What will you learn from this book?
Head First Java is a complete learning experience in Java and object-oriented programming. This book helps you learn the Java language with a unique method that goes beyond syntax and how-to manuals and halps you understand how to be a great programmer. You’ll learn language fundamentals, generics, threading, networking, and distributed programming, and you’ll even build a “sink the dot com” game and networked drum machine chat client along the way.
What’s so special about this book?
We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First Java uses a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.
Donald E. Knuth - The Art of Computer Programming - Fundamental Algorithms
The bible of programming theory and practice is being updated for the first time in more than 20 years. The book is concerned with information structures--the representation of information within a computer, the structural interrelations between data elements and how to work with them efficiently, and applications to simulation, numerical methods and software design.
Dusty Phillips - Python 3 Object Oriented Programming
The book begins with the very foundations of OOP and then uses practical examples to show how to correctly implement Object Oriented Programming in Python. Many examples are taken from real-world projects. The book focuses on high-level design as well as the gritty details of the Python syntax. The provided exercises inspire the reader to think about his or her own code, rather than providing solved problems. If you're new to Object Oriented Programming techniques, or if you have basic Python skills and wish to learn in depth how and when to correctly apply Object Oriented Programming in Python, this is the book for you. If you are an object-oriented programmer for other languages, you too will find this book a useful introduction to Python, as it uses terminology you are already familiar with. Python 2 programmers seeking a leg up in the new world of Python 3 will also find the book beneficial, and you need not necessarily know Python 2.
Ismeretlen szerző - Not Only 30 Programs for the Sinclair ZX81...
Not only Battleships, Roulette, Blackjack, Star Wars, Breakout, Memory Left, Mini Adventure, 1K Draughts...and more all for the 1K ZX81 But also each program explained, Programming hints, Space saving techniques, PEEK and POKE explained and much, much more!
C. J. Date - Database Design and Relational Theory
What makes this book different from others on database design? Many resources on design practice do little to explain the underlying theory, and books on design theory are aimed primarily at theoreticians. In this book, renowned expert Chris Date bridges the gap by introducing design theory in ways practitioners can understand—drawing on lessons learned over four decades of experience to demonstrate why proper database design is so critical in the first place. Every chapter includes a set of exercises that show how to apply the theoretical ideas in practice, provide additional information, or ask you to prove some simple theoretical result. If you’re a database professional familiar with the relational model, and have more than a passing interest in database design, this book is for you.
Joshua Bloch - Effective Java
Are you looking for a deeper understanding of the Java™ programming language so that you can write code that is clearer, more correct, more robust, and more reusable? Look no further! Effective Java™, Second Edition, brings together seventy-eight indispensable programmer’s rules of thumb: working, best-practice solutions for the programming challenges you encounter every day. This highly anticipated new edition of the classic, Jolt Award-winning work has been thoroughly updated to cover Java SE 5 and Java SE 6 features introduced since the first edition. Bloch explores new design patterns and language idioms, showing you how to make the most of features ranging from generics to enums, annotations to autoboxing. Each chapter in the book consists of several “items” presented in the form of a short, standalone essay that provides specific advice, insight into Java platform subtleties, and outstanding code examples. The comprehensive descriptions and explanations for each item illuminate what to do, what not to do, and why. Highlights include: New coverage of generics, enums, annotations, autoboxing, the for-each loop, varargs, concurrency utilities, and much more Updated techniques and best practices on classic topics, including objects, classes, libraries, methods, and serialization How to avoid the traps and pitfalls of commonly misunderstood subtleties of the language Focus on the language and its most fundamental libraries: java.lang, java.util, and, to a lesser extent, java.util.concurrent and java.io Simply put, Effective Java™, Second Edition, presents the most practical, authoritative guidelines available for writing efficient, well-designed programs.
