After their legendary adventures in the northern wastes and beyond, Fafhrd, the giant barbarian warrior, and the Gray Mouser, master thief, novice wizard and expert swordsman, are back home in Lankhmar again, and looking for an easy time. But Lankhmar is under attack from a strange horde of invaders, including a two-headed dragon and an army of miniature wanderers …Once those threats are seen off, a quest to the farthest reaches of Nehwon is in prospect. And then, in the last book of their adventures, Fafhrd goes sailing through the clouds, and the Mouser takes to the seas, before we finally bid a fond, if sad, farewell to Lankhmar.
THE SECOND BOOK OF LANKHMAR includes the last three volumes of the hugely enjoyable series.
Fritz Leiber - The First Book of Lankhmar
From the moment when they first met, in the commission of the same, audacious theft, Fafhrd, the giant barbarian warrior from the Cold Waste, and the Gray Mouser, master thief, novice wizard and expert swordsman, felt no ordinary affinity. Forged over the gleam of sharpened steel as, back to back, they faced their foes, theirs was a friendship that would take them from adventure to misadventure across all of Nehwon, from the caves of the inner earth to the waves of the outer sea. But it was in the dark alleys and noisome back streets of the great fog-shrouded city of Lankhmar that they became legends. THE FIRST BOOK OF LANKHMAR includes the first four volumes of the hugely enjoyable Swords series.
Fritz Leiber - Swords and Deviltry
Swords and Deviltry introduces us to a strange world where fantastic but thoroughly flawed anti-heroes Fafhrd and Gray Mouser find the familiar in themselves and discover the icy power of female magic. Three master-magician femme-fatales and a sprightly lad illuminate the bonds between father and son, the relationship between the bravado of the imagination, and the courage of fools. A hedge wizard explains the cold war between the sexes. Mouse and Fafhrd meet again and traverse the smoke and mirrors of Lankhmar learning more and more of the foggy world in which they live, experiencing the pleasures and pains of the City of Sevenscore Thousand Smokers that will lead them to countless more adventures and misadventures.
Fritz Leiber - Swords in the Mist
The lives of adventurers and soldiers-of-fortune often take strange and unhealthy turns, leading them into wars, contests with scheming sorcerers, and encounters with desirable enchantresses. But no man could have predicted the path that took Fafhrd and the Gray Mouser from the back alleys of Lankhmar to a weird adventure along the coasts of Nehwon's inner sea, and finally through an unseen doorway into a different world. No man could have foreseen the desperate battles wit creatures of incarnate evil, the threats of loathsome gods that face the two swordsmen in their quest for the castle called Mist!
Brandon Sanderson - The Final Empire
Brandon Sanderson, fantasy's newest master tale spinner, author of the acclaimed debut "Elantris," dares to turn a genre on its head by asking a simple question: What if the hero of prophecy fails? What kind of world results when the Dark Lord is in charge? The answer will be found in the Mistborn Trilogy, a saga of surprises and magical martial-arts action that begins in "Mistborn." For a thousand years the ash fell and no flowers bloomed. For a thousand years the Skaa slaved in misery and lived in fear. For a thousand years the Lord Ruler, the "Sliver of Infinity," reigned with absolute power and ultimate terror, divinely invincible. Then, when hope was so long lost that not even its memory remained, a terribly scarred, heart-broken half-Skaa rediscovered it in the depths of the Lord Ruler's most hellish prison. Kelsier "snapped" and found in himself the powers of a Mistborn. A brilliant thief and natural leader, he turned his talents to the ultimate caper, with the Lord Ruler himself as the mark. Kelsier recruited the underworld's elite, the smartest and most trustworthy allomancers, each of whom shares one of his many powers, and all of whom relish a high-stakes challenge. Only then does he reveal his ultimate dream, not just the greatest heist in history, but the downfall of the divine despot. But even with the best criminal crew ever assembled, Kel's plan looks more like the ultimate long shot, until luck brings a ragged girl named Vin into his life. Like him, she's a half-Skaa orphan, but she's lived a much harsher life. Vin has learned to expect betrayal from everyone she meets, and gotten it. She will have to learn to trust, if Kel is to help her master powers of which she never dreamed. Readers of "Elantris" thought they'd discovered someone special in Brandon Sanderson. "Mistborn "proves they were right.
