A lone astronaut must save the earth from disaster in this incredible new science-based thriller from the Sunday Times bestselling author of The Martian.
Ryland Grace is the sole survivor on a desperate, last-chance mission – and if he fails, humanity and the earth itself will perish.
Except that right now, he doesn’t know that. He can’t even remember his own name, let alone the nature of his assignment or how to complete it.
All he knows is that he’s been asleep for a very, very long time. And he’s just been awakened to find himself millions of miles from home, with nothing but two corpses for company.
His crew mates dead, his memories fuzzily returning, he realises that an impossible task now confronts him. Alone on this tiny ship that’s been cobbled together by every government and space agency on the planet and hurled into the depths of space, it’s up to him to conquer an extinction-level threat to our species.
And thanks to an unexpected ally, he just might have a chance.
Part scientific mystery, part dazzling interstellar journey, Project Hail Mary is a tale of discovery, speculation, and survival to rival The Martian – while taking us to places it never dreamed of going.
Orson Scott Card - Ender's Game
The human race faces annihilation. An alien threat is on the horizon, ready to strike. And if humanity is to be defended, the government must create the greatest military commander in history. The brilliant young Ender Wiggin is their last hope. But first he must survive the rigours of a brutal military training program - to prove that he can be the leader of all leaders. A saviour for mankind must be produced, through whatever means possible. But are they creating a hero or a monster? This is the multiple award-winning classic ENDER'S GAME - a groundbreaking tale of war, strategy and survival.
Mary Robinette Kowal - The Calculating Stars
A meteor decimates the U.S. government and paves the way for a climate cataclysm that will eventually render the earth inhospitable to humanity. This looming threat calls for a radically accelerated timeline in the earth’s efforts to colonize space, as well as an unprecedented opportunity for a much larger share of humanity to take part. One of these new entrants in the space race is Elma York, whose experience as a WASP pilot and mathematician earns her a place in the International Aerospace Coalition’s attempts to put man on the moon. But with so many skilled and experienced women pilots and scientists involved with the program, it doesn’t take long before Elma begins to wonder why they can’t go into space, too—aside from some pesky barriers like thousands of years of history and a host of expectations about the proper place of the fairer sex. And yet, Elma’s drive to become the first Lady Astronaut is so strong that even the most dearly held conventions may not stand a chance.
Mary Robinette Kowal - The Fated Sky
It is 1961, and the International Aerospace Coalition has established a colony on the moon. Elma York, the noted Lady Astronaut, is working on rotation, flying shuttles on the moon and returning regularly to Earth. But humanity must get a foothold on Mars. The first exploratory mission is being planned, and none of the women astronauts is on the crew list. The international Aerospace Coalition has grave reservations about sending their "Lady Astronauts" on such a dangerous mission. The problem with that is the need for midjourney navigation calculations. The new electronic computation machines are not reliable and not easily programmed. It might be okay for a backup, but there will have to be a human computer on board. And all the computers are women.
Isaac Asimov - I, Robot
The Three Laws of Robotics 1. A robot may not injure a human being or, through inaction, allow a human being to come to harm. 2. A robot must obey orders given it by human beings except where such orders would conflict with the First Law. 3. A robot must protect its own existence as long as such protection does not conflict with the First or Second Law. Isaac Asimov changed our perception of robots forever when he formulated the classic laws governing their behavior. In _I, Robot_ Asimov chronicles the development of the robot from its primitive origins in the present to its ultimate perfection in the not-so-distant future - a future in which humanity itself may be rendered obsolete. Here are stories of robots gone mad, mind-reading robots, robots with a sense of humor, robot politicians, and robots who secretly run the world, all told with the dramatic blend of science fact and science fiction that has become Asimov's trademark.
Isaac Asimov - Oceans of Venus
The third adventure in the Odyssey of Davis Starr, Space Ranger. On Venus an underwater colony of Earthmen is threatened with disaster locked in a battle for survival beneath the waves. David Starr has to face the evil menace of the depths...
