THIS IS THE WAY THE WORLD ENDS… FOR THE LAST TIME.
The season of endings grows darker as civilization fades into the long cold night. Alabaster Tenring – madman, world-crusher, savior – has returned with a mission: to train his successor, Essun, and thus seal the fate of the Stillness forever.
It continues with a lost daughter, found by the enemy.
It continues with the obelisks, and an ancient mystery converging on answers at last.
The Stillness is the wall which stands against the flow of tradition, the spark of hope long buried under the thickening ashfall. And it will not be broken.
Gwyneth Jones - Castles Made of Sand
Ax Preston, Sage Pender and Fiorinda, charismatic leaders of the Rock 'n' Roll Reich, have beaten the cascade of disasters that followed the collapse of the former United Kingdom. Now they have to find some resolution to the impossible dynamics of their own relationship, while the world keeps getting stranger. There are fearsome things going on in England's rural hinterland, and in Continental Europe the green nazis are planning a final solution to desperate environmental damage. But there's nothing the Triumvirate can't handle - until Fiorinda's father, secret master of powers that are very old and very new, reaches out to reclaim his magical child, the flower-bride. And that's when darkness falls over Ax's England . . . Harrowing . . . enchanting - a dark fairy tale with an epic sweep, set in a world very like our own
Maria V. Snyder - Inside Out
Keep Your Head Down. Don't Get Noticed. Or Else. I'm Trella. I'm a scrub. A nobody. One of thousands who work the lower levels, keeping Inside clean for the Uppers. I've got one friend, do my job and try to avoid the Pop Cops. So what if I occasionally use the pipes to sneak around the Upper levels? The only neck at risk is my own…until I accidentally start a rebellion and become the go-to girl to lead a revolution.
Maria V. Snyder - Outside In
Me? A Leader? Okay, I did prove that there's more to Inside than we knew. That a whole world exists beyond this cube we live in. And finding that led to a major rebellion - between worker scrubs like me and the snobby uppers who rule our world. Make that ruled. Because of me, we're free. I thought that meant I was off the hook, and could go off on my own again - while still touching base with Riley, of course. He's the one upper I think I can trust. But then we learned that there's outside and then there is Outside. And something from Outside wants In.
Tiffany Truitt - Chosen Ones
Life is bleak but uncomplicated for sixteen-year-old Tess, living in a not-too-distant future where the government, faced with humanity's extinction, created the Chosen Ones, artificial beings who are extraordinarily beautiful, unbelievably strong, and unabashedly deadly. When Tess begins work at Templeton, a Chosen Ones training facility, she meets James, and the attraction is immediate in its intensity, overwhelming in its danger. But there is more to Templeton than Tess ever knew. Can she stand against her oppressors, even if it means giving up the only happiness in her life?
Gennifer Albin - Crewel
Incapable. Awkward. Artless. That’s what the other girls whisper behind her back. But sixteen year-old Adelice Lewys has a secret: she wants to fail. Gifted with the ability to weave time with matter, she’s exactly what the Guild is looking for, and in the world of Arras, being chosen as a Spinster is everything a girl could want. It means privilege, eternal beauty, and being something other than a secretary. It also means the power to embroider the very fabric of life. But if controlling what people eat, where they live and how many children they have is the price of having it all, Adelice isn’t interested. Not that her feelings matter, because she slipped and wove a moment at testing, and they’re coming for her—tonight. Now she has one hour to eat her mom’s overcooked pot roast. One hour to listen to her sister’s academy gossip and laugh at her Dad’s stupid jokes. One hour to pretend everything’s okay. And one hour to escape. Because once you become a Spinster, there’s no turning back.
Kass Morgan - The 100
In the future, humans live in city-like spaceships orbiting far above Earth's toxic atmosphere. No one knows when, or even if, the long-abandoned planet will be habitable again. But faced with dwindling resources and a growing populace, government leaders know they must reclaim their homeland... before it's too late. Now, one hundred juvenile delinquents are being sent on a high-stakes mission to recolonize Earth. After a brutal crash landing, the teens arrive on a savagely beautiful planet they've only seen from space. Confronting the dangers of this rugged new world, they struggle to form a tentative community. But they're haunted by their past and uncertain about the future. To survive, they must learn to trust - and even love - again.
