Masakazu Katsura - Video Girl Ai 12. (angol)
The time has come for Yota to choose between Moemi and Ai, but will either of them accept his decision? And could Yota's focus on his children's book project prevent him from truly winning the affections of the girl he adores? Meanwhile, in an effort to save Ai from being erased, the old clerk of Gokuraku Video has gone over the head of Ai's creator to a higher authority...but there's no guarantee that this powerful bearded man will be sympathetic to Ai's plight!
Masakazu Katsura - Video Girl Ai 11. (angol)
Yota's childhood friend Natsumi is hospitalized, and the outlook isn't good. Ai goes on a mission to reunite Natsumi with her long-lost fiancé...while ignoring the dwindling playback time on her tape. If Ai doesn't allow herself to act a little selfishly, she'll never find a man to fall in love with her, and will lose her only chance to become human. When family troubles leave Moemi feeling insecure, how far will she go to ensure Yota's affections are directed solely at her?
Masakazu Katsura - Video Girl Ai 9. (angol)
To become human, Ai must make a man fall in love with her, but Yota only has eyes for Moemi, and Ai's tape is running out! Suddenly the scenes of Ai's memories come flooding back, and the real risk is painfully clear. Can Ai make Yota sacrifice the only thing he has ever wanted for the one thing that will keep her alive?
Masakazu Katsura - Video Girl Ai 3. (angol)
When Ai falls in love with Yota--emotions that are forbidden for Video Girls--Ai's creator recalls her tape completely! Yota must travel to the hazardous video world and battle physical and psychological hardship in order to prove his love for Ai.
Masakazu Katsura - Video Girl Ai 7. (angol)
Video Girl Ai is back in the real world with a new mission from her creator--make a man fall in love with her. Yota is the only man for Ai, so it's too bad that Yota has decided to think of Ai as his sister. To make her mission more difficult, Moemi and Takashi are having relationship problems, and Moemi naturally turns to Yota for comfort.
ONE - One-Punch Man 2.
Saitama’s easily taken out a number of monsters, including a crabby creature, a malicious mosquito girl and a muscly meathead. But his humdrum life takes a drastic turn when he meets Genos — a cyborg who wants to uncover the secret behind his strength!
Akira Toriyama - Dragon Ball 1. (angol)
Son Goku is a naive young monkey-tailed boy whose quiet life is completely over-turned when he is nearly run over by a precocious and spiky girl caled Bulma. She is on a quest to collect seven Dragon Balls and thereby be granted one wish. But the balls are scattered all over the world and Bulma gets much more than she bargained for when she tricks Son to hand over the dragon ball he owns and gets him to join her quest. Son Goku may be tiny and naive but he's supernaturally strong, has a magic staff and owns a flying cloud. Also he's not as stupid as he appears. A wonderfully energetic and fast moving fantastic quest propelled by the witty and sharp interplay between Bulma and Goku.
ONE - One-Punch Man 11.
Nothing about Saitama passes the eyeball test when it comes to superheroes, from his lifeless expression to his bald head to his unimpressive physique. However, this average-looking guy has a not-so-average problem-he just can't seem to find an opponent strong enough to take on! While Saitama's distracted at a martial arts tournament, Centichoro, a threat-level Dragon monster, attacks! Metal Bat engages it in battle but struggles against its gargantuan size. The monster knocks him into the distance and right into the path of hero-hunter Garo!
ONE - One-Punch Man 1.
Nothing about Saitama passes the eyeball test when it comes to superheroes, from his lifeless expression to his bald head to his unimpressive physique. However, this average-looking guy has a not-so-average problem—he just can’t seem to find an opponent strong enough to take on! Every time a promising villain appears, he beats the snot out of ’em with one punch! Can Saitama finally find an opponent who can go toe-to-toe with him and give his life some meaning? Or is he doomed to a life of superpowered boredom?
ONE - One-Punch Man 8.
Nothing about Saitama passes the eyeball test when it comes to superheroes, from his lifeless expression to his bald head to his unimpressive physique. However, this average-looking guy has a not-so-average problem-he just can't seem to find an opponent strong enough to take on! Class-S hero King is known as the strongest man on earth. Even monsters fear him. But when a mysterious organization sends an assassin after him, the shocking truth about King is revealed!
Yellow Tanabe - Kekkaishi 1.
By night, junior high student Yoshimori Sumimura is a "kekkaishi" - a demon-hunter who specializes in creating magical barriers around his prey. By day, Yoshimori's got some other demons to battle: an addiction to sweets and a seriously crotchety grandfather! Yoshimori's pretty 16-year-old neighbour and childhood friend, Tokine Yukimura, is also a kekkaishi, but their families are feuding over who is the true practitioner of the art. Yoshimori couldn't care less about catching demons...until he realizes that his apathetic attitude is taking a toll on his friendship with Tokine. Just as he decides to take matters into his own hands, a couple of amphibious demons and the pesky ghost of a pastry-chef show up to complicate matters!
Yellow Tanabe - Kekkaishi 24.
Suave newcomer Soji, sent by the Shadow Organization, proves quite useful in battle against two powerful ayakashi. Nevertheless, our friends suspect he might have something to do with the recent devastating assaults on mystical sites and their guardians. So telepathic Sen gets spy duty and learns some intriguing but ambiguous information... Meanwhile, Yoshimori tries to break a spell cast on Karasumori--with unexpected results!
Yellow Tanabe - Kekkaishi 14.
While his big brother Masamori takes heat from the fearsome Council for the calamity at the Karasumori site, Yoshimori attempts to outsmart an ayakashi who saps his opponent's strength with mind games. Then, when Yoshimori decides to play Good Samaritan and help a raven-like ayakashi, will he end up crowing with pride or swearing "nevermore"...?
Yellow Tanabe - Kekkaishi 2.
Although Yoshimori and Tokine often quarrel, they battle demons side by side almost every night. When the two must confront demon-charmer Yomi and her dysfunctional pet demon Yoki, their partnership is threatened. Can they work together to keep their school from the clutches of a power-hungry monster-and keep their fellow students from noticing?!
Yellow Tanabe - Kekkaishi 15.
A vicious ayakashi is growing inside Yoshimori's school, feeding on the energy of the Karasumori site... If the ayakashi stays, it will grow ever more powerful. But if Yoshimori defies orders and attempts to dislodge it, it could ravage the entire city...!
Hiro Mashima - Fairy Tail 36.
A DRAGON KING'S GRUESOME CORONATION Natsu has shut out Rogue and Sting, and Fairy Tail catapults to the top of the rankings! But victory brings with it shocking revelations about the origins of Acnologia, the black dragon that nearly destroyed Fairy Tail seven years ago. Meanwhile, the Eclipse Plan nears completion, and the dark side of the Games threatens to spill into daylight...
Tsugumi Ohba - Bakuman。 6.
Moritaka and Akito’s hard work is paying off, and they start challenging their rival Eiji’s popularity in Shonen Jump. But just as they plan to take the next step, the team is hit with a surprising setback. Moritaka and Akito will need the help of their manga artist friends to overcome this hurdle!
Masashi Kishimoto - Naruto 1. (angol)
Twelve years ago the Village Hidden in the Leaves was attacked by a fearsome threat. A nine-tailed fox spirit claimed the life of the village leader, the Hokage, and many others. Today, the village is at peace and a troublemaking kid named Naruto is struggling to graduate from Ninja Academy. His goal may be to become the next Hokage, but his true destiny will be much more complicated. The adventure begins now!