enjoyed - if possible - and forgotten. Orson Scott Card's tales will invade and enrich the reader's memory like the work of few other writers.

Orson Scott Card - Prentice ​Alvin
Alvin ​has returned to the town of his birth and is now the blacksmith's apprentice. But he must also learn the difficult arts of a maker and hopes that the magic of the seer, Peggy, can help him. However, Peggy can only anticipate a future filled with misery and Alvin is forced to hide his powers.

Orson Scott Card - Earthfall
The ​Oversoul of the colony planet Harmony selected the family of Wetchik to carry it back to long-lost Earth. Now grown to a tribe in the years of their journey to Harmony's hidden starport, they are ready at last to take a ship to the stars. But from the beginning there has been bitter dispute between Nafai and Elemak, Wetchick's youngest son and his oldest. On board the starship Bailica, the children of the tribe will become pawns in the struggle. Two factions are each making secret plans to awaken the children, and themselves, early from the cold-sleep capsules in which they will pass the long decades of the journey. Each side hopes to gain years of influence on the minds of the children, winning their loyalty in the struggle for control of reclaimed Earth. But the Oversoul is truly in control of this journey. It has downloaded a complete copy of itself to the Ship's computers. And only Nafai, who wears the Cloak of the Starmaster by the Oversoul's command, really understand what this will mean to all their plans for the future.

Orson Scott Card - Aaron Johnston - The ​Swarm
Orson ​Scott Card and Aaron Johnston return to their _Ender's Game_ prequel series with this first volume of an all-new trilogy about the Second Formic War in _The Swarm_. The first invasion of Earth was beaten back by a coalition of corporate and international military forces, and the Chinese army. China has been devastated by the Formic's initial efforts to eradicate Earth life forms and prepare the ground for their own settlement. The Scouring of China struck fear into the other nations of the planet; that fear blossomed into drastic action when scientists determined that the single ship that wreaked such damage was merely a scout ship. There is a mothership out beyond the Solar System's Kuiper Belt, and it's heading into the system, unstoppable by any weapons that Earth can muster. Earth has been reorganized for defense. There is now a Hegemon, a planetary official responsible for keeping all the formerly warring nations in line. There's a Polemarch, responsible for organizing all the military forces of the planet into the new International Fleet. But there is an enemy within, an enemy as old as human warfare: ambition and politics. Greed and self-interest. Will Bingwen, Mazer Rackam, Victor Delgado and Lem Juke be able to divert those very human enemies in time to create a weapon that can effectively defend humanity in the inexorable Second Formic War?

Orson Scott Card - The ​Abyss
Far ​beneath the blue Caribbean sea lies Deepcore, the world's most advanced high-technology drilling station. When a mysterious force sends the submarine USS Montana spinning out of control, Deepcore is commandeered as the base for a naval rescue operation. Lindsay Brigman, designer of Deepcore, insists on joining the team. When the operation gets underway, she witnesses something astonishing, activity she can only define as non-terrestrial intelligence. Nobody takes her seriously - there are far more pressing concerns. For up above, the world is spinning towards nuclear war...

Orson Scott Card - Kovácsinas
Egy ​tizenhárom éves anya érkezik újszülött gyermekével a folyóhoz. Ereje már elhagyta, üldözői a sarkába lihegnek. S hogy Horace Guester, a Hatrack River-i fogadós megmenti, befogadja, az Peggy lányának köszönhető. Peggynek, ki a távolba, a jövőbe révedve óvta mindeddig Alvin Millert, aki épp úton van feléjük, hogy kitanulja a kovácsmesterséget. Tanul kovácsnak, s ki kell tanulnia egy olyan szakmát is, melynek fortélya már vagy kétezer éve feledésbe ment. S mikor Peggy mint tanítónő visszatér, hogy segítsen az ismeretlen mesterséget megtanítani a gyötrődő Alvinnek, feltűnnek az üldözők, akik azt a kisfiút keresik, akit még csecsemőként loptak át a háborgó folyón a rabszolgaság elől menekülő, haldokló anyjával együtt... Card a Kovácsinasban az emelkedések és bukások, a rettegés és bizalom olyan ívét húzza meg, amire csak a legnagyobb írók képesek. Könnyű neki - hiszen egyike a legnagyobbaknak.

