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Jeff Grubb könyvei a rukkolán


Jeff Grubb - Lord ​Toede
A ​FIENDISH BET In the depths of the Abyss, the domain of Takhisis, two dark powers argue over the nature of true nobility. To see if the ignoble can be made noble, they return one of their evil-hearted agents to life. The choose Fewmaster Toede, former ruler of Flotsam, recently dead from dragon fire. Well, it seemed like a good idea at the time…. The most outrageous villain of the Companions of the Lance is once more loose on the face of Krynn, and he is a hobgoblin with a mission - to become noble, no matter who or what gets in his way. TSR novelist and gamemaster Jeff Grubb has written this fiendishly comic story. The Villians Series explores the corrupted origins of the malevolent minions of Takhisis, Queen of Darkness.

Jeff Grubb - Az ​utolsó Őriző
Valamikor ​az óidőkben megnyíltak a világokat elválasztó kapuk, mérhetetlen erejű démonok seregét okádva Azerothra. Akkor Tirisfal titkos rendjének leghatalmasabb mágusa, Aegwyn megölte a démonok vezérét, és kiűzte a hódítókat. A Lángoló Légió azonban visszatért, hogy ismét pusztulásba döntse a világot. Khadgar, rendjének utolsó tagja felkészült rá, hogy átvegye halálra készülő mesterétől a hatalom rettenetes terhét, s megismételje azt, ami eddig csak Aegwynnek sikerült. Az ifjú szembeszáll a démonúr által irányított orkokkal, ám azt nem is sejti, hogy valódi ellensége nem a csatatéren vár majd rá...

Kate Novak - Jeff Grubb - Tymora's ​Luck
Before ​the Dawn Cataclysm, Moander the Darkbringer corrupted Tyche, Goddess of Luck. In a desperate attempt to preserve Tyche's goodness, the gods clove her in twain, creating two daughter goddesses: Tymora, Lady Luck; and Beshaba, Lady Doom. In the eons since then, the two sisters have existed in total enmity. Now a great power has hatched a mad scheme to re-create the goddess Tyche by reuniting Tymora and Beshaba, regardless of the potentially calamitous consequences. In a decision fraught with godly intrigue, Joel, the Rebel Bard, priest of Finder, is chosen to uncover whoever is behind the abduction of the sister goddesses. Aided by his old allies, Holly Harrowslough and Jas, and his new friend, the kender Emilo Haversack, Joel must find a way to prevent the merger of Tymora and Beshaba before disaster overtakes the luckless Realms. The Forgotten Realms meet Dragonlance meet Planescape in a heart-stoppin gadventure that spans three worlds.

Kate Novak - Jeff Grubb - Finder's ​Bane
When ​Joel became a priest of the new god Finder, he knew it meant forfeiting the honor and security of his position as a master bard. Now his freedom and his very life are at stake as powers of evil embroil the priests of Finder in a struggle against a plot to resurrect the dead god Bane. With his only allies the young freedom fighter Holly Harrowslough, the mysterious winged woman Jas, and the aging priest Jedidiah, Joel embarks on a mission to recover the Hand of Bane. His quest leads him from the Realms all the way to the extra-planar city of Sigil. There Joel must rely on all his courage, wisdom, and strength to thwart the return of Bane the Tyrant and rescue the god Finder from imminent death. Finder's Bane is the fifteenth in an open-ended series of novels focusing on the Harpers, the secret organization for Good in the Forgotten Realms fantasy world.