Dave Thomas - Chad Fowler - Andy Hunt - Programming Ruby
Ruby is an increasingly popular, fully object-oriented dynamic programming language, hailed by many practitioners as the finest and most useful language available today. When Ruby first burst onto the scene in the Western world, the Pragmatic Programmers were there with the definitive reference manual, Programming Ruby: The Pragmatic Programmer's Guide. Now in its Second Edition, author Dave Thomas has expanded the famous Pickaxe book with over 200 pages of new content, covering all the new and improved language features of Ruby 1.8 and standard library modules. The Pickaxe contains four major sections: An acclaimed tutorial on using Ruby. The definitive reference to the language. Complete documentation on all built-in classes, modules, and methods Complete descriptions of all 98 standard libraries. If you enjoyed the First Edition, you'll appreciate the new and expanded content, including: enhanced coverage of installation, packaging, documenting Ruby source code, threading and synchronization, and enhancing Ruby's capabilities using C-language extensions. Programming for the world-wide web is easy in Ruby, with new chapters on XML/RPC, SOAP, distributed Ruby, templating systems and other web services. There's even a new chapter on unit testing. This is the definitive reference manual for Ruby, including a description of all the standard library modules, a complete reference to all built-in classes and modules (including more than 250 significant changes since the First Edition). Coverage of other features has grown tremendously, including details on how to harness the sophisticated capabilities of irb, so you can dynamically examine and experiment with your running code. "Ruby is a wonderfully powerful and useful language, and whenever I'm working with it this book is at my side" --Martin Fowler, Chief Scientist, ThoughtWorks
Reto Meier - Professional Android 2 Application Development
Android is a powerful, flexible, open source platform for mobile devices and its popularity is growing at an unprecedented pace. This update to the bestselling first edition dives in to cover the exciting new features of the latest release of the Android mobile platform. Providing in-depth coverage of how to build mobile applications using the next major release of the Android SDK, this invaluable resource takes a hands-on approach to discussing Android with a series of projects, each of which introduces a new feature and highlights techniques and best practices to get the most out of Android. - The Android SDK is a powerful, flexible, open source platform for mobile devices - Shares helpful techniques and best practices to maximize the capabilities of Android - Explains the possibilities of Android through the use of a series of detailed projects - Demonstrates how to create real-world mobile applications for Android phones - Includes coverage of the latest version of Android Providing concise and compelling examples, Professional Android Application Development is an updated guide aimed at helping you create mobile applications for mobile devices running the latest version of Android.
Robert C. Martin - The Clean Coder
Programmers who endure and succeed amidst swirling uncertainty and nonstop pressure share a common attribute: They care deeply about the practice of creating software. They treat it as a craft. They are professionals. In The Clean Coder: A Code of Conduct for Professional Programmers, legendary software expert Robert C. Martin introduces the disciplines, techniques, tools, and practices of true software craftsmanship. This book is packed with practical advice–about everything from estimating and coding to refactoring and testing. It covers much more than technique: It is about attitude. Martin shows how to approach software development with honor, self-respect, and pride; work well and work clean; communicate and estimate faithfully; face difficult decisions with clarity and honesty; and understand that deep knowledge comes with a responsibility to act. Readers will learn What it means to behave as a true software craftsman How to deal with conflict, tight schedules, and unreasonable managers How to get into the flow of coding, and get past writer’s block How to handle unrelenting pressure and avoid burnout How to combine enduring attitudes with new development paradigms How to manage your time, and avoid blind alleys, marshes, bogs, and swamps How to foster environments where programmers and teams can thrive When to say “No”–and how to say it When to say “Yes”–and what yes really means Great software is something to marvel at: powerful, elegant, functional, a pleasure to work with as both a developer and as a user. Great software isn’t written by machines. It is written by professionals with an unshakable commitment to craftsmanship. The Clean Coder will help you become one of them–and earn the pride and fulfillment that they alone possess.
Randal L. Schwartz - Tom Phoenix - brian d foy - Learning Perl
Learning Perl is the quintessential tutorial for the Perl programming language. The third edition has not only been updated to Perl Version 5.6, but has also been rewritten from the ground up to reflect the needs of programmers learning Perl today. Other books may teach you to program in Perl, but this book will turn you into a Perl programmer.
Richard Wagstaff - Python In A Day
Are you fed up with reading long, boring, lengthy paragraphs after paragraphs of text and want to get up and running in Python as soon as possible? Well, you're not alone. I for one hate having to read through masses of text for very little benefit. Python In A Day strips away the non essentials and instead provides you with the fundamentals from which you can blossom as a Python programmer. So, what can I expect from the book? Learn the Basics Python In A Day provides you with the fundamental building blocks to get you up and running in Python in no time. Learn it Quick Written for simplicity so that you can learn Python quickly and efficiently. Start Coding Fast You start coding as soon as Python is installed on your computer. Anything else? Yes! Lots more. For example, every single script in the book is available to view online or download, providing you with all the code you need at your finger tips! Learning to code does not need to be difficult or complicated. This book will supercharge your Python learning experience.
Donald E. Knuth - The Art of Computer Programming - Seminumerical Algorithms
The second volume offers a complete introduction to the field of seminumerical algorithms, with separate chapters on random numbers and arithmetic. The book summarizes the major paradigms and basic theory of such algorithms, thereby providing a comprehensive interface between computer programming and numerical analysis. Particularly noteworthy in this third edition is Knuth's new treatment of random number generators, and his discussion of calculations with formal power series.
