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Isaac Asimov - I, Robot
The Three Laws of Robotics
1. A robot may not injure a human being or, through inaction, allow a human being to come to harm.
2. A robot must obey orders given it by human beings except where such orders would conflict with the First Law.
3. A robot must protect its own existence as long as such protection does not conflict with the First or Second Law.
Isaac Asimov changed our perception of robots forever when he formulated the classic laws governing their behavior. In _I, Robot_ Asimov chronicles the development of the robot from its primitive origins in the present to its ultimate perfection in the not-so-distant future - a future in which humanity itself may be rendered obsolete.
Here are stories of robots gone mad, mind-reading robots, robots with a sense of humor, robot politicians, and robots who secretly run the world, all told with the dramatic blend of science fact and science fiction that has become Asimov's trademark.
Isaac Asimov - Foundation and Empire
One man understood the shifting patterns of the inhabitated cosmos. This was Hari Seldon, the last great scientist of the First Empire. The mathematics of psychohistory enabled Seldon to predict the collapse of the Empire and the onset of an era of chaos and war. To restore civilization in the shortest possible time, Seldon set up two Foundations.
The First was established on Terminus in the full daylight of publicity. But the Second, 'at the other end of the galaxy,' took shape behind a veil of total silence. Because the Second Foundation guards the laws of psychohistory, which are valid only so long as they remain secret.
When the First Foundation was conquered by a force Seldon had not foreseen - the overwhelming power of a single individual, a mutant called the Mule - the Second Foundation was forced to reveal its existance, and infinitely worse, a portion of its power. but so far its location, its most closely guarded secret of all, has been kept hidden. So far. The Mule and the remnants of the First Foundation will do anything to discover it.
This is the story of the Second Foundation.
Isaac Asimov - Second Foundation
One man understood the shifting patterns of the inhabitated cosmos. This was Hari Seldon, the last great scientist of the First Empire. The mathematics of psychohistory enabled Seldon to predict the collapse of the Empire and the onset of an era of chaos and war. To restore civilization in the shortest possible time, Seldon set up two Foundations.
The First was established on Terminus in the full daylight of publicity. But the Second, 'at the other end of the galaxy,' took shape behind a veil of total silence. Because the Second Foundation guards the laws of psychohistory, which are valid only so long as they remain secret.
When the First Foundation was conquered by a force Seldon had not foreseen - the overwhelming power of a single individual, a mutant called the Mule - the Second Foundation was forced to reveal its existance, and infinitely worse, a portion of its power. but so far its location, its most closely guarded secret of all, has been kept hidden. So far. The Mule and the remnants of the First Foundation will do anything to discover it.
This is the story of the Second Foundation.
Isaac Asimov - Prelude to Foundation
It is the year 12,020 g.e. and the last Galactic Emperor of the Autun dynasty, Cleon I, sits uneasily on the throne. These are troubled times and Oeon is desperate to flnd a way to calm them. When young Outworld mathematician Hari Seldon arrives on Trantor to present a paper on psychohistory, his astounding theory of prediction, the Emperor believes that his future security may rest on Seldon's prophetic powers. But Hari Seldon becomes the most wanted man in the Empire as he struggles desperately to keep his remarkable theory from falling into the wrong hands. At the same time he must forge the key to the future - a power to be known as the Foundation!
Isaac Asimov - The Robots of Dawn
A puzzling case of roboticide sends New York Detective Elijah Baley on an intense search for a murderer. Armed with his own instincts, his quirky logic, and the immutable Three Laws of Robotics, Baley is determined to solve the case. But can anything prepare a simple Earthman for the psychological complexities of a world where a beautiful woman can easily have fallen in love with an all-too-human robot...?