Frank Herbert - Dune (angol)
This Hugo and Nebula Award winner is widely to be considered the most prescient SF novel ever. It tells the sweeping tale of a desert planet called Arrakis, the focus of an intricate power struggle in a byzantine interstellar empire. Arrakis is the sole source of Melange, the "spice of spices." Melange is necessary for interstellar travel and grants psychic powers and longevity, so whoever controls it wields great influence. The troubles begin when stewardship of Arrakis is transferred by the Emperor from the Harkonnen Noble House to House Atreides. The Harkonnens don't want to give up their privileges, however, and through sabotage and treachery they cast young Duke Paul Atreides out into the planet's harsh environment to die. There he falls in with the Fremen, a tribe of desert dwellers who become the basis of the army with which he will reclaim what's rightfully his. Paul Atreides, though, is far more than just a usurped duke. He might be the end product of a very long-term genetic experiment designed to breed a super human; he might be a messiah. His struggle is at the center of a nexus of powerful people and events, and the repercussions will be felt throughout the Imperium.
James S. A. Corey - Tiamat's Wrath
Thirteen hundred gates have opened to solar systems around the galaxy. But as humanity builds its interstellar empire in the alien ruins, the mysteries and threats grow deeper. In the dead systems where gates lead to stranger things than alien planets, Elvi Okoye begins a desperate search to discover the nature of a genocide that happened before the first human beings existed, and to find weapons to fight a war against forces at the edge of the imaginable. But the price of that knowledge may be higher than she can pay. At the heart of the empire, Teresa Duarte prepares to take on the burden of her father's godlike ambition. The sociopathic scientist Paolo Cortázar and the Mephistophelian prisoner James Holden are only two of the dangers in a palace thick with intrigue, but Teresa has a mind of her own and secrets even her father the emperor doesn't guess. And throughout the wide human empire, the scattered crew of the Rocinante fights a brave rear-guard action against Duarte's authoritarian regime. Memory of the old order falls away, and a future under Laconia's eternal rule -- and with it, a battle that humanity can only lose - seems more and more certain. Because against the terrors that lie between worlds, courage and ambition will not be enough...
James S. A. Corey - The Churn
From New York Times best-selling author James S. A. Corey... Before his trip to the stars, before the Rocinante, Amos Burton was confined to a Baltimore where crime paid you or killed you. Unless the authorities got to you first. Set in the hard-scrabble solar system of Leviathan Wakes, Caliban's War, Abaddon's Gate, and the upcoming Cibola Burn, The Churn deepens James S. A. Corey's acclaimed Expanse series.
Vernor Vinge - A Deepness in the Sky
After thousands of years of searching, humans stand on the verge of first contact with an alien race. Two human groups: The Qeng Ho, a culture of free, innovative traders, and the Emergents, a ruthless society based on the technological enslavement of minds. The group that opens trade with the aliens will reap unimaginable riches. But first, both groups must wait at the aliens' very doorstep for their strange star to relight and for the alien planet to reawaken, as it does every two hundred and fifty years... Amidst terrible treachery, the Qeng Ho must fight for their freedom and for the lives of the unsuspecting innocents on the planet below, while the aliens themselves play a role unsuspected by the Qeng Ho and Emergents alike.
Vernor Vinge - A Fire Upon the Deep
A Fire upon the Deep is the big, breakout book that fulfills the promise of Vinge's career to date: a gripping tale of galactic war told on a cosmic scale. Thousands of years hence, many races inhabit a universe where a mind's potential is determined by its location in space, from superintelligent entities in the Transcend, to the limited minds of the Unthinking Depths, where only simple creatures and technology can function. Nobody knows what strange force partitioned space into these "regions of thought," but when the warring Straumli realm use an ancient Transcendent artifact as a weapon, they unwittingly unleash an awesome power that destroys thousands of worlds and enslaves all natural and artificial intelligence. Fleeing the threat, a family of scientists, including two children, are taken captive by the Tines, an alien race with a harsh medieval culture, and used as pawns in a ruthless power struggle. A rescue mission, not entirely composed of humans, must rescue the children-and a secret that may save the rest of interstellar civilization.
