In this thrilling one-hundred-page prequel companion novella, discover what happened in the aftermath of the Mogadorians’ attack on Paradise, Ohio, from Mark James—Number Four’s bully-turned-ally.
After Four leaves town to find the rest of the Garde, Mark is left behind to pick up the pieces. His school has been destroyed, his home burned down, and, worst yet, Mark now knows the horrifying truth: aliens live among us and some of them seek to destroy us. Even with the FBI tailing him and Sarah Hart, Mark tries to return to a normal life. But when Sarah goes missing, he knows he can no longer sit back and do nothing. His quest to find her will lead him to new allies and a startling revelation about the Mogadorians’ plan for invasion.
Pittacus Lore - The Fate of Ten
The sixth book in the thrilling, action-packed, New York Times bestselling I Am Number Four series! For years the Garde have fought the Mogadorians in secret. Now all of that has changed. The invasion has begun. If the Garde can't find a way to stop the Mogs, humanity will suffer the same fate as the Lorien: annihilation. There is still hope. When the Elders sent the Garde to Earth, they had a plan—one which the Garde are finally starting to understand. In the climax of The Revenge of Seven, a group of the Garde traveled to an ancient pyramid in Mexico known to their people as the Sanctuary. There they awoke a power that had been hidden within our planet for generations. Now this power can save the world . . . or destroy it. It will all depend on who wields it.
Melissa Landers - Alienated
Interplanetary relations have never been more exciting! The first in a funny, romantic YA sci-fi series. Two years ago, the aliens made contact. Now Cara Sweeney is going to be sharing a bathroom with one of them. Handpicked to host the first-ever L’eihr exchange student, Cara thinks her future is set. Not only does she get a free ride to her dream college, she’ll have inside information about the mysterious L’eihrs that every journalist would kill for. Cara’s blog following is about to skyrocket. Still, Cara isn’t sure what to think when she meets Aelyx. Humans and L’eihrs have nearly identical DNA, but cold, infuriatingly brilliant Aelyx couldn’t seem more alien. She’s certain about one thing, though: no human boy is this good-looking. But when Cara's classmates get swept up by anti-L'eihr paranoia, Midtown High School suddenly isn't safe anymore. Threatening notes appear in Cara's locker, and a police officer has to escort her and Aelyx to class. Cara finds support in the last person she expected. She realizes that Aelyx isn’t just her only friend; she's fallen hard for him. But Aelyx has been hiding the truth about the purpose of his exchange, and its potentially deadly consequences. Soon Cara will be in for the fight of her life - not just for herself and the boy loves, but for the future of her planet.
Melissa Landers - Invaded
The romantic sequel to Alienated takes long-distance relationships to a new level as Cara and Aelyx long for each other from opposite ends of the universe...until a threat to both their worlds reunites them. Cara always knew life on planet L’eihr would be an adjustment. With Aelyx, her L’eihr boyfriend, back on Earth, working to mend the broken alliance between their two planets, Cara is left to fend for herself at a new school, surrounded by hostile alien clones. Even the weird dorm pet hates her. Things look up when Cara is appointed as human representative to a panel preparing for a human colony on L’eihr. A society melding their two cultures is a place where Cara and Aelyx could one day make a life together. But with L’eihr leaders balking at granting even the most basic freedoms, Cara begins to wonder if she could ever be happy on this planet, even with Aelyx by her side. Meanwhile, on Earth, Aelyx, finds himself thrown into a full-scale PR campaign to improve human-L’eihr relations. Humans don’t know that their very survival depends on this alliance: only Aelyx’s people have the technology to fix the deadly contamination in the global water supply that human governments are hiding. Yet despite their upper hand, the leaders of his world suddenly seem desperate to get humans on their side, and hardly bat an eye at extremists’ multiple attempts on Aelyx’s life. The Way clearly needs humans’ help . . . but with what? And what will they ask for in return?
Pittacus Lore - The Revenge of Seven
The worst was supposed to be over. We were reunited after a decade apart. We were discovering the truth of our past. We were training and getting stronger every day. We were even happy... We never imagined the Mogodorians could turn one of our own against us. We were fools for trusting Five. And now Eight is lost forever. I would do anything to bring him back, but that's impossible. Instead, I will do whatever it takes to destroy every last one of them. I've spent my entire life hiding from them, and they've stolen everything away from me. But that stops now. We're going to take the battle to them. We have a new ally who knows their weaknesses. And I finally have the power to fight back. They caught Number One in Malaysia. Number Two in England. Number Three in Kenya. And Number Eight in Florida. They killed them all. I am Number Seven. I will make them pay.