Partha Kuchana - Software Architecture Design Patterns in Java
Software engineering and computer science students need a resource that explains how to apply design patterns at the enterprise level, allowing them to design and implement systems of high stability and quality. Software Architecture Design Patterns in Java is a detailed explanation of how to apply design patterns and develop software architectures. It provides in-depth examples in Java, and guides students by detailing when, why, and how to use specific patterns. This textbook presents 42 design patterns, including 23 GoF patterns. Categories include: Basic, Creational, Collectional, Structural, Behavioral, and Concurrency, with multiple examples for each. The discussion of each pattern includes an example implemented in Java. The source code for all examples is found on a companion Web site. The author explains the content so that it is easy to understand, and each pattern discussion includes Practice Questions to aid instructors. The textbook concludes with a case study that pulls several patterns together to demonstrate how patterns are not applied in isolation, but collaborate within domains to solve complicated problems.
Robert C. Martin - Clean Code
Even bad code can function. But if code isn’t clean, it can bring a development organization to its knees. Every year, countless hours and significant resources are lost because of poorly written code. But it doesn’t have to be that way. Noted software expert Robert C. Martin presents a revolutionary paradigm with Clean Code: A Handbook of Agile Software Craftsmanship. Martin has teamed up with his colleagues from Object Mentor to distill their best agile practice of cleaning code “on the fly” into a book that will instill within you the values of a software craftsman and make you a better programmer—but only if you work at it. What kind of work will you be doing? You’ll be reading code—lots of code. And you will be challenged to think about what’s right about that code, and what’s wrong with it. More importantly, you will be challenged to reassess your professional values and your commitment to your craft. Clean Code is divided into three parts. The first describes the principles, patterns, and practices of writing clean code. The second part consists of several case studies of increasing complexity. Each case study is an exercise in cleaning up code—of transforming a code base that has some problems into one that is sound and efficient. The third part is the payoff: a single chapter containing a list of heuristics and “smells” gathered while creating the case studies. The result is a knowledge base that describes the way we think when we write, read, and clean code. Readers will come away from this book understanding How to tell the difference between good and bad code How to write good code and how to transform bad code into good code How to create good names, good functions, good objects, and good classes How to format code for maximum readability How to implement complete error handling without obscuring code logic How to unit test and practice test-driven development This book is a must for any developer, software engineer, project manager, team lead, or systems analyst with an interest in producing better code.
Andrew Hunt - David Thomas - The Pragmatic Programmer
Straight from the programming trenches, The Pragmatic Programmer: From Journeyman to Master cuts through the increasing specialization and technicalities of modern software development to examine the core process—taking a requirement and producing working, maintainable code that delights its users. It covers topics ranging from personal responsibility and career development to architectural techniques for keeping your code flexible, easy to adapt, and reuse.
Anil Hemrajani - Agile Java Development with Spring, Hibernate and Eclipse
Agile Java™ Development With Spring, Hibernate and Eclipse is a book about robust technologies and effective methods which help bring simplicity back into the world of enterprise Java development. The three key technologies covered in this book, the Spring Framework, Hibernate and Eclipse, help reduce the complexity of enterprise Java development significantly. Furthermore, these technologies enable plain old Java objects (POJOs) to be deployed in light-weight containers versus heavy-handed remote objects that require heavy EJB containers. This book also extensively covers technologies such as Ant, JUnit, JSP tag libraries and touches upon other areas such as such logging, GUI based debugging, monitoring using JMX, job scheduling, emailing, and more. Also, Extreme Programming (XP), Agile Model Driven Development (AMDD) and refactoring are methods that can expedite the software development projects by reducing the amount of up front requirements and design; hence these methods are embedded throughout the book but with just enough details and examples to not sidetrack the focus of this book. In addition, this book contains well separated, subjective material (opinion sidebars), comic illustrations, tips and tricks, all of which provide real-world and practical perspectives on relevant topics. Last but not least, this book demonstrates the complete lifecycle by building and following a sample application, chapter-by-chapter, starting from conceptualization to production using the technology and processes covered in this book. In summary, by using the technologies and methods covered in this book, the reader will be able to effectively develop enterprise-class Java applications, in an agile manner!
Christopher Negus - Linux Bible
This completely revamped edition covers the familiar Linux flavors as well as some exciting new distributions-Ubuntu, Mepis, Arch Linux, and four others Ideal for users planning the transition to Linux who want to sample different distributions to see which one best meets their needs Includes new sections on practical uses for Linux, cool multimedia apps, instant messaging, BitTorrent, and improved security techniques Valuable information for system administrators who need to set up secure, fully functioning Linux servers Bonus DVD is the only one on the market to include ten Linux distributions readers can try
Michael Margolis - Arduino Cookbook
Want to create devices that interact with the physical world? This cookbook is perfect for anyone who wants to experiment with the popular Arduino microcontroller and programming environment. You’ll find more than 200 tips and techniques for building a variety of objects and prototypes such as toys, detectors, robots, and interactive clothing that can sense and respond to touch, sound, position, heat, and light. You don’t need experience with Arduino or programming to get started. Updated for the Arduino 1.0 release, the recipes in this second edition include practical examples and guidance to help you begin, expand, and enhance your projects right away—whether you’re an artist, designer, hobbyist, student, or engineer.