Orson Scott Card - Árnyékbábok
A ​Végjátékban véget ért Hangyháború után a harc most a Föld teljes uralmáért zajlik. Az Árnyék-sorozat harmadik részében a Hegemónia a bukás szélére kerül, ám az őrült és zseni Achilles az árnyékból, láthatatlan szálakat mozgatva irányítja tovább a hatalomátvételt. A Végjáték hősei a Föld különböző országainak stratégiai pozícióit töltik be, de közös összefogásuk sem elég, hogy Achillest megállítsák. Ebben a sodró lendületű, izgalmas cselekményekben gazdag, szinte letehetetlen regényben Orscon Scott Card a tőle megszokott profizmussal szövi tovább a Végjáték utáni Föld történetét. ORSON SCOTT CARD, aki íróként számos elismerést kapott, tucatnyi science-fiction és fantasy bestsellerrel büszkélkedhet. Card az első olyan szerző, aki két egymás utáni évben is elnyerte a Hugo- és a Nebula-díjat. Az Árnyék-sorozat eddig megjelent két kötete – az Ender árnyékában és a Hegemón árnyéka – után, a harmadik részt most először vehetik magyarul is a kezükbe az olvasók.

Orson Scott Card - Children ​of the Fleet
From ​Orson Scott Card, award-winning and bestselling author of Ender's Game, his first solo Enderverse novel in years. Children of the Fleet is a new angle on Card's bestselling series, telling the story of the Fleet in space, parallel to the story on Earth told in the Ender's Shadow series. Ender Wiggin won the Third Formic war, ending the alien threat to Earth. Afterwards, all the terraformed Formic worlds were open to settlement by humans, and the International Fleet became the arm of the Ministry of Colonization, run by Hirum Graff. MinCol now runs Fleet School on the old Battle School station, and still recruits very smart kids to train as leaders of colony ships, and colonies. Dabeet Ochoa is a very smart kid. Top of his class in every school. But he doesn't think he has a chance at Fleet School, because he has no connections to the Fleet. That he knows of. At least until the day that Colonel Graff arrives at his school for an interview.

Orson Scott Card - Alvin ​Journeyman
Alvin ​is a Maker, the first to be born in a century. Now a grown man and a journeyman smith, Alvin has returned to his family in the town of Vigor Church. He will share in their isolation, work as a blacksmith, and try to teach anyone who wishes to learn the knack of being a Maker. For Alvin has had a vision of the Crystal City he will build, and he knows that he cannot build it alone. But he has left behind in Hatrack River enemies as well as true friends. His ancient foe, the Unmaker, whose cruel whispers and deadly plots have threatened Alvin’s life at every turn, has found new hands to do his work of destruction.

Orson Scott Card - Hatrack ​River
Book ​club edition containing Seventh Son, Red Prophet and Prentice Alvin.

Orson Scott Card - Shadow ​of the Hegemon
The ​War is over, won by Ender Wiggin and his team of brilliant child-warriors. The enemy is destroyed, the human race is saved. Ender himself refuses to return to the planet, but his crew has gone home to their families, scattered across the globe. The battle school is no more. But with the external threat gone, the Earth has become a battlefield once more. The children of the Battle School are more than heros; they are potential weapons that can bring power to the countries that control them. One by one, all of Ender's Dragon Army are kidnapped. Only Bean escapes; and he turns for help to Ender's brother Peter. Peter Wiggin, Ender's older brother, has already been manipulating the politics of Earth from behind the scenes. With Bean's help, he will eventually rule the world.

Orson Scott Card - Aaron Johnston - Ender's ​Game: Formic Wars - Silent Strike
The ​all-new prequel to Orson Scott Card's science-fiction classic Ender's Game returns! With 44 million people killed by the toxic gas that the alien Formics unleashed in China, the only hope of a counter-agent lies with Mazer Rackham and the Mobile Operations Police safely retrieving a sample. Meanwhile, young asteroid miner Victor Delgado has snuck aboard the Formic mother ship in hopes of taking it down alone ... and boy is he in for a big disappointment. COLLECTING: FORMIC WARS: SILENT STRIKE 1-5

Orson Scott Card - A ​rézbőrű próféta
Alvin ​Miller története különleges utazással folytatódik. Kovácsinasnak készül abba a faluba, ahol annak idején megszületett, de bátyjával együtt indiánok fogságába kerül. A legendás indián nagyfőnök, Te-Kumsza menti meg, és kezdetét veszi egy gyilkos iramú, sorsdöntő utazás, hogy gátat vessenek egy népirtásnak, s az azt kitervelő, különlegesen aljas ember kormányzóvá válásának. Te-Kumsza és testvére, a félszemű igehirdető célja azonos, az egyik azonban a békében és elkülönülésben, a másik a haragban és a pusztításban látja népe túlélésének zálogát. Alvin, kinek fogságba esése indítja el a véres események sorát, hol egyik, hol másik testvér oldalán harcol a tömegmészárlás megelőzéséért. Alvin embertelen megpróbáltatások közepette igyekszik megfelelni különleges képességei és régen tett fogadalma követelményeinek: életben tartani, ami élő, s egésszé tenni, ami darabjaira hullott.

