In THE ART OF DISCWORLD, Terry Pratchett takes us on a guided tour of the Discworld, courtesy of his favourite Discworld artist, Paul Kidby. Following on from THE LAST HERO, THE ART OF DISCWORLD is a lavish 112-page large format, sumptuously illustrated look at all things Discworldian. Terry Pratchett provides the written descriptions while Paul Kidby illustrates the world that has made Pratchett one of the best-selling authors of all time. Here you will find favourites old and new: the City Watch, including Vimes, Carrot and Angua, the three witches – Granny Weatherwax, Nanny Ogg and Magrat Garlick – and the denizens of the Unseen University Library, not forgetting the Librarian, of course: they’re all here in sumptuous colour, together with the places: Ankh-Morpork, Lancre, Uberwald and more …No Discworld fan will want to be without this beautiful gift book.
Terry Pratchett - Jacqueline Simpson - The Folklore of Discworld
Most of us grew up having always known when to touch wood or cross our fingers, and what happens when a princess kisses a frog or a boy pulls a sword from a stone, yet sadly some of these things are beginning to be forgotten. Legends, myths, and fairy tales: our world is made up of the stories we told ourselves about where we came from and how we got here. It is the same on Discworld, except that beings, which on Earth are creatures of the imagination — like vampires, trolls, witches and, possibly, gods — are real, alive and, in some cases kicking, on the Disc. In The Folklore of Discworld, Terry Pratchett teams up with leading British folklorist Jacqueline Simpson to take an irreverent yet illuminating look at the living myths and folklore that are reflected, celebrated and affectionately libelled in the uniquely imaginative universe of Discworld.
Terry Pratchett - The Last Hero
He's been a legend in his own lifetime. He can remember the great days of high adventure. He can remember when a hero didn't have to worry about fences and lawyers and civilisation. He can remember when people didn't tell you off for killing dragons. But he can't always remember, these days, where he put his teeth... He's really not happy about that bit. So now, with his ancient sword and his new walking stick and his old friends - and they're very old friends - Cohen the Barbarian is going on one final quest. He's going to climb the highest mountain in the Discworld and meet his gods. He doesn't like the way they let men grow old and die. The last hero in the world is going to return what the first hero stole. With a vengeance. That'll mean the end of the world, if no one stops him in time...
Terry Pratchett - Bernard Pearson - The Discworld Almanak
Being an essential guide to all aspects of life, and a reliable means of ensuring fertility of crops & lifestock. Also a boon companion in affairs of the heart & health. With notes on Husbandry, Physic, Fairs & Marts, and other such information as will render this publication a staunch companion to Townsman & Tiller of the Soil alike.
Terry Pratchett - Johnny and the Dead
Sell the cemetery? Over their dead bodies... Not many people can see the dead (not many would want to). Twelve-year-old Johnny Maxwell can. And he's got bad news for them: the council want to sell the cemetery as a building site. But the dead aren't going to take it lying down... especially since it's Halloween tomorrow. Besides, they're beginning to find that life is a lot more fun than it was when they were... well... alive. Particularly if they break a few rules...
Terry Pratchett - Ian Stewart - Jack Cohen - The Science Of Discworld II - The Globe
The planet Earth has picked up a parasite life form - elves. They get everywhere. And they like humans to be superstitious, fearful and frightened of thunder. They're after our future and must be stopped... but by who? Enter the wizards of the Unseen University who, in the best-selling Science of Discworld unwittingly created Earth and our own universe. At the time they quite failed to notice humanity. (Well, we've only been around for a million years, so we're easily overlooked...) But now, at last, they've found us. The Globe is a unique book, weaving together a fast-paced Discworld novelette with cutting-edge scientific commentary on the evolution and development of the human mind, culture, language, art, and science. The result - as the wizards grapple with the nature of Good and Evil, and history is rewritten several times over - is a fascinating and brilliantly original view of the world we live in.
