My name is Meghan Chase.
I thought it was over. That my time with the fey, the impossible choices I had to make, the sacrifices of those I loved, was behind me. But a storm is approaching, an army of Iron fey that will drag me back, kicking and screaming. Drag me away from the banished prince who’s sworn to stand by my side. Drag me into the core of conflict so powerful, I’m not sure anyone can survive it.
This time, there will be no turning back.
Julie Kagawa - Winter's Passage
Meghan Chase used to be an ordinary girl...until she discovered that she is really a faery princess. After escaping from the clutches of the deadly Iron fey, Meghan must follow through on her promise to return to the equally dangerous Winter Court with her forbidden love, Prince Ash. But first, Meghan has one request: that they visit Puck--Meghan's best friend and servant of her father, King Oberon--who was gravely injured defending Meghan from the Iron Fey. Yet Meghan and Ash's detour does not go unnoticed. They have caught the attention of an ancient, powerful hunter--a foe that even Ash may not be able to defeat.... An eBook exclusive story from Julie Kagawa's Iron Fey series.
Julie Kagawa - Summer's Crossing
Summer's Crossing is an Ebook novella told from Puck's point of view that accounts for the time elapsed between the end of Meghan's story, in Iron Queen, and Ash's tale, told in the upcoming forth installment of Kagawa's Iron Fey series, called Iron Knight. (Note: This is an unofficial, but accurate, description)
Julie Kagawa - The Iron King
Meghan Chase has a secret destiny—one she could never have imagined... Something has always felt slightly off in Meghan’s life, ever since her father disappeared before her eyes when she was six. She has never quite fit in at school... or at home. When a dark stranger begins watching her from afar, and her prankster best friend becomes strangely protective of her, Meghan senses that everything she’s known is about to change. But she could never have guessed the truth—that she is the daughter of a mythical faery king and is a pawn in a deadly war. Now Meghan will learn just how far she’ll go to save someone she cares about, to stop a mysterious evil no faery creature dare face…and to find love with a young prince who might rather see her dead than let her touch his icy heart.
Aya Nakahara - Love*Com 12.
Risa and Otani's relationship finally seems to be going right, just in time for college woes to ruin their lives! Risa only has a few months to decide which tech school she wants to attend, but she can't even decide what she wants to study. What kind of degree can you get for playing video games and listening to UmibÔzu all day?
Nobuhiro Watsuki - Rurouni Kenshin 18. (angol)
He may be one of the "good guys" now (as Misao insists) but, even a month later, Kenshin still is haunted by Kyoto. How can he not be, when it was in Kyoto that, as the feared "Hitokiri Battôsai," he once made the streets flow red...? And yet, before he departs this place of so many memories, there are ghosts which must be put to rest. It's said that, when strong feelings are attached to a particular wound, so long as those feelings persist, the scar will remain. How _did_ Kenshin get that cross-shaped scar on his face, and who was it that gave it to him?
Nobuhiro Watsuki - Rurouni Kenshin 15. (angol)
At the madman Shishio Makoto's headquarters, the long-delayed duel between Kenshin and Shinomori Aoshi concludes, while at Aoi-Ya, those left behind wage their own, desperate battle against Shishio's _Juppongatana_ or "Ten Swords." The strength of one swordsman in particular seems monstrous, and defeat imminent...that is, until Kenshin's former Hiten Mitsurugi master, Hiko Seijûrô, takes the field. Will the respect of one warrior for another succeed where all else has failed? Elsewhere, Kenshin and Sôjirô cross swords at last. Although well-matched, Kenshin's victory is by no means certain...
Nobuhiro Watsuki - Rurouni Kenshin 17. (angol)
The madness of Shishio Makoto may know no bounds, but what of his body? An eleventh-hour revelation suggests a possible weakness, but will the news come in time to help a critically wounded Kenshin, whose own strength is reaching its limit? In this new era of Meiji, it's getting harder and harder to tell the innocents from the outlaws. Perhaps, as Kenshin says, it should be for history to decide which side was right, and which side was wrong. The time for _hitokiri_ such as Kenshin and Shishio has passed; let not the man decide the age...but the age, the man.
Nobuhiro Watsuki - Rurouni Kenshin 14. (angol)
As the _Juppongatana_ or "Ten Swords" move to attack those at Aoi-Ya (Kaoru, Yahiko, Misao, and the rest of the Kyoto-based spy clan), Kenshin – accompanied by Sanosuke and Saitô – squares off against one of his most powerful opponents yet: Shinomori Aoshi, former _Okashira_ or "head" of the Oniwabanshû. Bound by promises to both return Misao's "Aoshi-sama" to her safely, and to face Shinomori himself in a climactic, decisive battle, the time is now to learn once and for all who has the will to live, who has the will to die...and who has the will to fight.