Orson Scott Card - Seventh ​Son
From ​the primal depth's of the world's greatest myths comes this gripping fantasy of a boy, born to be a Maker, whose dangerous journey towards knowledge and power makes history ...Amid the deep woods where the Red Man still holds sway, a very special child is born. Young Alvin is the seventh son, and such a boy is destined to become great - perhaps even a man with the enormous powers of a Maker. But even in the loving safety of his home, dark forces reach out to destroy him. Somewhere out there is a power that will do anything to prevent him growing up ...More information on this book and others can be found on the Orbit website at www.orbitbooks.co.uk

Orson Scott Card - A ​Hegemón árnyékában
A ​háborúnak vége, Ender Wiggin és ragyogóan tehetséges gyermekkatonái győzedelmeskedtek. Megsemmisítették az ellenséget és megmentették az emberi fajt. Maga Ender nem tér vissza, de seregének tagjai visszautaznak a Föld különböző országaiban élő családjukhoz. A Hadiskola bezárta kapuit. Ám hiába szűnt meg a külső fenyegetés, a Föld mégis újra csatatérré változik. A hadiskolás gyermekek nemcsak hősök, hanem lehetséges fegyverek, akik hatalomhoz segíthetik azt az országot, amelyik megszerzi őket. Ender Sárkány hadtestének tagjait egytől egyig elrabolják, csak Bean menekül meg, és fordul segítségért Peterhez, Ender bátyjához. Peter Wiggin, Ender bátyja a színfalak mögül már eddig is ügyesen mozgatta a földi politika szálait. Bean segítségével végül ő lehet a világ ura. Az "Ender árnyéka" folytatásában Bean géniuszának a nagypolitika sakkjátszmájában kell győzedelmeskednie, csakhogy ellenfele bábként állítja a táblára egykori hadiskolás társait.

Orson Scott Card - The ​Folk of the Fringe
Only ​a few nuclear weapons fell in America-the weapons that destroyed our nation were biological and, ultimately, cultural. But in the chaos, the famine, the plague, there exited a few pockets of order. The strongest of them was the state of Deseret, formed from the vestiges of Utah, Colorado, and Idaho. The climate has changed. The Great Salt Lake has filled up to prehistoric levels. But there, on the fringes, brave, hardworking pioneers are making the desert bloom again. A civilization cannot be reclaimed by powerful organizations, or even by great men alone. It must be renewed by individual men and women, one by one, working together to make a community, a nation, a new America.

Orson Scott Card - Enchantment
The ​moment young Ivan stumbled upon a clearing in the dense Carpathian forest, his life was forever changed. Atop a pedestal encircled by fallen leaves, the beautiful princess Katerina lay as still as death--while a malevolent presence stirred in the hidden depths below. Now, years later, Ivan is compelled to return. He finds the clearing just as he left it. This time he does not run...

Orson Scott Card - Red ​Prophet
Since ​the age of 11, when he saw the white men murder his father, the Red Indian Lolla-Wossiky has been a pathetic drunk. When Governor Bill Harrison puts brutal plans for the Indians into action, he unwittingly brings Alvin Miller and his magical powers to Lolla-Wossiky and his brother.