Sean Platt - Johnny B. Truant - Invasion
They are coming. The countdown has begun. First visible only as blips on a telescope image, the discovery of objects approaching from Jupiter orbit immediately sets humanity on edge. NASA doesn't even bother to deny the alien ships' existence. The popular Astral space app (broadcasting from the far side of the moon and accessible by anyone with internet) has already shown the populace what is coming. So the news has turned from evasion to triage, urging calm and offering the few facts they have: The objects are enormous, perfectly round spheres numbering in the dozens, maybe hundreds. They are on an approach vector for Earth. And they will arrive in six days. Fear simmers. Meyer Dempsey - mogul, wealthy entrepreneur, arrogant and always in charge - is in New York, on the phone with his ex-wife in LA when the news breaks. He can hear tension in the voices of reporters and experts chronicling all that's known and unknown. But even while those supposedly in charge restrain their own panic, Meyer finds he recognizes bits and pieces of what the world is facing. He's seen this in dreams - in visions of another place. He knows where he and his family must go. He has prepared … though he never knew until now what he'd been preparing for. He knows only they cannot hesitate. They must run to their safe haven in the Colorado mountains. Now. Before society shatters into chaos, and it all falls apart. Fear rises. Meyer has been taking steps for months, and has made preparations: a trove of supplies, a van stocked for the worst, a Gulfstream waiting at a small airstrip in Jersey. But he hasn't yet been able to take the final and most important step: moving the family to Colorado, where every contingency is covered. The networks stay on-air longer than expected, creating a farce of calm. But those with means have already begun to scramble as Meyer gathers his wife Piper and his two teenage children and begins their race toward that compound, toward safety. There is no time for hesitation, regret, or pity. Soon, pundits begin to ask questions hard enough to tip those who've thus far stayed calm out of their complacency, inciting chaos: What do the beings inside the ships want? What will they do when they arrive? And what if the scientists are wrong, and the spheres aren't decelerating? Will they strike the planet, raising clouds of extinction dust? Will they knock the Earth off its axis? Is this a prelude to an alien invasion? An alien war? An alien apocalypse? The first domino in the birth of a new alien empire? Fear erupts. Panic, once it breaches the thin crust of civilized society, spreads like a virus. Meyer knows only one thing, and it's a truth that has perched atop his mind like a psychic obsession: When the ships arrive, his family must be at the Colorado compound or all will be lost. The space fleet in itself doesn't matter. The disintegration on the surviving news outlets does not matter. Reports that Las Vegas has been set ablaze do not matter. The fate of humanity, in Meyer's eyes, doesn't matter. All that matters is Piper. Trevor. Delilah. And Meyer's ex-wife Heather, coming to the same destination from the west - a woman who remains his best friend, and his secret lover. Rioting spills into the highways as time ticks away. Unrest boils in both city and hinterlands. But Meyer's obsession to reach Vail is single-minded, guided with the focus of a far-seeing nightmare. Gangs can ground his plane, threaten his vehicles, and steal his belongings. But nothing will stand between Meyer's family and their haven … and Meyer will kill his way to Colorado if he has to.
Sean Platt - Johnny B. Truant - Contact
Find the missing. Fear the found. Three months have passed since the space fleet's arrival, but very little has changed in the skies above planet Earth. Motherships still hover without word, impervious to attack and communication. Spherical shuttles still ferry about, their intentions unclear. But the abductions of select humans have ended and most of those taken have been returned -- dazed, incoherent, and prophesying glory or doom -- but back home where they belong. All but nine. Worldwide, only nine seemingly unconnected people remain missing. Trapped in their besieged bunker outside Vail, Piper, Trevor, Lila, and Heather wait for one of them. All of this has happened before… For his entire life, Benjamin Bannister has sought the connections that unite the planet's wonders: Egypt's pyramids and Stonehenge, the Band of Holes in Peru and the Cambay Ruins. For years he's pursued evidence that extraterrestrial life is not new to Earth, but has left its footprints in the archeological records over and over again. For years, he was dismissed as a fool. But now the spheres have arrived and Benjamin has found his vindication … along with troubling theories as to what it all means. Benjamin's research facility rests on a paranormal hotspot in Moab, Utah -- but Vail, Colorado is where his interests lie. He's sent an emissary to Meyer Dempsey's ranch to find the answer to a question: What makes the Missing Nine so special to the planet's silent invaders? What news will those Nine bring when they return? And what, as the motherships again begin to move like pieces finding positions on a chessboard, will happen next? …and it will all happen again. Vail and Moab, Moab and Vail -- two epicenters in the cold alien war. The locations' fates (and the fates of those bunkered at each) seem somehow intertwined as Earth's clock ticks toward midnight. The roads and communications have been closed, but now it seems that the planet's future might depend on a journey from one to the other at all costs. Humanity must find the value of those who have been taken … or become mere fossil evidence for the archaeologists of the future to puzzle over.