Richard A. Knaak - Christie Golden - Jeff Grubb - Chris Metzen - WarCraft ​Archive
In ​the mist-shrouded haze of past, the world of Azeroth teemed with wonders of every kind. Magical races and ancient beasts strode alongside the tribes of man -- until the arrival of the demonic Burning Legion and its baneful lord, Sargeras. Now dragons, elves, orcs, and dwarves all vie for supremacy across their scarred, war-torn kingdoms -- all part of a grand, malevolent scheme to determine the fate of the world of... WARCRAFT DAY OF THE DRAGON: A terrifying upheaval among the highest ranks of the world's Wizards sends the maverick Mage, Rhonin, on a perilous journey into the Orc-controlled lands of Khaz Modan. What Rhonin uncovers is a vast, far-reaching conspiracy, darker than anything he ever imagined -- a threat that will force him into a dangerous alliance with ancient creatures of air and fire if the world of Azeroth is to see another dawn. LORD OF THE CLANS: Slave and Gladiator. Shaman and Warchief. The enigmatic Orc known as Thrall has been all of these. Raised from infancy by cruel human masters who sought to mold him into their perfect pawn, Thrall was driven by both the savagery in his heart and the cunning of his upbringing to pursue a destiny he was only beginning to understand -- to break his bondage and rediscover the ancient traditions of his people. Now the tumultuous tale of his life's journey -- a saga of honor, hatred, and hope -- can at last be told. THE LAST GUARDIAN: The Guardians of Tirisfal were a line of champions imbued with godlike powers, each one through the ages charged with fighting a lonely secret war against the Burning Legion. Medivh was fated from birth to become the greatest and most powerful of this noble order. But from the beginning a darkness tainted him, corrupting his soul and turning to evil the powers that should have fought for good. Medivh's struggle against the malice within him became one with the fate of Azeroth itself...and changed the world forever. OF BLOOD AND HONOR: The paladin Tirion Fordring had always believed the Orcs were vile and corrupt, but an unexpected act of honor and compassion sets in motion a chain of events that will challenge his most fundamental beliefs and force him to decide, once and for all, who are the men...and who are the monsters.

Jeff Grubb - Gabriel Mesta - Tracy Hickman - Micky Neilson - The ​Starcraft Archive
In ​the distant future, a loose confederacy of terran exiles is locked in battle sixty thousand light-years from Earth, caught in the crossfire between two powerful alien races: the enigmatic protoss and the ruthless zerg swarm. Conflicts rage across the Koprulu sector as each of the three species fights for its existence among the stars. LIBERTY'S CRUSADE: Behind the attacks of the zerg and the protoss lies the story of a lifetime, and investigative reporter Mike Liberty is determined to uncover it. But every new piece of information only deepens the mystery. Thrown into the middle of a war that may determine the fate of humanity in the Koprulu sector, Liberty reports on the escalating conflict and wonders whom he can afford to trust. SHADOW OF THE XEL'NAGA: Bhekar Ro is a bleak, backwater world on the fringe of the Terran Dominion, and every day is a struggle to survive for the planet's human colonists. Yet when a violent storm unearths an unfathomable alien structure, Bhekar Ro becomes the greatest prize in the Koprulu sector. Zerg, protoss, and terran forces turn the planet into a bloody battlefield in their haste to claim the lost secrets of the most powerful species the universe has ever known. SPEED OF DARKNESS: All Ardo Melnikov ever dreamed of was living in peace on the verdant colony of Bountiful. That dream was shattered when the zerg attacked the colony and annihilated his loved ones. Now a marine charged with defending the worlds of the Terran Confederacy, he must come to terms with the painful memories of his past...and the unsettling truths that may dominate his future. UPRISING: She is the Queen of Blades. Her name has become legend throughout the galaxy, and that legend is death for all who dare oppose the swarm. Nevertheless, Sarah Kerrigan was once human, and an extraordinary human at that. Forced to become one of the Terran Confederacy's merciless psionic assassins, she carried out her orders without question until a twist of fate propelled her toward a destiny no one could have foreseen. This is the tale of Kerrigan's shadowy origins -- and the war that was fought for her very soul.

Ed Greenwood - Jeff Grubb - Cormyr ​- A regény
A ​Birodalmak leghatalmasabb nemzetének történelmi eposza Cormyrt a királyság fennállása óta, azaz csaknem másfél ezer éve az Obarskyr-család uralja. Negyedik Azun király mist a halálos ágyán fekszik, így a Sárkánytrón körül mohó keselyűként köröznek a nemesek, hátha megkaparinthatják a koronát. S míg a birodalom válságos napokat él át, az erdőkirályság krónikájába is belepillantást nyerünk; megismerjük a nemzet őstörténelmét, hajdanvolt uralkodók és varázslók életét. A Cormyr regény a Forgotten Realms világ leghatalmasabb birodalmának történetét foglalja össze, a világ két teremtőjének elbeszélésében.

Jeff Grubb - Testvérháború
Mítosz ​és varázslat Domináriában legendák szólnak egy harcról, amely már régen a történelem homályába veszett. Egy harcról, két fivér között. Egy harcról, Urza és Mishra küzdelméről, amely Terisiare birtoklásáért folyt. Egy háborúról és azokról a gigantikus gépezetekről, amelyek mély sebeket ejtettek a bolygó felszínén. A háborúról és arról az utolsó csatáról, amelynek során kontinensek süllyedtek el, és amely ez eget is megrengette. Ez a testvérek háborújának igaz története.