Amy Kathleen Ryan - Glow
What if you were bound for a new world, about to pledge your life to someone you'd been promised to since birth, and one unexpected violent attack made survival—not love—the issue? Out in the murky nebula lurks an unseen enemy: the New Horizon. On its way to populate a distant planet in the wake of Earth's collapse, the ship's crew has been unable to conceive a generation to continue its mission. They need young girls desperately, or their zealous leader's efforts will fail. Onboard their sister ship, the Empyrean, the unsuspecting families don't know an attack is being mounted that could claim the most important among them... Fifteen-year-old Waverly is part of the first generation to be successfully conceived in deep space; she was born on the Empyrean, and the large farming vessel is all she knows. Her concerns are those of any teenager—until Kieran Alden proposes to her. The handsome captain-to-be has everything Waverly could ever want in a husband, and with the pressure to start having children, everyone is sure he's the best choice. Except for Waverly, who wants more from life than marriage—and is secretly intrigued by the shy, darkly brilliant Seth. But when the Empyrean faces sudden attack by their assumed allies, they quickly find out that the enemies aren't all from the outside. Glow is the most riveting series debut since The Hunger Games, and promises to thrill and challenge readers of all ages.
Tom Sweterlitsch - The Gone World
_Inception_ meets _True Detective_ in this science-fiction thriller of spellbinding tension and staggering scope. _The Gone World_ follows a special agent into a savage murder case with grave implications for the fate of mankind. Shannon Moss is part of a clandestine division within the Naval Criminal Investigative Service. In Western Pennsylvania, 1997, she is assigned to solve the murder of a Navy SEAL's family--and to locate his teenage daughter, who has disappeared. Though she can't share the information with conventional law enforcement, Moss discovers that the missing SEAL was an astronaut aboard the spaceship U.S.S. Libra--a ship assumed lost to the darkest currents of Deep Time. Moss knows first-hand the mental trauma of time-travel and believes the SEAL's experience with the future has triggered this violence. Determined to find the missing girl and driven by a troubling connection from her own past, Moss travels ahead in time to explore possible versions of the future, seeking evidence or insight that will crack the present-day case. To her horror, the future reveals that it's not only the fate of a family that hinges on her work, for what she witnesses rising over time's horizon and hurtling toward the present is the Terminus: the terrifying and cataclysmic end of humanity itself. Luminous and unsettling, _The Gone World_ bristles with world-shattering ideas yet remains at its heart an intensely human story.
Isaac Asimov - The Stars, Like Dust
Biron Farrell was young and naïve, but he was growing up fast. A radiation bomb planted in his dorm room changed him from an innocent student at the University of Earth to a marked man, fleeing desperately from an unknown assassin. He soon discovers that, many light-years away, his father, the highly respected Rancher of Widemos, has been murdered. Stunned, grief-stricken, and outraged, Biron is determined to uncover the reasons behind his father’s death, and becomes entangled in an intricate saga of rebellion, political intrigue, and espionage. The mystery takes him deep into space where he finds himself in a relentless struggle with the power-mad despots of Tyrann. Now it is not just a case of life or death for Biron, but a question of freedom for the galaxy….
Dan Simmons - Hyperion (angol)
On the world called Hyperion, beyond the law of the Hegemony of Man, there waits the creature called the Shrike. There are those who worship it. There are those who fear it. And there are those who have vowed to destroy it. In the Valley of the Time Tombs, where huge, brooding structures move backward through time, the Shrike waits them all. On the eve of Armageddon with the entire galaxy at war, seven pilgrims set forth on a final voyage to Hyperion seeking the answers to the unsolved riddles of their lives. Each carries a desperate hope - and a terrible secret. And one may hold the fate of humanity in his hands. A stunning tour de force filled with transcendent awe and wonder, Hyperion is a masterwork of science fiction that resonates with excitement and invention, the first volume in a remarkable new science fiction epic by the multiple-award-winning author of The Hollow Man.
Joe Haldeman - The Forever War
Private William Mandella is a hero in spite of himself — a reluctant conscript drafted into an elite military unit, and propelled through space and time to fight in a distant thousand-year conflict. He never wanted to go to war, but the leaders on Earth have drawn a line in the interstellar sand — despite the fact that their fierce alien enemy is unknowable, unconquerable, and very far away. So Mandella will perform his duties without rancor and even rise up through the military's ranks . . . if he survives. But the true test of his mettle will come when he returns to Earth. Because of the time dilation caused by space travel the loyal soldier is aging months, while his home planet is aging centuries — and the difference will prove the saying: you never can go home. . .