Andrew Fukuda - The Trap
From author Andrew Fukuda comes The Trap, the explosive finale to The Hunt trilogy—perfect for fans of The Hunger Games! After barely escaping the Mission alive, Gene and Sissy face an impossible task: staying alive long enough to stop an entire world bent on their destruction. Bound on a train heading into the unknown with the surviving Mission girls, Gene, Sissy, David, and Epap must stick together and use everything they have to protect each other and their only hope: the cure that will turn the blood-thirsty creatures around them into humans again. Now that they know how to reverse the virus, Gene and Sissy have one final chance to save those they love and create a better life for themselves. But as they struggle to get there, Gene's mission sets him on a crash course with Ashley June, his first love . . . and his deadliest enemy.
Frank Herbert - The White Plague
What if women were an endangered species? It begins in Ireland, but soon spreads throughout the entire world: a virulent new disease expressly designed to target only women. As fully half of the human race dies off at a frightening pace and life on Earth faces extinction, panicked people and governments struggle to cope with the global crisis. Infected areas are quarantined or burned to the ground. The few surviving women are locked away in hidden reserves, while frantic doctors and scientists race to find a cure. Anarchy and violence consume the planet. The plague is the work of a solitary individual who calls himself the Madman. As government security forces feverishly hunt for the renegade scientist, he wanders incognito through a world that will never be the same. Society, religion, and morality are all irrevocably transformed by the White Plague.
Jonathan Hickman - East of West 1. - The Promise
This is the world. It is not the one we wanted, but it is the one we deserved. The Four Horsemen of the Apocalypse roam the Earth, signaling the End Times for humanity, and our best hope for life, lies in death!
Jonathan Hickman - East of West 2. - We Are All One
This is the world. It is not the one we wanted, but it is the one we deserved. The Four Horsemen of the Apocalypse roam the Earth, signaling the End Times for humanity, and our best hope for life, lies in DEATH! The second volume of the Eisner Award nominated series is finally here! "We Are All One" follows our cast around the fractured future-scape of America as we learn more about a world that's rapidly coming to an end.
David Dalglish - A Dance of Ghosts
THE UNDERWORLD TREMBLES AT THE RISE OF THE SUN... In book #5 of the Shadowdance series... a night of fire and blood heralds Muzien the Darkhand's arrival to Veldaren. With him comes the might of the Sun Guild, eager to spread their criminal empire. Left blind after being attacked by the Widow, Alyssa Gemcroft struggles to hold together the remnants of the Trifect as the Sun Guild's arrival threatens to shatter whatever future her son might have left. Veldaren's only hope is in the Watcher, but Haern is no longer there. With his father, Thren Felhorn, he is traveling to the Stronghold, an ancient bastion of the dark paladins of Karak. Will they find the answers they seek? Or will the Stronghold be their final destination? Killer or savior; the line can no longer remain blurred. Fantasy author David Dalglish continues his tale of retribution and darkness, and an underworld reaching for ultimate power in this never-before-released novel in the Shadowdance series, following A Dance of Shadows. Chronological Order A Dance of Cloaks A Dance of Blades A Dance of Mirrors A Dance of Shadows A Dance of Ghosts A Dance of Chaos
Kevin Siembieda - Rifts
Rifts® is a multi-genre role-playing game that captures the imagination unlike any other. Elements of magic, horror, and the supernatural co-exist with science, high technology and the ordinary. The game spans countless dimensions, making anything and everything possible. Players are truly limited only by their imaginations! Rifts® Ultimate Edition is a completely rewritten and updated version of the original game played and enjoyed by an estimated 1.5 million gamers. Not exactly a Second Edition, because most of the rules remain unchanged, Rifts® Ultimate Edition is expanded and improved. There is more world information, tips on how to use the time-line and World Books, rewrites on O.C.C.s, and in some cases, expansions of and more details on O.C.C.s such as the Headhunter, Mercenaries, the Techno-Wizard and Shifter, as well as a few new O.C.C.s. Our goal was to make Rifts® more exciting and compelling than ever, while at the same time making the rules better organized, clearer and easier to use. The wonder and infinite possibilities of Rifts® all brought to pulse-pounding life like never before. Of course, there are a few fun changes and additions, but nothing so dramatic as to make the 40+ available sourcebooks obsolete. Approximately 30 unique Occupational and Racial Character Classes, including Cyber-Knights, cyborgs, Glitter Boys, Psi-Stalkers, Dog Boys (mutant humanoid dogs), Juicers, Crazies, Techno-Wizards, Ley Line Walkers, Mystics, Shifters, Elemental Fusionists, Mind Melters, and many others. Supernatural and magical creatures, like dragons, available as player characters, others are horrifying menaces from the Rifts. Bionics and cybernetics offer a vast range of mechanical augmentation, meanwhile chemical enhancement (Juicers) and brain implants (Crazies) can turn a human into a superman, though with tragic results. Psychic powers are the source of the Burster, Mind Melter and Mystic's abilities. Strange forms of magic are at the command of characters like the Ley Line Walker, Shifter, Elemental Fusionist, Rifter and Techno-Wizard (who combines magic and technology). Super-technology with Mega-Damage™ body armor, energy weapons, rail guns, power armor, and human augmentation. The Coalition States. Humankind's salvation, or its own worst nightmare?