Fritz Leiber - Swords Against Wizardry
In the far northern wastes of Nehwon stands the unscalable peak called Stardock. Demons and evil gods make their home in its heights, guarding the fabulous treasure hidden there. Undaunted by the enormity of the forces ranged against them, Fafhrd and the Gray Mouser decide to make the treasure their own... But one adventure leads to another, and the two heroes pledge themselves to plunder the riches of the terror-shrouded kingdom of Quarmall, lair of man's most ancient and evil sorceries. But there they learn that, more often than not, what lies at the end of a quest is not treasure - but treachery!
Brandon Sanderson - The Hero of Ages
This adventure brings the Mistborn epic fantasy trilogy (after 2007's The Well of Ascension) to a dramatic and surprising climax. Tricked into releasing the evil spirit Ruin while attempting to close the Well of Ascension, new emperor Elend Venture and his wife, the assassin Vin, are now hard-pressed to save the world from Ruin's deadly Inquisitors, the insidious lethal mists called the Deepness and the increasingly heavy falls of black ash that threaten to bury the land and starve its inhabitants. As the duo search for the last of the former emperor's cache of atium, source of the strongest Mistborn energies, they battle Ruin's forces as well as monsters and prophetic powers. Sanderson's saga of consequences offers complex characters and a compelling plot, asking hard questions about loyalty, faith and responsibility.
Brandon Sanderson - The Well of Ascension
The impossible has been accomplished. The Lord Ruler - the man who claimed to be god incarnate and brutally ruled the world for a thousand years - has been vanquished. But Kelsier, the hero who masterminded that triumph, is dead too, and now the awesome task of building a new world has been left to his young protege, Vin, the former street urchin who is now the most powerful Mistborn in the land, and to the idealistic young nobleman she loves. As Kelsier's protege and slayer of the Lord Ruler she is now venerated by a budding new religion, a distinction that makes her intensely uncomfortable. Even more worrying, the mists have begun behaving strangely since the Lord Ruler died, and seem to harbor a strange vaporous entity that haunts her. Stopping assassins may keep Vin's Mistborn skills sharp, but it's the least of her problems. Luthadel, the largest city of the former empire, doesn't run itself, and Vin and the other members of Kelsier's crew, who lead the revolution, must learn a whole new set of practical and political skills to help. It certainly won't get easier with three armies - one of them composed of ferocious giants - now vying to conquer the city, and no sign of the Lord Ruler's hidden cache of atium, the rarest and most powerful allomantic metal. As the siege of Luthadel tightens, an ancient legend seems to offer a glimmer of hope. But even if it really exists, no one knows where to find the Well of Ascension or what manner of power it bestows.
Mark Lawrence - Prince of Thorns
The thorns taught him a lesson in blood... _ "Before the thorns taught me their sharp lessons and bled weakness from me I had but one brother, and I loved him well. But those days are gone and what is left of them lies in my mother's tomb. Now I have many brothers, quick with knife and sword, and as evil as you please. We ride this broken empire and loot its corpse. They say these are violent times, the end of days when the dead roam and monsters haunt the night. All that's true enough, but there's something worse out there, in the dark. Much worse." _ Once a privileged royal child, raised by a loving mother, Jorg Ancrath has become the Prince of Thorns, a charming, immoral boy leading a grim band of outlaws in a series of raids and atrocities. The world is in chaos: violence is rife, nightmares everywhere. Jorg's bleak past has set him beyond fear of any man, living or dead, but there is still one thing that puts a chill in him. Returning to his father's castle Jorg must confront horrors from his childhood and carve himself a future with all hands turned against him. The Prince of Thorns is the first volume in a powerful new epic fantasy trilogy, original, absorbing and challenging. Mark Lawrence’s debut novel tells a tale of blood and treachery, magic and brotherhood and paints a compelling and brutal, sometimes beautiful, picture of an exceptional boy on his journey toward manhood and the throne.
Raymond E. Feist - Magician
This 10th anniversary edition of Feist's classic fantasy novel includes restored original text. The book tells the story of Pug, a magician's apprentice in Crydee. Before long Pug's emerging powers have produced two miracles - but they also lead him into a series of adventures.