Pittacus Lore - Five's Betrayal
In this explosive one-hundred-page prequel companion novella, uncover the truth behind Number Five’s unknown history with the Mogadorians. This sequel to I Am Number Four: The Lost Files: Five’s Legacy finds Number Five entering the ranks of the Mogadorian army. The Mogs have convinced him that they will be the victor in their war for Earth, and Five decides he would rather be on the winning side. Realizing that the only thing that matters is his survival, Five allies himself with the sworn enemies of the Lorien and pledges to help the Mogs take down the very people he was meant to protect. Is he too far gone to be saved? Discover how Five became one of Earth’s and Lorien’s most dangerous adversaries and decide for yourself.
Pittacus Lore - Five's Legacy
In this exciting seventy-five-page prequel companion novella to the New York Times bestselling I Am Number Four series, discover the true origins of the traitorous Number Five. Before allying himself with the Mogadorians, before infiltrating the Garde, before committing the ultimate betrayal, Five was in hiding just like the others. But when his Cêpan dies, Five is forced to survive on his own. Eager to finally experience the world he was always kept apart from, Five soon gets involved with the wrong kind of people—the Mogadorians. In Five's Legacy see how one of Lorien's last hopes for survival became one of its most dangerous adversaries.
Sarah Fine - Walter Jury - Burn
"Car chases, explosions and action galore—awesome."—Kirkus Reviews on Scan At the cliffhanger ending of Scan, Tate loses the very thing he was fighting to protect, what his father had called the key to human survival. Tate doesn't have much time to worry about it because he needs to get away, to ensure he and Christina are safe. His father left him one last thing that can do just that—a safehouse, which turns out to be a clue to what's really threatening the planet. As Tate follows the clues his father left behind, he starts to uncover the truth, realizing he's up against an enemy he's only beginning to understand. A riveting, fast-paced "we are not alone" adventure, Burn thrills to the very end.
James Frey - Nils Johnson-Shelton - Endgame - The Calling
Twelve thousand years ago, they came. They descended from the sky amid smoke and fire, and created humanity and gave us rules to live by. They needed gold and they built our earliest civilizations to mine it for them. When they had what they needed, they left. But before they left, they told us someday they would come back, and when they did, a game would be played. A game that would determine our future. This is Endgame. For ten thousand years the lines have existed in secret. The 12 original lines of humanity. Each had to have a Player prepared at all times. They have trained generation after generation after generation. In weapons, languages, history, tactics, disguise assassination. Together the players are everything: strong, kind, ruthless, loyal, smart, stupid, ugly, lustful, mean, fickle, beautiful, calculating, lazy, exuberant, weak. They are good and evil. Like you. Like all. This is Endgame. When the game starts, the players will have to find three keys. The keys are somewhere on earth. The only rule of their Endgame is that there are no rules. Whoever finds the keys first wins the game. Endgame: The Calling is about the hunt for the first key. And just as it tells the story of the hunt for a hidden key, written into the book is a puzzle. It invites readers to play their own Endgame and to try to solve the puzzle. Whoever does will open a case filled with gold. Alongside the puzzle will be a revolutionary mobile game built by Google’s Niantic Labs that will allow you to play a real-world version of Endgame where you can join one of the lines and do battle with people around you. Will exuberance beat strength? Stupidity top kindness? Laziness thwart beauty? Will the winner be good or evil? There is only one way to find out. Play. Survive. Solve. People of Earth. Endgame has begun.
Mindee Arnett - Polaris
Following the events of Avalon, Jeth Seagrave and his crew are on the run. Jeth is desperate to find the resources and funding he needs to rescue his mother from an ITA’s research lab and leave this whole galaxy behind for a new life somewhere else. But the ITA is just as desperate, and soon Jeth finds himself pursued by a mysterious figure hell-bent on capturing Jeth and his crew—dead or alive. In a last-ditch effort to save everyone he holds dear, Jeth enters into a bargain with the last person he ever thought he'd see again: Dax Shepherd, the galaxy’s newest and most fearsome crime lord. And he’s not the only one: upon arriving back at Peltraz spaceport for the first time since he witnessed the death of his old employer, Jeth discovers Dax has a new partner: Jeth’s mother, Marian. This shocking turn of events is only the first in another breathless, action-packed sci-fi adventure rife with danger, love, and betrayal, as Jeth has to once again ask himself how much he’s willing to invest in a morally bankrupt galaxy in the hopes of saving those he cares for.