Isaac Asimov - The Caves of Steel
A millennium into the future two advancements have altered the course of human history: the colonization of the galaxy and the creation of the positronic brain. Isaac Asimov's Robot novels chronicle the unlikely partnership between a New York City detective and a humanoid robot who must learn to work together. Like most people left behind on an over-populated Earth, New York City police detective Elijah Baley had little love for either the arrogant Spacers or their robotic companions. But when a prominent Spacer is murdered under mysterious circumstances, Baley is ordered to the Outer Worlds to help track down the killer. The relationship between Life and his Spacer superiors, who distrusted all Earthmen, was strained from the start. Then he learned that they had assigned him a partner: R. Daneel Olivaw. Worst of all was that the "R" stood for robot - and his positronic partner was made in the image and likeness of the murder victim!
Philip K. Dick - Do Androids Dream of Electric Sheep?
World War Terminus had left the Earth devastated. Through its ruins, bounty hunter Rick Deckard stalked, in search of the renegade replicants who were his prey. When he wasn't 'retiring' them with his laser weapon, he dreamed of owning a live animal -- the ultimate status symbol in a world all but bereft of animal life. Then Rick got his chance: the assignment to kill six Nexus-6 targets, for a huge reward. But in Deckard's world things were never that simple, and his assignment quickly turned into a nightmare kaleidoscope of subterfuge and deceit -- and the threat of death for the hunter rather than the hunted...
Orson Scott Card - Ender's Game
The human race faces annihilation. An alien threat is on the horizon, ready to strike. And if humanity is to be defended, the government must create the greatest military commander in history. The brilliant young Ender Wiggin is their last hope. But first he must survive the rigours of a brutal military training program - to prove that he can be the leader of all leaders. A saviour for mankind must be produced, through whatever means possible. But are they creating a hero or a monster? This is the multiple award-winning classic ENDER'S GAME - a groundbreaking tale of war, strategy and survival.
China Miéville - Embassytown
Embassytown: a city of contradictions on the outskirts of the universe. Avice is an immerser, a traveller on the immer, the sea of space and time below the everyday, now returned to her birth planet. Here on Arieka, humans are not the only intelligent life, and Avice has a rare bond with the natives, the enigmatic Hosts - who cannot lie. Only a tiny cadre of unique human Ambassadors can speak Language, and connect the two communities. But an unimaginable new arrival has come to Embassytown. And when this Ambassador speaks, everything changes. Catastrophe looms. Avice knows the only hope is for her to speak directly to the alien Hosts. And that is impossible.
Isaac Asimov - The Complete Robot
The Complete Robot is the definitive anthology of Asimov's stunning visions of a robotic future...
In these stories, Isaac Asimov creates the Three Laws of Robotics and ushers in the Robot Age: when Earth is ruled by mastermachines and when robots are more human than mankind.
As well as TN-3 (Tony), AL-76 and other robots, the stories feature the staff of US Robots and Mechanical Men Inc., and in particular the chief robot-psychologist, the steely Dr Susan Calvin who is in many ways more robot-like than her subjects.
The Complete Robot is the ultimate collection of timeless, amazing and amusing robot stories from the greatest science fiction writer of all time, offering golden insights into robot thought processes. Asimov's Three Laws of Robotics were programmed into real computers thirty years ago at the Massachusetts Institute of Technology - with surprising results.
Readers of today still have many surprises in store...
Frank Herbert - Dune (angol)
This Hugo and Nebula Award winner is widely to be considered the most prescient SF novel ever. It tells the sweeping tale of a desert planet called Arrakis, the focus of an intricate power struggle in a byzantine interstellar empire. Arrakis is the sole source of Melange, the "spice of spices." Melange is necessary for interstellar travel and grants psychic powers and longevity, so whoever controls it wields great influence. The troubles begin when stewardship of Arrakis is transferred by the Emperor from the Harkonnen Noble House to House Atreides. The Harkonnens don't want to give up their privileges, however, and through sabotage and treachery they cast young Duke Paul Atreides out into the planet's harsh environment to die. There he falls in with the Fremen, a tribe of desert dwellers who become the basis of the army with which he will reclaim what's rightfully his. Paul Atreides, though, is far more than just a usurped duke. He might be the end product of a very long-term genetic experiment designed to breed a super human; he might be a messiah. His struggle is at the center of a nexus of powerful people and events, and the repercussions will be felt throughout the Imperium.