Rick Riordan - The Hidden Oracle
How do you punish an immortal? By making him human. After angering his father Zeus, the god Apollo is cast down from Olympus. Weak and disorientated, he lands in New York City as a regular teenage boy. Now, without his godly powers, the four-thousand-year-old deity must learn to survive in the modern world until he can somehow find a way to regain Zeus's favour. But Apollo has many enemies - gods, monsters and mortals who would love to see the former Olympian permanently destroyed. Apollo needs help, and he can think of only one place to go . . . an enclave of modern demigods known as Camp Half-Blood.
Rick Riordan - The Throne of Fire
Ever since the gods of Ancient Egypt were unleashed in the modern world, Carter Kane and his sister Sadie have been in trouble. As descendants of the House of Life, the Kanes have some powers at their command, but the devious gods haven't given them much time to master their skills at Brooklyn House, which has become a training ground for young magicians. And now their most threatening enemy yet - the chaos snake Apophis - is rising. If they don't prevent him from breaking free in a few days' time, the world will come to an end. In other words, it's a typical week for the Kane family. To have any chance of battling the Forces of Chaos, the Kanes must revive the sun god Ra. But that would be a feat more powerful than any magician has ever accomplished. First they have to search the world for the three sections of the Book of Ra, then they have to learn how to chant its spells. Oh, and did we mention that no one knows where Ra is exactly? Narrated in two different wisecracking voices, featuring a large cast of new and unforgettable characters, and with adventures spanning the globe, this second installment in the Kane Chronicles is nothing short of a thrill ride.
Rick Riordan - The Lost Hero
Jason has a problem. He doesn’t remember anything before waking up in a bus full of kids on a field trip. Apparently he has a girlfriend named Piper and a best friend named Leo. They’re all students at a boarding school for “bad kids.” What did Jason do to end up here? And where is here, exactly? Piper has a secret. Her father has been missing for three days, ever since she had that terrifying nightmare. Piper doesn’t understand her dream, or why her boyfriend suddenly doesn’t recognize her. When a freak storm hits, unleashing strange creatures and whisking her, Jason, and Leo away to someplace called Camp Half-Blood, she has a feeling she’s going to find out. Leo has a way with tools. When he sees his cabin at Camp Half-Blood, filled with power tools and machine parts, he feels right at home. But there’s weird stuff, too—like the curse everyone keeps talking about. Weirdest of all, his bunkmates insist that each of them—including Leo—is related to a god. Join new and old friends from Camp Half-Blood in this thrilling first book in The Heroes of Olympus series
Rick Riordan - The Son of Neptune
ONE CURSED DEMIGOD. TWO NEW HEROES. A QUEST TO UNLEASH THE GOD OF DEATH ... 'I'm the God of Rome. I protect the legions. I don't want war without end. You will serve me.' 'Not likely,' Percy said. 'I order a quest!' the god announced. 'You will go north and find Thanatos in the land beyond the gods. You will free him and thwart the plans of the giants.'
Brian Staveley - The Last Mortal Bond
The climactic third and final novel in the Chronicle of the Unhewn Throne The trilogy that began with The Emperor's Blades and continued in The Providence of Fire reaches its epic conclusion, as war engulfs the Annurian Empire. The ancient csestriim are back to finish their purge of humanity; armies march against the capital; leaches, solitary beings who draw power from the natural world to fuel their extraordinary abilities, maneuver on all sides to affect the outcome of the war; and capricious gods walk the earth in human guise with agendas of their own. But the three imperial siblings at the heart of it all--Valyn, Adare, and Kaden--come to understand that even if they survive the holocaust unleashed on their world, there may be no reconciling their conflicting visions of the future.
Rick Riordan - The Hammer of Thor
The second book in the Magnus Chase and the Gods of Asgard trilogy. Thor’s hammer is missing again. The thunder god has a disturbing habit of misplacing his weapon – the mightiest force in the Nine Worlds – but this time the hammer isn’t just lost. It has fallen into enemy hands. If Magnus Chase and his friends can’t retrieve the hammer quickly, the mortal worlds will be defenseless against an onslaught of giants. Ragnarok will begin. The Nine Worlds will burn. Unfortunately, the only person who can broker a deal for the hammer’s return is the gods’ worst enemy, Loki – and the price he wants is very high.