Terry Pratchett - Interesting Times
Terry Pratchett satirizes Chinese and Japanese culture and Maoist Communism in this humorous fantasy, part of the multi-volume Discworld series. The incapable and cowardly wizard Rincewind is rescued from a life of glorious boredom on a remote island and unwillingly transported to the Agatean Empire, a repressive regime ruled by a dying, insane emperor, his ambitious, extremely dangerous Grand Vizier, and several feuding noble clans. Once there, Rincewind discovers that his old companion, the tourist Twoflower, has written a highly colored account of their adventures together and that a very polite band of peasant guerrillas is using it as a revolutionary document. To make matters worse, they expect Rincewind--described in the book as the "Great Wizzard"--to lead their rebellion. Meanwhile, the geriatric Cohen the Barbarian and his band of equally aged heroes, the Silver Horde, decide to invade.
Terry Pratchett - Hogfather
It's the night before Hogswatch. And it's too quiet. Where is the big jolly fat man? Why is Death creeping down chimneys and trying to say Ho Ho Ho? The darkest night of the year is getting a lot darker... Susan the gothic governess has got to sort it out by morning, otherwise there won't be a morning. Ever again... The 20th Discworld novel is a festive feast of darkness and Death (but with jolly robins and tinsel too). As they say: You'd better watch out...
Terry Pratchett - Maskerade
The show must go on, as murder, music and mayhem run riot in the night... The Opera House, Ankh-Morpork... a huge, rambling building, where innocent young sopranos are lured to their destiny by a strangely-familiar evil mastermind in a hideously-deformed evening dress... At least, he hopes so. But Granny Weatherwax, Discworld's most famous witch, is in the audience. And she doesn't hold with that sort of thing. So there's going to be trouble (but nevertheless a good evening's entertainment with murders you can really hum...)
Terry Pratchett - Small Gods
Terry Pratchett tackles a tough topic in the 13th satiric fantasy in the Discworld series: religious extremism. The land of Omnia is a repressive theocracy ruled by priests and inquisitors, who believe more in their own power than in the Great God Om. This is a somewhat difficult situation for Om, because his power is dependent on the faith of his worshippers. Only one person, the simple novice Brutha, truly believes in Om and is capable of hearing the voice of the god, who, incidentally, is currently trapped within the body of a small tortoise.
Terry Pratchett - Moving Pictures
The alchemists of the Discworld have discovered the magic of the silver screen. But what is the dark secret of Holy Wood hill? It's up to Victor Tugelbend ("Can't sing. Can't dance. Can handle a sword a little") and Theda Withel ("I come from a little town you've probably never heard of") to find out... Moving Pictures, the tenth Discworld novel, is a gloriously funny saga set against the background of a world gone mad!
Terry Pratchett - Wintersmith
'Crivens!' Tiffany Aching put one foot wrong, made just one little mistake... And now the spirit of winter is in love with her. He gives her roses and icebergs and showers her with snowflakes, which is tough when you're thirteen, but also just a little bit... cool. If Tiffany doesn't work out how to deal with him, there will never be another springtime... Crackling with energy and humour, Wintersmith is the third tale in a sequence about Tiffany Aching and the Wee Free Men - the Nac Mac Feegles who are determined to help Tiffany, whether she wants it or not.
Terry Pratchett - Bűbájos bajok
Volt egyszer egy szegény ember, s annak nyolc fia. A nyolcadik fiú felnőtt, megházasodott, és lett nyolc fia, s mivel csupán egyetlen foglalkozás jöhet szóba egy nyolcadik fiú nyolcadik fiának esetében, hát varázslónak állt. És bölcs lett meg hatalmas, na jó, mindenesetre hatalmas, s viselte a csúcsos kalapot, és itt a vége, fuss el véle... Itt kellett volna vége legyen... Ám a férfi elmenekült a varázslatok csarnokából, szerelembe esett, megházasodott - nem feltétlen ebben a sorrendben. És lett neki hét fia, mind már a bölcsőben olyan hatalmas, mint akármelyik varázsló kerek e világon. És aztán lett egy nyolcadik fia... Egy varázsló a négyzeten. Az igézés, bűvölés, bájolás, varázsolás, egyszóval a mágia forrása. Egy bűbájos.
Terry Pratchett - Mort (angol)
Although the scythe isn't pre-eminent among the weapons of war, anyone who has been on the wrong end of, say, a peasants' revolt wil know that in skilled hands it is fearsome. For Mort however, it is about to become one of the tools of his trade. From henceforth, Death is no longer going to be the end, merely the means to an end. He has received an offer he can't refuse. As Death's apprentice he'll have free board, use of the company horse and being dead isn't compulsory. It's the dream job until he discovers that it can be a killer on his love life...