Poul Anderson - Tau Zero
Fifty men and women set out in the twenty-third century from Earth aboard an interstellar craft to travel to a planet some thirty light-years away. The ship will approach the speed of light and so (as Einstein predicted) subjective time on board will slow and so the journey of several decades will be of much shorter duration for the crew. But the ship's deceleration system is irreparably damaged when it hits a cloud of interstellar dust and acceleration continues toward light speed, tau zero. Soon the ship is speeding through galaxies and eons are passing on board the ship in the blink of an eye...
Larry Niven - A World Out Of Time
After 200 years in cryosleep, Jaybee Corbell awakens to find that his mind has been downloaded to another body and he's in servitude to a harsh future State. After his escape via a spaceship, he traverses such vast distances--with accompanying time dilations--that he returns to Earth 3 million years later to discover a world wholly alien to the one he'd left. A.E. van Vogt wrote, "This fantastic novel is a mix of Niven hard science and a time-travel concept to boggle the mind." "Larry Niven is one of the giants of modern science fiction." - Mike Resnick "His tales have grit, authenticity, colorful characters and pulse-pounding narrative drive. Niven is a true master!" - Frederik Pohl "Niven's intoxicating concepts, ideas, scientific extrapolations, and exotic hardware buffle up from every page. Rich in imagination and astonishing in breath ... will challenge the most sophisticated readers." - ALA Booklist "This fantastic novel is a mix of Niven hard science and a time-travel concept to boggle the mind...even after the last line the feeling remains of the story still rushing on into the magic distance of the universe." - A.E. van Vogt "Terrific fun!" - Kirkus Reviews
Melissa Landers - United
After thwarting a deadly coup and saving the alliance between their worlds, Cara and Aelyx have finally earned a break. Their tiny island colony is everything they dreamed it would be―days spent gathering shells on the beach and nights in each other’s arms. But the vacation is short-lived. The treaty between Earth and L’eihr has awakened an ancient force that threatens to destroy them all. The Aribol, mysterious guardians charged with maintaining interstellar peace, deem the alliance a threat to the galaxy. They order a separation of the races, decreeing humans and L’eihrs must return to their own planets within the month or face extinction. In fact, they already have agents in place on Earth, ready to begin. With the clock ticking, Aelyx and Cara assemble a team of colonists and race back to Earth, where they unite with old friends to solve the mystery of who the Aribol are, what they want, and the real reason the alliance has provoked them. As tensions build to a full-scale war, Aelyx and Cara must fight harder than ever―not just for their future, but for the survival of both their worlds.
Alan Gratz - The Assassination Game
The rules are simple: Draw a target. Track him down and "kill" him with a spork. Take your victim's target for your own. Oh, and make sure the player with yourname doesn't get to you first. No safe zones. No time-outs. The game ends when only one player remains. James T. Kirk is playing for fun. Leonard "Bones" McCoy is playing to get closer to a girl. But when a series of explosions rocks the usually placid Starfleet Academy campus, it becomes clear that somebody is playing the game for real. Is it one of the visiting Varkolak, on Earth to attend an intergalactic medical conference? Or could it be a member of a super-secret society at the Academy dedicated to taking care of threats to the Federation, no matter what rules they have to break to do it? Find out in The Assassination Game.
Orson Scott Card - Speaker for the Dead
The thrilling sequel to Ender’s Game and winner of the Hugo and Nebula Awards—this full cast unabridged recording includes an original postscript written and recorded by the author. Three thousand years have passed since Ender Wiggin won humanity’s war with the Buggers by totally destroying them. Ender remains young, traveling the stars at the speed of relativity, but a hundred years or more might pass on Earth while he experiences a month-long voyage. In three thousand years, Ender’s books The Hive Queen and The Hegemon, written under a pseudonym, have become holy writ, while the name of Ender itself has become anathema: he is the Xenocide, the one who killed an entire race of thinking, feeling beings, killed the only other sapient race humankind had found in all the galaxy. The only ones, that is, until the planet called Lusitania was discovered and colonized. The discovery was seen as a gift to humanity, a chance to redeem the destruction of the Buggers. This time, the Starways Congress vowed, there would be no tragic misunderstanding leading to war. But once again men die, killed by the aliens in a rite no one understands. Ender, now known only as the Speaker for the Dead, comes to Lusitania to speak for those who have died and discovers that in order to tell the truth about them, he must unravel the secrets of Lusitania.