Christie Golden - Jeff Grubb - Aaron Rosenberg - Chronicles ​of War
Over ​the eons, an endless struggle between the forces of order and chaos has shaped the world of Azeroth and its inhabitants. The orcish Horde’s violent invasion of the Eastern Kingdoms stands as one of history’s most tumultuous periods. Through the Burning Legion’s demonic machinations, the once-noble orcs were transformed into a nearly unstoppable foe and let loose upon Azeroth’s unsuspecting denizens. Yet even in the face of the Horde’s unparalleled fury, brave heroes risked everything to rise up in defense of the... WORLD OF WARCRAFT Rise of the Horde Before the savage orcs began their rampage across Azeroth, they were a proud shamanic race native to the world of Draenor. The cunning demon Kil’jaeden saw lethal potential in the clan-based orcs, and thus he set about molding them into the Horde—a single, brutal force driven by an all-consuming thirst for destruction. But the foul demonic magic that granted the Horde its immense strength began consuming the orcs from within, ultimately threatening to destroy everything that they once were. The Last Guardian Long ago a group of magi known as the Council of Tirisfal was formed to fight a secret war against the sinister demons of the Burning Legion. To this end, the council imbued a single champion with enormous power to act as the world’s guardian. Medivh was one such Guardian of Tirisfal, and he was expected to be the greatest who had ever lived. Yet he was destined to follow a much darker path. From birth a mysterious evil had tainted the core of his being, and his subsequent struggle against the darkness within himself would precipitate the orcish Horde’s invasion of Azeroth . . . and change the world forever. Tides of Darkness During the First War, the orcish Horde laid waste to the once-great human kingdom of Stormwind. From the ashes of this terrible defeat, however, hope emerged. Anduin Lothar, Champion of Stormwind, rallied the survivors of his ruined homeland and valiantly led them to Lordaeron in the hopes of uniting the human nations into a mighty Alliance that could stand against the Horde and its ruthless new leader, Orgrim Doomhammer. Yet as formidable as Lothar believed the Alliance would be, many humans feared that no force would ever be capable of stopping the Horde’s merciless onslaught. Beyond the Dark Portal In the aftermath of the Second War between orcs and humans, the Dark Portal, a gateway connecting Azeroth to Draenor, was destroyed. The orcs, however, did not abandon their lust for war. Led by the mysterious orc shaman Ner’zhul, a fresh wave of Horde fighters flooded into Azeroth. Even more unsettling was that small bands of orcs intent on something other than mere conquest began scouring Azeroth for powerful artifacts desired by their sinister leader. To counter the Horde’s dark schemes, only one option remained for the Alliance: a suicide mission into the orcs’ ruined homeworld of Draenor.

Jeff Grubb - Kate Novak - The ​Wyvern's Spur
More ​than a hunk of junk, the wyvern's spur has moldered in a crypt for fifteen generations... until now. The Wyvernspur family's powerful heirloom has benn stolen, and grand wizard and patriarch Drone Wyvernspur is the first to fall to the ancient item's curse. The family fool, Giogi, is left to find it, but even recovering the spur cannot guarantee his clan's safety. Fortunately, the famous halfling bard Olive Ruskettle and a mysterious and talented mage named Cat are determined to help. But when betrayal and enchantment threaten Giogi's progress, he must invoke the spur's awesome might... or become its next victim!

Jeff Grubb - Eye ​of the Wyvern
You ​hold in your hands the introduction to the world's greatest fantasy role-playing experience, the DUNGEONS & DRAGONS game. If your have a taste for excitement, if you're ready to take the next step beyond computer adventure games, this is what you've been waiting for! It contains everything you need to learn the fine art of becoming a Dungeon Master, weaving the interactive stories from which heroic adventures are made. It all starts with the celebrated Fast-Play Rules, a step-by-step tutorial that shows you the basic concepts of the game in a few quick pages. Then, dive right into "Eye of the Wyvern," an exciting adventure that takes starting heroes across the wilderness to confront a rampaging wyvern that has devastated the countryside! Experience roleplaying the way it was meant to be, face to face with your friends, where imagination is your only limit. Welcome to the worlds of adventure.