Terry Pratchett - The Amazing Maurice and his Educated Rodents
It's not a game any more ...Every town on Discworld knows the stories about rats and pipers, and Maurice - a streetwise tomcat - leads a band of educated ratty friends (and a stupid kid) on a nice little earner. Piper plus rats equals lots and lots of money. Until they run across someone playing a different tune. Now he and his rats must learn a new concept: evil ...
Terry Pratchett - The Fifth Elephant
Sam Vimes is a man on the run. Yesterday he was a duke, a chief of police and the ambassador to the mysterious fat-rich country of Uberwald. Now he has nothing but his native wit and the gloomy trousers of Uncle Vanya (don't ask). It's snowing. It's freezing. And if he can't make it through the forest to civilization there's going to be a terrible war. But there are monsters on his trail. They're bright. They're fast. They're werewolves - and the're catching up.
Terry Pratchett - Thud!
Koom Valley? That was where the trolls ambushed the dwarfs, or the dwarfs ambushed the trolls. It was far away. It was a long time ago. But if he doesn't solve the murder of just one dwarf, Commander Sam Vimes of Ankh-Morpork City Watch is going to see it fought again, right outside his office. With his beloved Watch crumbling around him and war-drums sounding, he must unravel every clue, outwit every assassin and brave any darkness to find the solution. And darkness is following him. Oh... and at six o'clock every day, without fail, with no excuses, he must go home to read Where's My Cow?, with all the right farmyard noises, to his little boy. There are some things you have to do.
Terry Pratchett - Jingo
Discworld goes to war, with armies of sardines, warriors, fishermen, squid and at least oen very camp follower. As two armies march, Commander Vimes of Ankh-Morpork City Watch faces unpleasant foes who are out to get him... and that's just the people on his side. The enemy might be even worse. Jingo, the 21st in Terry Pratchett' s phenomenally successful Discworld series, makes the World Cup look like a friendly five-a-side.
Terry Pratchett - I Shall Wear Midnight
Tiffany Aching, the young witch from "The Wee Free Men", "A Hat Full of Sky" and "Wintersmith" is back in a new adventure featuring Discworld characters both familiar to fans (such as Tiffany, the Wee Free Men, Granny Weatherwax and Nanny Ogg) and new (meet Wee Mad Arthur, the Nac Mac Feegle on the City Watch whose only previous appearance was a brief cameo in Feet of Clay and city witch Mrs Proust - a fabulous Pratchett creation). Oh, and there's a magic book or two, a twist through time, a Cunning Man - and a Giant Man of chalk...
Terry Pratchett - Ian Stewart - Jack Cohen - The Science of Discworld IV - Judgement Day
A brilliant new Discworld story from Terry Pratchett. The fourth book in the Science of Discworld series, and this time around dealing with THE REALLY BIG QUESTIONS, Terry Pratchett's brilliant new Discworld story Judgement Day is annotated with very big footnotes (the interleaving chapters) by mathematician Ian Stewart and biologist Jack Cohen, to bring you a mind-mangling combination of fiction, cutting-edge science and philosophy. Marjorie Dawe is a librarian, and takes her job -- and indeed the truth of words -- very seriously. She doesn't know it, but her world and ours -- Roundworld -- is in big trouble. On Discworld, a colossal row is brewing. The Wizards of the Unseen University feel responsible for Roundworld (as one would for a pet gerbil). After all, they brought it into existence by bungling an experiment in Quantum ThaumoDynamics. But legal action is being brought against them by Omnians, who say that the Wizards' god-like actions make a mockery of their noble religion. As the finest legal brains in Discworld (a zombie and a priest) gird their loins to do battle -- and when the Great Big Thing in the High Energy Magic Laboratory is switched on -- Marjorie Dawe finds herself thrown across the multiverse and right in the middle of the whole explosive affair. As God, the Universe and, frankly, Everything Else is investigated by the trio, you can expect world-bearing elephants, quantum gravity in the Escher-verse, evolutionary design, eternal inflation, dark matter, disbelief systems -- and an in-depth study of how to invent a better mousetrap.