James Frey - Nils Johnson-Shelton - Sky Key (angol)
#Twelve Players.# Nine players remain. #Three keys.# Two keys are left to be found. One ultimate prize. At stake for the Players: not only their lives but the fate of the world. At stake for readers: a real-world interactive puzzle-based hunt for a gold prize worth $1,000,000. In this high-octane sequel to the New York Times bestseller Endgame: The Calling, the world is populated by twelve ancient bloodlines. In each line, a Player trains for a catastrophic event that has not yet happened - until the Calling. Once they were called, the Players set off on a journey in search of three ancient keys that will save not just their line, but the world. The first key was found in The Calling, but the remaining players must still hunt for the final two before the Event draws near.
Philip Reeve - Railhead
The long-awaited new blockbuster from Carnegie-medal-winning author Philip Reeve. "Come with me, Zen Starling", she had said. The girl in the red coat. But how did she know his name? The Great Network is a place of drones and androids, maintenance spiders and Station Angels. The place of the thousand gates, where sentient trains criss-cross the galaxy in a heartbeat. Zen Starling is a petty thief, a street urchin from Thunder City. So when mysterious stranger Raven sends Zen and his new friend Nova on a mission to infiltrate the Emperor's train, he jumps at the chance to traverse the Great Network, to cross the galaxy in a heartbeat, to meet interesting people - and to steal their stuff. But the Great Network is a dangerous place, and Zen has no idea where his journey will take him...
Tessa Elwood - Inherit the Stars
Three royal houses ruling three interplanetary systems are on the brink of collapse, and they must either ally together or tear each other apart in order for their people to survive. Asa is the youngest daughter of the house of Fane, which has been fighting a devastating food and energy crisis for far too long. She thinks she can save her family’s livelihood by posing as her oldest sister in an arranged marriage with Eagle, the heir to the throne of the house of Westlet. The appearance of her mother, a traitor who defected to the house of Galton, adds fuel to the fire, while Asa also tries to save her sister Wren's life . . . possibly from the hands of their own father. But as Asa and Eagle forge a genuine bond, will secrets from the past and the urgent needs of their people in the present keep them divided?
Jaclyn Dolamore - Glittering Shadows
The revolution is here. Bodies line the streets of Urobrun; a great pyre burns in Republic Square. The rebels grow anxious behind closed doors while Marlis watches as the politicians search for answers - and excuses - inside the Chancellery. Thea, Freddy, Nan, and Sigi are caught in the crossfire, taking refuge with a vibrant, young revolutionary and a mysterious healer from Irminau. As the battle lines are drawn, a greater threat casts a dark shadow over the land. Magic might be lost - forever. This action-packed sequel to Dark Metropolis weaves political intrigue, haunting magic, and heartbreaking romance into an unforgettable narrative. Dolamore's lyrical writing and masterfully crafted plot deliver a powerful conclusion.
Kevin J. Anderson - Rebecca Moesta - Trouble on Cloud City
Lando Calrissian offers the twins a rare opportunity--a vacation on Cloud City. They jump at the chance, as long as their mysterious new friend Anja Gallandro can come along. Anja is happy to be included. But little do the twins know that they are actually helping Anja hatch her sinister plan. A plan that goes far deeper than simple revenge...
John Marsden - The Dead Of Night
Australia has been invaded. Nothing is as it was. Six teenagers are living out their nightmare in the sanctuary of a hidden valley called Hell. Alone, they make their own rules, protect what is theirs, and struggle for courage and hope in a world changed forever. Seeking supplies, allies, and information, the friends make forays into enemy territory, drawing on nerve and resourcefulness they never even knew they had. As the risks become greater, so too do the sacrifices they must make. Intense, passionate, and compulsive, The Dead of Night continues the frighteningly real story begun in Tomorrow, When the War Began.
