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Terry Pratchett - Hogfather
It's the night before Hogswatch. And it's too quiet. Where is the big jolly fat man? Why is Death creeping down chimneys and trying to say Ho Ho Ho? The darkest night of the year is getting a lot darker... Susan the gothic governess has got to sort it out by morning, otherwise there won't be a morning. Ever again... The 20th Discworld novel is a festive feast of darkness and Death (but with jolly robins and tinsel too). As they say: You'd better watch out...
Terry Pratchett - I Shall Wear Midnight
Tiffany Aching, the young witch from "The Wee Free Men", "A Hat Full of Sky" and "Wintersmith" is back in a new adventure featuring Discworld characters both familiar to fans (such as Tiffany, the Wee Free Men, Granny Weatherwax and Nanny Ogg) and new (meet Wee Mad Arthur, the Nac Mac Feegle on the City Watch whose only previous appearance was a brief cameo in Feet of Clay and city witch Mrs Proust - a fabulous Pratchett creation). Oh, and there's a magic book or two, a twist through time, a Cunning Man - and a Giant Man of chalk...
Terry Pratchett - The Light Fantastic
'What shall we do?' said Twoflower. 'Panic?' said Rincewind hopefully. He always held that panic was the best means of survival. When the very fabric of time and space are about to be put through the wringer - in this instance by the imminent arrival of a very large and determinedly oncoming meteorite - circumstances require a very particular type of hero. Sadly what the situation does not need is a singularly inept wizard, still recovering from the trauma of falling off the edge of the world. Equally it does not need one well-meaning tourist and his luggage which has a mind of its own. Which is a shame because that's all there is...
Terry Pratchett - Unseen Academicals
Football has come to the ancient city of Ankh-Morpork - not the old fashioned, grubby pushing and shoving, but the new, fast football with pointy hats for goalposts and balls that go gloing when you drop them. And now, the wizards of Unseen University must win a football match, without using magic, so they're in the mood for trying everything else. The prospect of the Big Match draws in a street urchin with a wonderful talent for kicking a tin can, a maker of jolly good pies, a dim but beautiful young woman, who might just turn out to be the greatest fashion model there has ever been, and the mysterious Mr Nutt (and no one knows anything much about Mr Nutt, not even Mr Nutt, which worries him, too). As the match approaches, four lives are entangled and changed forever. Because the thing about football - the important thing about football - is that it is not just about football. Here we go! Here we go! Here we go!
Terry Pratchett - Mort (angol)
Although the scythe isn't pre-eminent among the weapons of war, anyone who has been on the wrong end of, say, a peasants' revolt wil know that in skilled hands it is fearsome. For Mort however, it is about to become one of the tools of his trade. From henceforth, Death is no longer going to be the end, merely the means to an end. He has received an offer he can't refuse. As Death's apprentice he'll have free board, use of the company horse and being dead isn't compulsory. It's the dream job until he discovers that it can be a killer on his love life...
Terry Pratchett - Making Money
It's an offer you can't refuse. Who would not wish to be the man in charge of Ankh-Morpork's Royal Mint and the bank next door? It's a job for life. But, as former conman Moist von Lipwig is learning, life is not necessarily for long. The Chief Cashier is almost certainly a vampire. There's something nameless in the cellar (and the cellar itself is pretty nameless), and it turns out that the Royal Mint runs at a loss. A three-hundred-year-old wizard is after his girlfriend, he's about to be exposed as a fraud, but the Assassins' Guild might get to him first.. In fact, a lot of people want him dead. Oh. And every day he has to take the Chairman for walkies. Everywhere he looks he's making enemies. What he should be doing is... Making Money!
Terry Pratchett - Eric
Eric is the Discworld's only demonology hacker. Pity he's not very good at it. All he wants is his three wishes granted. Nothing fancy: to be immortal, to rule the world and have the most beautiful woman in the world fall madly in love with him. The usual stuff. But instead of a tractable demon, Eric calls up Rincewind, the most incompetent wizard in the universe, and his extremely intractable and hostile travel accessory, the Luggage. With them on his side, Eric's in for a ride through space and time that is bound to make him wish (quite fervently) again - this time that he'd never been born.
Terry Pratchett - Guards! Guards!
This is where the dragons went. They lie... not dead, not asleep, but... dormant. And although the space they occupy isn't like normal space, nevertheless they are packed in tightly. They could put you in mind of a can of sardines, if you thought sardines were huge and scaly. And presumably, somewhere, there's a key... Guards! Guards! is the eighth Discworld novel - and after this, dragons will never be the same again!
Terry Pratchett - Small Gods
Terry Pratchett tackles a tough topic in the 13th satiric fantasy in the Discworld series: religious extremism. The land of Omnia is a repressive theocracy ruled by priests and inquisitors, who believe more in their own power than in the Great God Om. This is a somewhat difficult situation for Om, because his power is dependent on the faith of his worshippers. Only one person, the simple novice Brutha, truly believes in Om and is capable of hearing the voice of the god, who, incidentally, is currently trapped within the body of a small tortoise.
Terry Pratchett - Snuff
According to the writer of the best-selling crime novel ever to have been published in the city of Ankh-Morpork, it is a truth universally acknowledged that a policeman taking a holiday would barely have had time to open his suitcase before he finds his first corpse. And Commander Sam Vimes of the Ankh-Morpork City Watch is on holiday in the pleasant and innocent countryside, but not for him a mere body in the wardrobe. There are many, many bodies and an ancient crime more terrible than murder. He is out of his jurisdiction, out of his depth, out of bacon sandwiches, and occasionally snookered and out of his mind, but never out of guile. Where there is a crime there must be a finding, there must be a chase and there must be a punishment. They say that in the end all sins are forgiven. But not quite all..