Orson Scott Card - Bűvölet
Az ​elmúlt huszonöt év egyik tartósan legizgalmasabb írója, Orson Scott Card, aki számos elismerésben részesült, ezúttal olyan káprázatos világba repíti az olvasót, amelyet csak ő képes teremteni. A Bűvöletben Card úgy szövi a varázslatot, mint korábban még soha, és Csipkerózsika időtlen meséjét alakítja át egy eredeti hangvételű, romantikával és kalanddal átitatott fantasyvé. Abban a pillanatban, amikor a gyermek Iván egy tisztásra bukkan a Kár­pátok sűrű erdeiben, sorsa örökre megpecsételődik. Falevelek ölelte emelvény tetején, látszólag holtan fekszik a csodaszép Katyerina királylány, az alatta rejlő mélységben viszont gonosz jelenlét örvénylik, és ettől a tíz éves Iván hanyatt-homlok rohan vissza Marek kuzin tanyájának menedékébe. Évekkel később Iván már Amerikában él, ott tanul és van egy jegyese. Mégsem képes kiverni fejéből azt a réges-régi napot, ott az erdőben, sem meggyőzni magát, hogy csak egy rémült kisfiú képzelgése volt az egész. A késztetésnek engedve, visszatér a szülőföldjére, ahol a tisztás ugyanolyan, ahogy emlékeiben élt. Ám ezúttal nem fut el. Ezúttal csókjával felébreszti a szépséget… és ezzel átlép egy ezer esztendeje letűnt világba. Az egymással ütköző világok és kultúrák színes faliszőttese, a Bűvölet nagyhatású, eredeti történet az évszázadokon átívelő szerelemről és végzetről… és egy sötét erőről, amely korokon át lohol a nyomukban. „Card az emberi természet nagy ismerője… Szépen mondja el az igazságot – ami végső soron a nagyság egyetlen ismérve.” - Gene Wolfe

Orson Scott Card - Ruins
When ​Rigg and his friends crossed the Wall between the only world they knew and a world they could not imagine, he hoped he was leading them to safety. But the dangers in this new wallfold are more difficult to see. Rigg, Umbo, and Param know that they cannot trust the expendable, Vadesh ? a machine shaped like a human, created to deceive ? but they are no longer certain that they can even trust one another. But they will have little choice. Because although Rigg can decipher the paths of the past, he can't yet see the horror that lies ahead: A destructive force with deadly intentions is hurtling toward Garden. If Rigg, Umbo, and Param can't work together to alter the past, there will be no future

Orson Scott Card - The ​Lost Gate
Danny ​North knew from early childhood that his family was different, and that he was different from them. While his cousins were learning how to create the things that commoners called fairies, ghosts, golems, trolls, werewolves, and other such miracles that were the heritage of the North family, Danny worried that he would never show a talent, never form an outself. He grew up in the rambling old house, filled with dozens of cousins, and aunts and uncles, all ruled by his father. Their home was isolated in the mountains of western Virginia, far from town, far from schools, far from other people. There are many secrets in the House, and many rules that Danny must follow. There is a secret library with only a few dozen books, and none of them in English — but Danny and his cousins are expected to become fluent in the language of the books. While Danny’s cousins are free to create magic whenever they like, they must never do it where outsiders might see. Unfortunately, there are some secrets kept from Danny as well. And that will lead to disaster for the North family.

Orson Scott Card - Aaron Johnston - Ender's ​Game: Formic Wars - Burning Earth
The ​never-before-told prequel to ENDER'S GAME! An unidentified ship is rocketing toward Earth with tech far beyond anything we've ever seen, and the only people who can give warning are a small band of asteroid miners millions of miles from home. The clock is ticking, and it doesn't look good for the human race. From New York Times-bestselling author Orson Scott Card comes the tale of humanity's first contact with the Formics - and the horrible toll it took on mankind. Collecting FORMIC WARS: BURNING EARTH #1-7.

Orson Scott Card - How ​to Write Science Fiction and Fantasy
From ​one of the all-time bestselling authors of science fiction and fantasy writing comes an excellent resource for beginners or pros. How to Write Science Fiction and Fantasy by Orson Scott Card covers topics such as the creation of worlds and alien societies and the use and rules of magic, topics specific to the genre. Learn creative science fiction and fantasy writing from one of the masters.

Orson Scott Card - Wyrms
Wyrms ​(1987) is a science fiction novel by American writer Orson Scott Card. The story examines desire, wisdom, and human will. Card describes a version of the tri-partite soul, similar to that articulated by Plato in The Republic.

Orson Scott Card - Aaron Johnston - Earth ​Awakens
The ​story of The First Formic War continues in "Earth Awakens," nearly 100 years before the events of Orson Scott Card's bestselling novel "Ender's Game.".. When the alien ship screamed through the solar system, it disrupted communications between the far-flung human mining ships and Earth. So Earth and Luna were unaware that they had been invaded until the ship dropped into Earth orbit, and began landing terraforming crews in China. Politics slowed the response on Earth, and on Luna, corporate power struggles seemed more urgent than distant deaths. But millions of people were dying, and the planet could be lost. It's up to Mazer Rackham's squad in China, who have developed a method to destroy the alien landers one by one; and Lem Jukes and his crew on the Moon, who may have the key to destroying the Formic mother ship in orbit.

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