This work presents the adventures of the world’s greatest cowboy, the comic strip character who can shoot faster than his own shadow. As he roams with his horse Jolly Jumper, always seeking new adventures, Lucky Luke meets two suspicious characters, Denver Miles and Colorado Bill. Together they arrive on the outskirts of a deserted city, Gold Hill, which counts only one inhabitant. The old man, Powell, is the sole survivor of a gold rush that he has not given up on, despite years without success. He continues to work his mine, which Denver and Colorado soon try to take over any way they can. But Lucky Luke, who has taken a liking to the old man, is looking out for him and will save him from many troubles…
Kapcsolódó könyvek
Peyo - Yvan Delporte - The Astrosmurf
When one of the Smurfs wants to travel to outer space, he tries to build a rocketship, but it fails to get off the ground and he grows depressed. Papa Smurf and the other Smurfs make a plan in order to cheer him up: putting him to sleep and waking him up in an elaborately staged “planet” filled by other Smurfs pretending to be aliens!
Hergé - Destination Moon
The classic graphic novel. Professor Calculus is building a rocket, but Tintin quickly realizes that there are spies around every corner trying to steal the professor's design! When Professor Calculus' rocket finally takes off for the moon, Tintin and his dog Snowy are on board.
Ben Hatke - The Return of Zita the Spacegirl
Ben Hatke brings back our intrepid space heroine for another delightful sci-fi/fantasy adventure in this New York Times‑Bestselling graphic novel trilogy for middle grade readers.
Zita the Spacegirl has saved planets, battled monsters, and wrestled with interplanetary fame. But she faces her biggest challenge yet in the third and final installment of the Zita adventures. Wrongfully imprisoned on a penitentiary planet, Zita has to plot the galaxy's greatest jailbreak before the evil prison warden can execute his plan of interstellar domination!
Ben Hatke - Legends of Zita the Spacegirl
Ben Hatke brings back our intrepid space heroine for another delightful sci-fi/fantasy adventure. Zita is determined to find her way home to earth, following the events of the first book. But things are never simple, and certainly never easy, in space.
Zita's exploits from her first adventure have made her an intergalactic megastar! But she's about to find out that fame doesn't come without a price. And who can you trust when your true self is being eclipsed by your public persona, and you've got a robot doppelganger wreaking havoc . . . while wearing your face?
Still, if anyone can find their way through this intractible mess of mistaken identity and alien invaders, it's the indomitable Zita, in Legends of Zita the Spacegirl.
Legends of Zita the Spacegirl is one of Kirkus Reviews' Best Children's Books of 2012.
Ben Hatke - Zita the Spacegirl
Zita’s life took a cosmic left turn in the blink of an eye.
When her best friend is abducted by an alien doomsday cult, Zita leaps to the rescue and finds herself a stranger on a strange planet. Humanoid chickens and neurotic robots are shocking enough as new experiences go, but Zita is even more surprised to find herself taking on the role of intergalactic hero. Before long, aliens in all shapes and sizes don’t even phase her. Neither do ancient prophecies, doomed planets, or even a friendly con man who takes a mysterious interest in Zita’s quest.
Zita the Spacegirl is a fun, captivating tale of friendship and redemption from Flight veteran Ben Hatke. It also has more whimsical, eye-catching, Miyazaki-esque monsters than you can shake a stick at.
Peyo - Benny Breakiron - The Twelve Trials of Benny Breakiron
When Monsieur Dussiflard finds a lead on a long-lost ancient treasure, he and Benny Breakiron are off to the desert on the journey of a lifetime! But they're not alone; some shadowy figures from Dussiflard's past are on the trail, as well, and they might make it there first. Will Benny’s super powers win the day—or actually get in the way?
Benny Breakiron's super-heroic adventures continue in this charming graphic novel series from the creator of The Smurfs!
Jean Van Hamme - William Vance - XIII 5. - Full Red
XIII, Jones and Betty Barnowsky escaped the deadly trap set by Colonel McCall. Lost in a hostile jungle, they must now make their way back to America. And they must be quick: In Washington, every ally the fugitives ever had has been arrested in preparation for the conspirators' master stroke, coinciding with a general exercise of all American armed forces: Operation Full Red. Suddenly, XIII's quest becomes a last-ditch fight for the freedom of an entire nation.
Jean Van Hamme - William Vance - XIII 6. - The Jason Fly Case
With the conspiracy that nearly claimed his life dismantled, XIII can finally turn all his attention towards uncovering his own distant past. Armed with everything he could find on Jason Fly--the man he seems to be--he heads to Green Falls, where he grew up. The problem with amnesia is that you never know exactly what you'll dig up when you go home again. And... is everything really solved concerning the presidential assassination that cost him his memory?