Matthew S. Cox - Prophet of the Badlands
For most twelve year olds, being kidnapped is terrifying. For Althea, it’s just Tuesday. Her power to heal the wounded and cleanse the sick makes her a hunted commodity in the Badlands, a place devoid of technology where the strong write the law in blood. For as long as she can remember, they always come, they always take her, and she lets them. Passed around in an endless series of abductions, she obeys without question―mending those who killed to own her. After three whole months in the same village, the affection of a young warrior makes her feel almost like a member of the tribe rather than a captive. Her brief joy shatters when raiders seize her yet again; for the first time in six years, being stolen hurts. A reluctant escape sends her wandering, and she realizes her gift is a prize that causes as much death as it prevents. Her attempt to return to the tribe leaves her lost and alone, hounded at every turn. When a family who sees her not as the Prophet―but as a little girl―takes her in, she finds the courage to use her power to protect those she loves. A strange man from a world beyond her imagining tests her newfound resolve, seeking to use her power to further his own agenda. Tired of being property, her freedom boils down to one question: Can Althea balance the sanctity with which she holds all life against the miserable truth that some people deserve to die?
Matthew S. Cox - Archon's Queen
Secrets, guilt, and shame―Annabelle Morgan has them all in droves. Fortunately, only one can kill her. Anna’s gift, psionic control over electricity, tends to go haywire in moments of high emotion. One such episode leaves her homeless after her father’s “accidental” death. She ekes out a modest life as a thief and freelance enforcer until a close call with a murderous government agency makes her turn to Zoom―a powerful hallucinogenic street drug that numbs her mind so the monster cannot get out. Her safety blanket becomes a devouring pit. In 2413 London, Anna lives in the gutter, unable to even keep work as an exotic dancer and prostitute. After ignoring her only friend’s pleas for years, it takes a pimp telling her she is too addicted to be useful to realize just how lost she is. When a young addition to her circle of vagrants attaches to her, Anna attempts to turn away from Zoom. A job from her old handler ends on shaky ground, but introduces her to Doctor James Mardling, a university professor looking for people just like her. He offers the one thing she has always longed for: dignity. His price, however, may just be too much to pay.
Ilsa J. Bick - Ashes
Alex has run away and is hiking through the wilderness with her dead parents' ashes, about to say goodbye to the life she no longer wants to live. But then the world suddenly changes. An electromagnetic pulse sweeps through the sky zapping every electronic device and killing the vast majority of adults. For those spared, it's a question of who can be trusted and who has changed... Everyone still alive has turned - some for the better (those who acquired a superhuman sense) while others for the worse (those who acquired a taste for human flesh). Desperate to find out what happened and to avoid the zombies that are on the hunt, Alex meets up with Tom - an Army veteran who escaped one war only to find something worse at home - and Ellie, a young girl whose grandfather was killed by the electromagnetic pulse. This improvised family will have to use every ounce of courage they have just to find food, shelter, while fighting off the 'Changed' and those desperate to stay alive. A tense and involving adventure with shocks and sudden plot twists that will keep teen and adult readers gripped.
Ilsa J. Bick - Shadows
The Apocalypse does not end. The Changed will grow in numbers. The Spared may not survive. Even before the EMPs brought down the world, Alex was on the run from the demons of her past and the monster living in her head. After the world was gone, she thought Rule was a sanctuary for her and those she'd come to love. But she was wrong. Now she's in the fight of her life against the adults who would use her, the survivors who don't trust her, and the Changed who would eat her alive. Welcome to Shadows, the second book in the haunting apocalyptic Ashes Trilogy: where no one is safe and humans may be the worst of the monsters.