Ray Bradbury - The Martian Chronicles
Written in the age of the atom, when America and Europe optimistically viewed the discovery of life on Mars as inevitable, Bradbury's closely interwoven tales of a brutal, stark and unforgiving Martian landscape are both astonishing and insightful.
The Martian Chronicles tells the story of humanity's repeated attempts to colonize the red planet. Thefirst men were few. Most succumbed to a disease called the Great Loneliness when they saw their home planet dwindle to the size of a fist. Those few who survived found no welcome on Mars. But more rockets arrived from Earth, and more. People brought their old prejudoces with them – and their desires and fantasies and tainted dreams.
William Gibson - Pattern Recognition
Cayce Pollard is a new kind of prophet - a world renowned "coolhunter" who predicts the hottest trends. While in London to evaluate the redesign of a famous corporate logo, she's offered a different assignment: find the creator of the obscure, enigmatic video clips being uploaded on the Internet - footage that is generating massive underground buzz worldwide.
Arthur C. Clarke - The City and the Stars
Men had built cities before, but never such a city as Diaspar; for millennia its protective dome shutout the creeping decay and danger of the world outside. Once, it held powers that rules the stars. But then, as legend had it, The invaders came, driving humanity into this last refuge. It takes one man, A Unique to break through Diaspar's stifling inertia, to smash the legend and discover the true nature of the Invaders.
Frank Herbert - Dune Messiah
With millions of copies sold worldwide, Frank Herbert's magnificent Dune books stand among the major achievements of human imagination.
Set on the desert planet Arrakis - a world as fully real and rich as our own - Dune Messiah continues the story of the man Muad'Dib, heir to a power unimaginable, bringing to completion the centuries-old scheme to create a superbeing...
"Brilliant... it is all that Dune was, and maybe a little more..." - Galaxy Magazine
Frank Herbert - Children of Dune
Book Three in the original Dune series relies heavily upon the events and the background of the first two books. Leto and Ghanima, twin children of Paul Atreides, are old beyond their years, as they hold the genetic memories of their ancestors. Climate change on the planet Arrakis threatens the desert life of the Fremen, the sandworms, and the production of spice. Simon Vance anchors this full-cast production. He is engaged with the characters and the complex plot. His presentation of the many characters is skillful, and the narrative passages never lag. Vance has a serious but light touch and deals adeptly with suspense, dissension, philosophical musings, and fanatical ravings.
Isaac Asimov - Robert Silverberg - The Positronic Man
In a twenty-first century Earth where the development of the positronic brain has revolutionized the way of life, beloved household robot ""Andrew"" struggles with his unusual capacity for emotion and dreams of becoming human.
John Scalzi - Old Man's War
With his wife dead and buried, and life nearly over at 75, John Perry takes the only logical course of action left: he joins the army. Now better known as the Colonial Defense Force (CDF), Perry's service-of-choice has extended its reach into interstellar space to pave the way for human colonization of other planets while fending off marauding aliens. The CDF has a trick up its sleeve that makes enlistment especially enticing for seniors: the promise of restoring their youth. After bonding with a group of fellow recruits who dub their clique the Old Farts, Perry finds himself in a new body crafted from his original DNA and upgraded for battle, including a brain-implanted computer. But all too quickly the Old Farts are separated, and Perry must fight for his life on various alien-infested battlegrounds.
Isaac Asimov - The End of Eternity
Andrew Harlan is an Eternal, a man whose job it is to range through past and present Centuries, monitoring and, where necessary, altering Time's myriad cause-and-effect relationships. But when Harlan meets and falls for a non-Eternal woman, he seeks to use the awesome powers and techniques of the Eternals to twist time for his own purposes, so that he and his love can survive together.
Frank Herbert - Bill Ransom - The Jesus Incident
A determined group of colonists are attempting to establish a bridgehead on the planet Pandora, despite the savagery of the native lifeforms, as deadly as they are inhospitable. But they have more to deal with than just murderous aliens: their ship's computer has been given artificial consciousness and has decided that it is a God.