John Marsden - Darkness, Be My Friend
Five months into World War III, Ellie and her four remaining friends have barely escaped the Australian town of Wirrawee with their lives and their sanity intact. But as the next step becomes clear, they realize they must once again sacrifice their hard-won comfort and safety. A group of soldiers has recruited the kids to guide the way to the Wirrawee air base. What could possibly motivate Ellie and her friends to return? This risky sabotage mission may be their only hope of rescuing their families, too.
Brandon Sanderson - Calamity
From the bestselling author of the Mistborn series and Words of Radiance comes Calamity, the final book in the New York Times bestselling Reckoners series. What started in the instant #1 New York Times bestseller Steelheart and continued in the instant #1 New York Times bestseller Firefight now concludes in Calamity. When Calamity lit up the sky, the Epics were born. David’s fate has been tied to their villainy ever since that historic night. Steelheart killed his father. Firefight stole his heart. And now Regalia has turned his closest ally into a dangerous enemy. David knew Prof’s secret, and kept it even when Prof struggled to control the effects of his Epic powers. But facing Obliteration in Babilar was too much. Once the Reckoners’ leader, Prof has now embraced his Epic destiny. He’s disappeared into those murky shadows of menace Epics are infamous for the world over, and everyone knows there’s no turning back. . . . But everyone is wrong. Redemption is possible for Epics—Megan proved it. They’re not lost. Not completely. And David is just about crazy enough to face down the most powerful High Epic of all to get his friend back. Or die trying. Praise for the Reckoners series: “The suspense is relentless and the climax explosive.” —James Dashner, #1 New York Times bestselling author of the Maze Runner series “Another win for Sanderson . . . he’s simply a brilliant writer. Period.” —Patrick Rothfuss, author of the New York Times and USA Today bestseller The Name of the Wind [STAR] “Snappy dialogue, bizarre plot twists, high-intensity action, and a touch of mystery and romance . . . leaves [readers] panting for the sequel.” —Booklist, Starred “An absolute page-turner."”—Publishers Weekly “Compelling. . . . Sanderson uses plot twists that he teases enough for readers to pick up on to distract from the more dramatic reveals he has in store.” —The A.V. Club
Paul Davids - Hollace Davids - Zorba the Hutt's Revenge
Trioculus is determined to steal Princess Leia away from Han Solo and make her his dark queen. But when Zorba the Hutt discovers his son Jabba has been murdered by the princess, he takes off for Cloud City to seek his revenge.
M. C. Frank - No Ordinary Star
A soldier is summoned to the North Pole, days before the year changes, told to fix a the great Clock for a celebration. He has no idea what to do. A girl, hunted for the crime of being born, almost dies out on the ice. She is rescued by the last polar bear left alive. A library waits for them both, a library built over a span of a hundred years, forgotten in the basement of an ice shack. The world hasn't known hunger or sickness in hundreds of years. It has also forgotten love and beauty. The year is 2525. Inspired by the short stories of Ray Bradbury, this futuristic novel is set in a world where Christmas -among other things- is obsolete and a Clock is what keeps the fragile balance of peace. Written in three installments, this is the breathtaking and sensual story of how two unlikely people change the world, and each other, one book at a time. Immerse yourself into the icy cold world of this scorching hot new novel.
John Marsden - The Third Day, The Frost
What's the biggest danger you can think of? THIS IS BIGGER. What's the toughest challenge you can imagine? THIS IS TOUGHER. What's the greatest fear you have? YOU'RE ABOUT TO FIND OUT. First there was Tomorrow, When the War Began, then came The Dead of Night. Now it's The Third Day, The Frost. And things can only get worse. 'How long do you think they'll keep looking for us?' I asked Lee, as we lay there. 'Until they find us,' he answered grimly. They came in summer. They fell upon the land swiftly and suddenly. Through autumn they spread, like locusts, like mice, like a plague. Now it's winter. They're still here. But so too are Ellie and Homer and their friends. Half-a-dozen teenagers with all the odds against them. All they have going for them is their friendship, and their own inner spirit. How far can courage go? What do you save first when you're fighting for everything - yourself, your friends, your family, your country? In The Third Day, The Frost the answers are as big as the questions. John Marsden is one of the new breed of Australia's writers for young people: lively, fresh, provocative. Many young readers actually turn off the TV and leave their computer games to go and read John's books. And, for a number of them, they are the first books they voluntarily read.