Terry Pratchett - Moving Pictures
The alchemists of the Discworld have discovered the magic of the silver screen. But what is the dark secret of Holy Wood hill? It's up to Victor Tugelbend ("Can't sing. Can't dance. Can handle a sword a little") and Theda Withel ("I come from a little town you've probably never heard of") to find out... Moving Pictures, the tenth Discworld novel, is a gloriously funny saga set against the background of a world gone mad!
Terry Pratchett - A Hat Full of Sky
'Crivens!' A real witch never casually steps out of her body, leaving it empty. Eleven-year-old Tiffany does. And there's something just waiting for a handy body to take over. Something ancient and horrible, which can't die... Wise, witty and wonderful. A Hat Full of Sky is Terry Pratchett's second novel about Tiffany and the Wee Free Men - the rowdiest, toughest, smelliest bunch of fairies ever. They'll fight anything. And even they might not be enough to save Tiffany...
Terry Pratchett - Thud!
Koom Valley? That was where the trolls ambushed the dwarfs, or the dwarfs ambushed the trolls. It was far away. It was a long time ago. But if he doesn't solve the murder of just one dwarf, Commander Sam Vimes of Ankh-Morpork City Watch is going to see it fought again, right outside his office. With his beloved Watch crumbling around him and war-drums sounding, he must unravel every clue, outwit every assassin and brave any darkness to find the solution. And darkness is following him. Oh... and at six o'clock every day, without fail, with no excuses, he must go home to read Where's My Cow?, with all the right farmyard noises, to his little boy. There are some things you have to do.
Terry Pratchett - Jingo
Discworld goes to war, with armies of sardines, warriors, fishermen, squid and at least oen very camp follower. As two armies march, Commander Vimes of Ankh-Morpork City Watch faces unpleasant foes who are out to get him... and that's just the people on his side. The enemy might be even worse. Jingo, the 21st in Terry Pratchett' s phenomenally successful Discworld series, makes the World Cup look like a friendly five-a-side.
Terry Pratchett - Interesting Times
Terry Pratchett satirizes Chinese and Japanese culture and Maoist Communism in this humorous fantasy, part of the multi-volume Discworld series. The incapable and cowardly wizard Rincewind is rescued from a life of glorious boredom on a remote island and unwillingly transported to the Agatean Empire, a repressive regime ruled by a dying, insane emperor, his ambitious, extremely dangerous Grand Vizier, and several feuding noble clans. Once there, Rincewind discovers that his old companion, the tourist Twoflower, has written a highly colored account of their adventures together and that a very polite band of peasant guerrillas is using it as a revolutionary document. To make matters worse, they expect Rincewind--described in the book as the "Great Wizzard"--to lead their rebellion. Meanwhile, the geriatric Cohen the Barbarian and his band of equally aged heroes, the Silver Horde, decide to invade.
Terry Pratchett - The Fifth Elephant
Sam Vimes is a man on the run. Yesterday he was a duke, a chief of police and the ambassador to the mysterious fat-rich country of Uberwald. Now he has nothing but his native wit and the gloomy trousers of Uncle Vanya (don't ask). It's snowing. It's freezing. And if he can't make it through the forest to civilization there's going to be a terrible war. But there are monsters on his trail. They're bright. They're fast. They're werewolves - and the're catching up.
Terry Pratchett - The Last Hero
He's been a legend in his own lifetime. He can remember the great days of high adventure. He can remember when a hero didn't have to worry about fences and lawyers and civilisation. He can remember when people didn't tell you off for killing dragons. But he can't always remember, these days, where he put his teeth... He's really not happy about that bit. So now, with his ancient sword and his new walking stick and his old friends - and they're very old friends - Cohen the Barbarian is going on one final quest. He's going to climb the highest mountain in the Discworld and meet his gods. He doesn't like the way they let men grow old and die. The last hero in the world is going to return what the first hero stole. With a vengeance. That'll mean the end of the world, if no one stops him in time...
Terry Pratchett - Lords and Ladies
The fairies are back - but this time they don't just want your teeth... Granny Weatherwax and her tiny coven are up against real elves. It's Midsummer Night, No time for dreaming... With full supporting cast of dwarfs, wizards, trolls, Morris dancers and one orang-utan. And lots of hey-nonny-nonny and blood all over the place.
Terry Pratchett - Sourcery
Rincewind, the protagonist of the first two Discworld books, returns in book five of a long-running humorous fantasy series. In the Discworld, the eighth son of an eighth son is a wizard. When the wizard Ipslore the Red breaks his vow of celibacy and has children himself, his eighth son is a sourceror, capable of frighteningly powerful, reality-changing magic. It's up to cowardly and incompetent wizard Rincewind, aided by expert barbarian thief/aspiring hairdresser Conina, to save the Discworld (again) by confronting the sourceror…who, by the way, is a mere 10 years old.
Terry Pratchett - Men at Arms
In the 15th Discworld fantasy novel, Terry Pratchett has fun with hard-boiled police procedurals and racial diversity programs. Captain Vimes is preparing to leave the Watch to marry Lady Sybil Ramkin when his attention is captured by the mysterious murders of a dwarf and a clown, an exploded swamp dragon, and the theft of a dangerously compelling weapon from the Assassin's Guild. It all has something to do with an obsessed nobleman and yet another plot to restore the monarchy to the city of Ankh-Morpork, despite the fact that the rightful heir, the scrupulously honest Corporal Carrot, has no interest in being king.