Matt Forbeck - Jeff Grubb - Ascalon ​kísértetei
250 ​évvel ezelőtt Ascalont felégették... Adelbern király kétségbeesésében, hogy megóvja országát a bestiális charrok mindent elözönlő hordájától, megidézte a mindent lebíró Gyiloktüzet, hogy visszaverje a támadókat. Ám a mágia kétélű kard is lehet: a Gyiloktűz elégette mind a charrokat, mind az embereket. A charrok hullái még füstölögtek, amikor a megölt ascaloniak ismét életre keltek. Királyuk haragja azonban kísértetekké változtatta őket, akiknek az a feladata, hogy a birodalmat védelmezzék... Mindörökké. Az egykor hatalmas királyság korábbi dicsőségének szellemjárta árnyává torzult. Évszázadokkal később Ascalon leszármazottait, akiket Krytába száműztek, minden oldalról ostromolják. Jennah királynő, hogy megmentse az emberi fajt, megpróbál egyezségre jutni a gyűlölt charrokkal. Ám egy akadály még fennáll: a charr légiók addig nem írják alá a fegyvernyugvást, míg legnagyobb becsben tartott kincsük, Kán-Úr Karma elő nem kerül a bukott Ascalon romjai közül. Így aztán kalandozók szedett-vedett csapata, akiket saját kísérteteik kínoznak, útnak indul a szellemjárta, háború dúlta vidéken, hogy megszerezzék a Karmot. Az ereklye nélkül nincs remény arra, hogy béke legyen az embere és a charrok között - ám az Ascalont uraló élőholt király nem mond le róla könnyen, és nem mindenki akarja a békét sem!

Kate Novak - Jeff Grubb - Azure ​Bonds
Alias ​is an excellent warrior but she is in serious difficulties. One day she wakes up with blue, twisting and magical runes inscribed on her right arm, and with total amnesia about the circumstances that surround the tattoo. Ready to unveil the impenetrable mystery, Alias forms a group that integrates a series of heterogeneous characters. Ruskettle, halfling troubadour, magician Akabar and a strange, mute and introverted man-lizard whom Alias baptized with the name of Dragonbait. With the help of her friends, the warrior discovers that symbols hold the key to her own existence. Will she know the frightening secret of her origin? This is a new volume from the Forgotten Realms collection and, like all others, full of intrigue, adventure, and magic

Jeff Grubb - Scourge
In ​the heart of crime-ridden Hutt Space, a Jedi Scholar searches for justice. While trying to obtain the coordinates of a secretive, peril-packed, but potentially beneficial trade route, a novice Jedi is killed—and the motive for his murder remains shrouded in mystery. Now his former Master, Jedi archivist Mander Zuma, wants answers, even as he fights to erase doubts about his own abilities as a Jedi. What Mander gets is immersion into the perilous underworld of the Hutts as he struggles to stay one step ahead in a game of smugglers, killers, and crime lords bent on total control.

Matt Forbeck - Jeff Grubb - Ghosts ​of Ascalon
250 ​years ago, Ascalon burned . . . Desperate to defend his land from advancing hordes of bestial charr, King Adelbern summoned the all-powerful Foefire to repel the invaders. But magic can be a double-edged sword—the Foefire burned both charr and human alike. While the charr corpses smoldered, the slain Ascalonians arose again, transformed by their king’s rage into ghostly protectors and charged with guarding the realm . . . forever. The once mighty kingdom became a haunted shadow of its former glory. Centuries later, the descendants of Ascalon, exiled to the nation of Kryta, are besieged on all sides. To save humankind, Queen Jennah seeks to negotiate a treaty with the hated charr. But one obstacle remains. The charr legions won’t sign the truce until their most prized possession, the Claw of the Khan-Ur,is returned from the ruins of fallen Ascalon. Now a mismatched band of adventurers, each plagued by ghosts of their own, sets forth into a haunted, war-torn land to retrieve the Claw. Without the artifact, there is no hope for peace between human and charr—but the undead king who rules Ascalon won’t give it up easily, and not everyone wants peace!