N. K. Jemisin - The Broken Kingdoms
_The Inheritance Trilogy #2_ In the city of Shadow, beneath the World Tree, alleyways shimmer with magic and godlings live hidden among mortalkind. Oree Shoth, a blind artist, takes in a strange homeless man on an impulse. This act of kindness engulfs Oree in a nightmarish conspiracy. Someone, somehow, is murdering godlings, leaving their desecrated bodies all over the city. And Oree’s guest is at the heart of it…
Rick Riordan - Percy Jackson's Greek Heroes
Who cut off Medusa's head? Who was raised by a she-bear? Who tamed Pegasus? It takes a demigod to know, and Percy Jackson can fill you in on the all the daring deeds of Perseus, Atalanta, Bellerophon, and the rest of the major Greek heroes. Told in the funny, irreverent style readers have come to expect from Percy, ( I've had some bad experiences in my time, but the heroes I'm going to tell you about were the original old school hard luck cases. They boldly screwed up where no one had screwed up before. . .) and enhanced with vibrant artwork by Caldecott Honoree John Rocco, this story collection will become the new must-have classic for Rick Riordan's legions of devoted fans--and for anyone who needs a hero. So get your flaming spear. Put on your lion skin cape. Polish your shield and make sure you've got arrows in your quiver. We're going back about four thousand years to decapitate monsters, save some kingdoms, shoot a few gods in the butt, raid the Underworld, and steal loot from evil people. Then, for dessert, we'll die painful tragic deaths. Ready? Sweet. Let's do this.
Robert Jackson Bennett - City of Stairs
A densely atmospheric and intrigue-filled fantasy novel of living spies, dead gods, buried histories, and a mysterious, ever-changing city-from one of America's most acclaimed young SF writers. Years ago, the city of Bulikov wielded the powers of the Gods to conquer the world. But after its divine protectors were mysteriously killed, the conqueror has become the conquered; the city's proud history has been erased and censored, progress has left it behind, and it is just another colonial outpost of the world's new geopolitical power. Into this musty, backward city steps Shara Divani. Officially, the quiet mousy woman is just another lowly diplomat sent by Bulikov's oppressors. Unofficially, Shara is one of her country's most accomplished spymasters-dispatched to investigate the brutal murder of a seemingly harmless historian. As Shara pursues the mystery through the ever-shifting physical and political geography of the city, she begins to suspect that the beings who once protected Bulikov may not be as dead as they seem-and that her own abilities might be touched by the divine as well.
Max Gladstone - Last First Snow
The fourth novel set in the compellingly modern fantasy world of the Craft Sequence Forty years after the God Wars, Dresediel Lex bears the scars of liberation—especially in the Skittersill, a poor district still bound by the fallen gods' decaying edicts. As long as the gods' wards last, they strangle development; when they fail, demons will be loosed upon the city. The King in Red hires Elayne Kevarian of the Craft firm Kelethres, Albrecht, and Ao to fix the wards, but the Skittersill's people have their own ideas. A protest rises against Elayne's work, led by Temoc, a warrior-priest turned community organizer who wants to build a peaceful future for his city, his wife, and his young son. As Elayne drags Temoc and the King in Red to the bargaining table, old wounds reopen, old gods stir in their graves, civil blood breaks to new mutiny, and profiteers circle in the desert sky. Elayne and Temoc must fight conspiracy, dark magic, and their own demons to save the peace—or failing that, to save as many people as they can.
Max Gladstone - Three Parts Dead
A god has died, and it’s up to Tara, first-year associate in the international necromantic firm of Kelethres, Albrecht, and Ao, to bring Him back to life before His city falls apart. Her client is Kos, recently deceased fire god of the city of Alt Coulumb. Without Him, the metropolis’s steam generators will shut down, its trains will cease running, and its four million citizens will riot. Tara’s job: resurrect Kos before chaos sets in. Her only help: Abelard, a chain-smoking priest of the dead god, who’s having an understandable crisis of faith. When Tara and Abelard discover that Kos was murdered, they have to make a case in Alt Coulumb’s courts—and their quest for the truth endangers their partnership, their lives, and Alt Coulumb’s slim hope of survival. Set in a phenomenally built world in which justice is a collective force bestowed on a few, craftsmen fly on lightning bolts, and gargoyles can rule cities, Three Parts Dead introduces readers to an ethical landscape in which the line between right and wrong blurs.