Hergé - Tintin in the Land of the Soviets
In his debut adventure, Tintin is pursued by Bolshevik agents trying to prevent him from exposing the new Soviet regime. Punctuated by slapstick and political revelations, this story is based on the writings of an anticommunist Belgian ex-consul to the Ukraine. Herge's early style revealed strong graphics, influenced by photo-reporting from the period, marking the historic debut of a major artist.
Peyo - Benny Breakiron - Uncle Placid
Benny’s uncle has a very important job: he guards the treasury of a very tiny — but very rich — neighboring country. Uncle Placid has his work cut out for him, with thieves of every stripe always plotting to break in and steal the money, but he never expected a thief to try and steal the machines that make the money! While traveling back home with Benny during a school break with the printing plates on board, it looks like super-strong Benny might be the only one able to fend off a daring raid!
Hergé - Tintin in America
The classic graphic novel. Tintin comes to the U.S.A. to clean up the mean streets of Chicago but ends up in the wild west! Will Tintin make it back home?
Peyo - Benny Breakiron - The Red Taxis
Benny Breakiron is an honest, polite little boy with an en exceptional quality: he possesses superhuman strength, can leap over huge distances, and can run unbelievably fast! This little kid packs quite a punch, and he devotes his play time to stopping crime and injustice. In this first volume, a new taxi service has moved into Benny's town threatening to put Benny's friend, taxi driver Mr. Dussilifard, out of business. The more Benny learns about the Red Taxi Company, the more he realizes something isn't right. Who's behind this mysterious enterprise, and just what are they up to? Benny aims to find out and put a stop to it once and for all, and hopefully keep the property damage to a minimum!
Hergé - Flight 714 to Sydney
Tintin, Captain Haddock and Calculus are on their way to Sydney for an international conference on space exploration. While their flight makes a refueling stop in Jakarta's Kemayoran Airport, they unexpectedly meet their old friend Piotr Skut (see The Red Sea Sharks for backstory), who is now the chief pilot for eccentric millionaire Laszlo Carreidas. A short time earlier, the Captain had erroneously taken the somewhat disheveled Carreidas for a tramp and surreptitiously slipped him a five-dollar bill, which later is taken by the oblivious Professor Calculus, making the millionaire laugh for the first time in years. When introduced to Carreidas, the Captain inadvertently shakes the hand of the millionaire's secretary, the tall, aloof Spalding. All sort of stuff happens next..
Hergé - The Secret of the Unicorn
In this classic graphic novel: Tintin stumbles across a model ship at the Old Street Market. Only it isn't just any model ship-it's the Unicorn, carved by one of Haddock's ancestors, and it holds a clue to finding pirate treasure!
Hergé - Tintin in the Congo
The young reporter Tintin and his faithful dog Snowy set off on assignment to Africa. But a sinister stowaway follows their every move and seems set on ensuring they come to a sticky end. Tintin and Snowy encounter witch doctors, hostile tribesmen, crocodiles, boa constrictors and numerous other wild animals before solving the mystery and getting their story.
Hergé - The Calculus Affair
The classic graphic novel. Tintin and Captain Haddock peek in Professor Calculus' laboratory to find a sonic device and a very mysterious-and violent!-stranger. Realizing that Calculus' life is in danger, Tintin and the Captain rush to warn him before it's too late.
Alejandro Jodorowsky - Before the Incal
The prequel to Moebius and Jodorowsky's masterpiece The Incal, this story cycle recounts the youth of John Difool and the adventures that propelled him into his encounter with the mighty artifact known as the Incal. Written by Alexandro Jodorowsky, who once again builds on the vast universe he has created and developed over many different titles, and drawn by European sensation Zoran Janjetov, Before The Incal is here compiled into a single volume.
Yvan Delporte - Peyo - The Smurfette
For the first time in the Papercutz Smurfs graphic novels, the one and only Smurfette makes her dramatic debut! Here’s the original comics story that introduced her to the world. Where she comes from and how she first appeared may surprise her many fans! What sinister role did the wicked Gargamel play in her arrival? And how did Papa Smurf get involved in a way that would change Smurfette forever? This is the story Smurf-fans have been waiting for!
Chris Riddell - Ottoline and the Yellow Cat
Meet Ottoline Brown and her best friend, Mr. Munroe. No puzzle is ever too tricky for the two of them to solve.
Yvan Delporte - Peyo - The Smurf Apprentice
When one of the Smurfs wants to emulate Papa Smurf, he decides the best way to do so would be to practice magic. The Smurf sneaks into Gargamel’s lab, and steals instructions for a magic potion. The instructions however, don’t say what the potion does – the only way to find out is to test it! The Smurf drinks the potion and is turned into a lizard that all the Smurfs are afraid of. Can Papa Smurf change him back? Or will this Smurf be seeing green for the rest of his life? Also featuring the stories “Smurftraps” and “Halloween.”