Jeff Grubb - The ​Last Guardian
In ​the mist-shrouded haze of the past, long before the beginning of recorded time, there stood the world of Azeroth. Every kind of magical being strode the countryside among the tribes of man, and all was at peace -- until the arrival of the demons and horrors of the Burning Legion and their baneful Lord Sargeras, dark god of chaotic magic. Now Dragons, Dwarves, Elves, Goblins, Humans, and Orcs all vie for supremacy across the scattered kingdoms -- part of a grand, malevolent scheme that will determine the fate of the world of Warcraft. The Guardians of Tirisfal: a line of champions imbued with godlike powers, each one through the ages charged with fighting a lonely secret war against the Burning Legion. Medivh was fated from birth to become the greatest and most powerful of this noble order. But from the beginning a darkness tainted his soul, corrupting his innocence and turning to evil the powers that should have fought for good. Torn by two destinies, Medivh's struggle against the malice within him became one with the fate of Azeroth itself...and changed the world forever.

Ed Greenwood - Jeff Grubb - Cormyr
The ​Epic Historical Saga of the Most Powerful Nation in the Realms Cormyr has been ruled by the Obarskyr family since its inception one and a half millennia ago. Now its king, Azoun IV, lies on his deathbed, and the vultures are circling, hoping to usurp the throne for their own. Against this crisis of state, the history of the Forest Kingdom unfolds, relating the previously untold story of a nation, its rulers, and its wizards. Cormyr: A Novel is the epic historical saga of the most powerful nation in the Forgotten Realms fantasy world, as told by the world's co-creators.

Jeff Grubb - Liberty's ​Crusade
Far ​in the future, 60,000 light-years from Earth, a loose confederacy of Terran exiles is locked in battle with the enigmatic Protoss and the ruthless Zerg Swarm. Each species struggles to ensure its own survival among the stars in a war that will herald the beginning of mankind's greatest chapter -- or foretell its violent, bloody end. Danny Liberty was a good reporter...too good. When his investigations struck too close to the heart of the corrupt Terran Confederacy, he faced a simple choice: continue his current series of exposés, or take a hazardous new assignment covering the Marines on the front lines of the Koprulu Sector. It didn't take him long to decide.... Behind the attacks of the Zerg and the Protoss lies the story of a lifetime, but every piece of information blurs the mystery further. Thrown into the middle of a war where the outcome will determine mankind's very survival, the only thing that Danny Liberty knows for sure is that the only person he can trust to keep him alive is himself. Liberty's Crusade The first in an epic new series of space warfare novels set in the world of the bestselling computer game!

Kate Novak - Jeff Grubb - Masquerades
When ​Alias crosses swords with the underlings of the Lord of Westgate's criminal guild, known as The Faceless, he vows to destroy her. Accepting the challenge, Alias gathers old allies and new. Alias becomes even more entangled in the web woven by the Faceless, a web whose silken strands are spun from intrigue, political machinations - and murder.

Kate Novak - Jeff Grubb - Song ​of the Saurials
When ​the Harpers judged the Nameless Bard responsible for the death of his apprentices, they sentenced him to exile and obscurity. Now the Harpers are reconsidering their decision, but with the arrival of the monster Grypht, Nameless's new trial dissolves in a string of disappearances and murder. It is up to the bard's friends, Alias the swordswoman, Akabar the mage, Dragonbait the paladin, and Ruskettle the thief, to prove one enemy is behind all the chaos - the ancient evil god, Moander the Darkbringer. Unless Alias and her companions can find Nameless and convince hin to sacrifice some of his precious power, Moander will return to claim the Realms.

Jeff Grubb - Tűzkeresztség
Az ​emberek galaktikus birodalmát egyszerre három irányból éri támadás. A külső bolygókat megmérgezik a rákos sejtekként burjánzó zergek, megjelennek a förtelmes lényeket - és velük együtt a bolygókat is - szétperzselő protossok, és a zűzavart kihasználva előtérbe tolakszanak a rendszer belső ellenségei. Danny Liberty újságíróként kerül a frontvonalba, de nem marad egyszerű szemlélő, hanem a harcok aktív részesévé válik. A lázadókhoz csatlakozva, turbópáncélba bújva irtja a zergeket és a régi rendszerhez hű űrgárdistákat, s közben megfogalmazza kiáltványát, mellyel összefogásra buzdítja a széthúzó emberiséget. Alakváltó lidércharcosok, a legfejlettebb űrtechnika, félelmetes fegyverek, és taktika, stratégia... A regény a méltán nagy sikerű PC-s játék világában játszódó epikus történet első része.

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