Nobuhiro Watsuki - Rurouni Kenshin 13. (angol)
The Great Kyoto Fire behind them (and casualties relatively slight), Kenshin and the others consider their next move. The Oniwabanshu may indeed be allies this time ("Now _there's_ a weird twist," as Sano says), but their leader, Shinomori Aoshi, is not. Is Kenshin truly, as it is claimed, the only one who can bring peace to the former _Okashira_ or "head" of the Kyoto-based spy group...? Elsewhere, madman Shishio Makoto has made his own plans for Kenshin and the others, plans involving a "man-to-man," death match-style battle to the finish…
Nobuhiro Watsuki - Rurouni Kenshin 11. (angol)
With Misao's help, Kaoru finally manages to locate Kenshin in Kyoto – at the home of Hiko Seijûrô, his master in the school of Hiten Mitsurugi. Having convinced his master to resume (complete) his training, Kenshin assumes the role of pupil once more, while elsewhere in Kyoto, other forces come together. There is the arrival of Shinomori Aoshi, soon approached by the men of Shishio Makoto to join their cause; there is the arrival also of Saitô Hajime, who comes to free Sano from jail and also to join him in questioning "Ten Swords" member Chô. The truth of Shishio's plan for Japan is beginning to be unveiled…
Nobuhiro Watsuki - Rurouni Kenshin 10. (angol)
His _sakabatô_ broken in battle, Kenshin seeks out the man who forged it – Arai Shakkû – only to be turned away. Seikû, son of the legendary swordsmith, had for a time been continuing his father's work (the forging of katana, meant for killing), but has since given up that calling and spends his time making humble cooking knives. Respecting Seikû's wishes, Kenshin leaves without the desired blade... but not before Shishio's spies learn that Shakkû has forged one last sword. Meanwhile, Shishio arrives in Kyoto with orders for his ten generals or "Ten Swords" to join him and put into motion a plan to take over Japan. Chô, one of Shishio's "swords," learns early of Shakkû's final blade and determines to secure it at any cost. Now, armed only with his broken _sakabatô_, Kenshin must face Chô in battle...
Nobuhiro Watsuki - Rurouni Kenshin 9. (angol)
A glimpse of the new Japan if the mad ambitions of Shishio Makoto should succeed is revealed when Kenshin arrives in Kyoto and meets him at last... although the epic battle between them will have to wait. Pitted against Shishio's soldiers, Kenshin's reversed-edge _sakabatô_ is broken – can it be reforged? _Should_ it be reforged? For time has once again begun to flow, and violence once more washes over the land. Although Kenshin has abandoned the ways of the _hitokiri_ and has sworn to take life no longer, a new assassin has now arisen – one whose taste for blood and thirst for power knows no bounds…
Nobuhiro Watsuki - Rurouni Kenshin 8. (angol)
In the 11th year of Meiji, on the day marked in the Western calendar as May 14th, time once again begins to flow. The shocking midday murder of Department of Internal Affairs Chief Ôkubo a fait accompli, Kenshin leaves for Kyoto, scene of chaos and bloodshed – against the wishes of nearly everyone who knows him as the gentle _"rurouni."_ Awaiting him there is Shishio Makoto, the _hitokiri_ who replaced the cold-eyed assassin Himura Battôsai who forswore further killing and took up the reversed-blade _sakabatô_. But does Kenshin go to Kyoto for a duel... or for a death-match?!
Nobuhiro Watsuki - Rurouni Kenshin 7. (angol)
The Shinsengumi – fearsome and formidable protectors of the Shôgunate. Kenshin knows them well, having done battle with them during the final days of the Meiji Restoration. One man in particular – Saitô Hajime, captain of the third unit – lingers in Kenshin's mind. Now an officer of the law and known as "Fujita Gorô," Saitô arrives on the steps of the Kamiya Dojo, challenging Kenshin to a duel that will force a reawakening of Kenshin's own past. But the confrontation with Saitô is just the beginning of something much larger, something that will involve the future of the new Japan...
Nobuhiro Watsuki - Rurouni Kenshin 5. (angol)
Isurugi Raijûta, a truly old-school swordsman, comes to Kenshin and requests his aid in reforming the state of swordsmanship schools, or kenjutsu dojo, in Japan. Although Kenshin is intrigued by Raijûta's ideals (chiefly, that there is a need for a nation-wide, unifying school), Raijûta's plan to "weed out" the schools he deems unfit is not in accordance with Kenshin's deepest-held beliefs. Given the choice of either joining Raijûta's "Shinko-ryû" movement or dying, Kenshin walks away, choosing neither. But Raijûta isn't willing to let Kenshin off the hook so easily...
Nobuhiro Watsuki - Rurouni Kenshin 6. (angol)
Kenshin's battle with Raijûta to decide the fate of Meiji Era swordsmanship is coming to a head. One fact is quickly becoming apparent: Raijûta will stop at nothing to ensure the supremacy of his own school of sword-fighting! Reunited with a member of the former Sekihô Army – that doomed civilian unit – Sanosuke runs into trouble of his own. Old alliances are challenged when a plan to topple the current government by any means necessary is shared... and as his friend puts it, Sano's either "in," or "in the way." Plus a bonus installment containing the first story Nobuhiro Watsuki ever published!
Mochizuki Jun - Pandora Hearts 20.
The pathetic farce that has unfolded in earnest is no more than an absurd yarn spun by the man who caused the Tragedy of Sablier by following his heart's desires. The players in his tale begin dancing with abandon, their emotions bottled up inside, as though they are marionettes manipulated by a master puppeteer...
Mochizuki Jun - Pandora Hearts 18.
The tragedy that befell a bustling city a hundred years earlier. Eyes of ill omen. Stone seals. The warped gears that have continued turning since long ago play out a requiem for one who was much loved. The solemn sound of the dirge colors the world that hears its notes a melancholy gray…as though it was always meant to be…
Mochizuki Jun - Pandora Hearts 19.
The truth of the being known as Oz Vessalius is exposed to Pandora, which has been captured by Leo and the Baskervilles. Amidst the warped tragedy that plays out mercilessly, the one who has lost everything catches a glimpse of the ridiculous fairy tale contrived by one man. The forbidden box has just been opened... What will be found within?
Mochizuki Jun - Pandora Hearts 17.
The determined feelings of one man cross the divides of time and space, bringing to light the past hidden in the depths of his memories. Thus, reality begins to swirl and shift, as if the desires of his heart have been the darkness gnawing at everything all along . . .